haiku/headers/private/servers/app
2005-04-26 13:50:34 +00:00
..
BitmapManager.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
ColorSet.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
Decorator.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
DisplayDriver.h Correct implementation of BView::CopyBits() in ServerWindow, implementation of CopyRegion in DisplayDriverPainter that sorts the rects topologically depending on direction and does the copy in place, obtaining a speedup of about 250%. TODO: extract the sorting algorithm so that it can be reused for the hardware accelerated version later. 2005-04-26 13:50:34 +00:00
DisplaySupport.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
FontFamily.h FT_New_Face is a quite heavy function and shouldn't be called for every StringWidth, StringHeight and DrawString call. We now keep it open in FontStyle and destroy it there too. 2005-03-25 21:02:40 +00:00
FontServer.h More API fixes and tweaks, mostly to get BFont::GetHeight working 2005-01-17 20:05:36 +00:00
IPoint.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
LayerData.h refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason... 2005-04-19 00:42:42 +00:00
Painter.h reuse DrawingMode instances 2005-04-15 12:25:25 +00:00
PatternHandler.h refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason... 2005-04-19 00:42:42 +00:00
RenderingBuffer.h Implemented changes necessary for single buffered mode, it is turned off for now, because the soft cursor is currently not being taken care of. We will still use double buffering if the screen color space is not 32 bits, too. 2005-04-20 09:27:15 +00:00
RGBColor.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
ServerBitmap.h sorry 2005-04-15 15:32:21 +00:00
ServerConfig.h cleanup the defines, move old DisplayDriver implementations out because they are currently unused and won't build 2005-04-18 18:48:19 +00:00
ServerCursor.h cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else 2005-04-14 00:04:26 +00:00
ServerFont.h added a comment about how it would be nice if ServerFont could be guaranteed to be valid (ie it doesn't crash if you call one of it's functions from outside code, I like it when a C++ class is an encapsulated object, maintaining a valid internal state, and whatever client code does, it should just never crash) 2005-04-14 00:22:01 +00:00
SharedObject.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
SystemPalette.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00
TokenHandler.h s/OpenBeOS/Haiku/ 2004-09-20 22:46:37 +00:00