Consequently use B_PREFERRED_TOKEN when the preferred target is addressed.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11131 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -9,6 +9,7 @@
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#include <Message.h>
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#include <Messenger.h>
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#include <MessengerPrivate.h>
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#include <TokenSpace.h>
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class BMessage::Private
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{
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@ -26,7 +27,8 @@ class BMessage::Private
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{
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BMessenger::Private mp(messenger);
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fMessage->fReplyTo.port = mp.Port();
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fMessage->fReplyTo.target = mp.Token();
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fMessage->fReplyTo.target
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= (mp.IsPreferredTarget() ? B_PREFERRED_TOKEN : mp.Token());
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fMessage->fReplyTo.team = mp.Team();
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fMessage->fReplyTo.preferred = mp.IsPreferredTarget();
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}
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