23debb05d0
* Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace. * Moved the DeviceManager functionality into the AddOnManager - this also solves a locking issue, as BInputServerDevice::Control() was called in the context of the DeviceManager before. * The AddOnManager now uses the BPathMonitor to monitor the devices that BInputServerDevices ask for - this greatly simplifies the code. * Got rid of TList.h, and use ObjectList.h instead. * Added PathList class that has a list of paths with reference count, used by DeviceAddOn and the AddOnManager. * DeviceAddOn got an actual implementation that lives in InputServerDevice.cpp. * Added an experimental BInputServerDevice::AddDevices() that could be used instead of recursing over devices manually. It replaces the functionality that was found in the DeviceManager before (this was done implicitely for all monitored devices). * Greatly cleaned up and simplified the AddOnManager. * Also fixed lots of potential errors/leaks when things go wrong. * Removed the extra locker in AddOnManager - its BLooper lock is now used instead. * Replaced PRINT()/PRINTERR() macros in the AddOnManager with TRACE(), and ERROR(), both now use debug_printf(). * Hopefully this fixes the problem that I don't have keyboard under VirtualBox from time to time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28241 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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InputServerDevice.h | ||
InputServerFilter.h | ||
InputServerMethod.h |