83812f6752
where it will be ported to Haiku. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20216 a95241bf-73f2-0310-859d-f6bbb57e9c96
385 lines
7.9 KiB
C++
385 lines
7.9 KiB
C++
// DLList.h
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//
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// Copyright (c) 2003, Ingo Weinhold (bonefish@cs.tu-berlin.de)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name of a copyright holder shall
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// not be used in advertising or otherwise to promote the sale, use or other
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// dealings in this Software without prior written authorization of the
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// copyright holder.
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#ifndef DL_LIST_H
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#define DL_LIST_H
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#include <SupportDefs.h>
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namespace UserlandFSUtil {
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// DLListLink
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template<typename Element>
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class DLListLink {
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public:
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DLListLink() : previous(NULL), next(NULL) {}
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~DLListLink() {}
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Element *previous;
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Element *next;
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};
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// DLListLinkImpl
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template<typename Element>
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class DLListLinkImpl {
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private:
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typedef DLListLink<Element> MyLink;
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public:
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DLListLinkImpl() : fDLListLink() {}
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~DLListLinkImpl() {}
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MyLink *GetDLListLink() { return &fDLListLink; }
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const MyLink *GetDLListLink() const { return &fDLListLink; }
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private:
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MyLink fDLListLink;
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};
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// DLListStandardGetLink
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template<typename Element>
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class DLListStandardGetLink {
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private:
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typedef DLListLink<Element> Link;
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public:
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inline Link *operator()(Element *element) const
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{
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return element->GetDLListLink();
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}
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inline const Link *operator()(const Element *element) const
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{
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return element->GetDLListLink();
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}
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};
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// for convenience
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#define DL_LIST_TEMPLATE_LIST template<typename Element, typename GetLink>
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#define DL_LIST_CLASS_NAME DLList<Element, GetLink>
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// DLList
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template<typename Element, typename GetLink = DLListStandardGetLink<Element> >
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class DLList {
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private:
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typedef DLList<Element, GetLink> List;
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typedef DLListLink<Element> Link;
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public:
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class Iterator {
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public:
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Iterator(List *list)
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: fList(list),
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fCurrent(NULL),
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fNext(fList->GetFirst())
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{
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}
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Iterator(const Iterator &other)
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{
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*this = other;
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}
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bool HasNext() const
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{
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return fNext;
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}
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Element *Next()
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{
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fCurrent = fNext;
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if (fNext)
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fNext = fList->GetNext(fNext);
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return fCurrent;
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}
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Element *Remove()
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{
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Element *element = fCurrent;
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if (fCurrent) {
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fList->Remove(fCurrent);
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fCurrent = NULL;
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}
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return element;
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}
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Iterator &operator=(const Iterator &other)
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{
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fList = other.fList;
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fCurrent = other.fCurrent;
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fNext = other.fNext;
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return *this;
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}
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private:
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List *fList;
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Element *fCurrent;
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Element *fNext;
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};
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class ConstIterator {
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public:
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ConstIterator(const List *list)
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: fList(list),
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fNext(list->GetFirst())
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{
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}
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ConstIterator(const ConstIterator &other)
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{
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*this = other;
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}
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bool HasNext() const
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{
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return fNext;
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}
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Element *Next()
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{
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Element *element = fNext;
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if (fNext)
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fNext = fList->GetNext(fNext);
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return element;
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}
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ConstIterator &operator=(const ConstIterator &other)
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{
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fList = other.fList;
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fNext = other.fNext;
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return *this;
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}
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private:
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const List *fList;
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Element *fNext;
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};
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public:
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DLList() : fFirst(NULL), fLast(NULL) {}
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DLList(const GetLink &getLink)
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: fFirst(NULL), fLast(NULL), fGetLink(getLink) {}
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~DLList() {}
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inline bool IsEmpty() const { return (fFirst == NULL); }
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inline void Insert(Element *element, bool back = true);
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inline void Remove(Element *element);
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inline void Swap(Element *a, Element *b);
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inline void MoveFrom(DL_LIST_CLASS_NAME *fromList);
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inline void RemoveAll();
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inline Element *GetFirst() const { return fFirst; }
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inline Element *GetLast() const { return fLast; }
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inline Element *GetHead() const { return fFirst; }
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inline Element *GetTail() const { return fLast; }
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inline Element *GetPrevious(Element *element) const;
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inline Element *GetNext(Element *element) const;
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inline int32 Size() const;
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// O(n)!
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inline Iterator GetIterator() { return Iterator(this); }
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inline ConstIterator GetIterator() const { return ConstIterator(this); }
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private:
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Element *fFirst;
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Element *fLast;
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GetLink fGetLink;
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};
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} // namespace UserlandFSUtil
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using UserlandFSUtil::DLList;
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using UserlandFSUtil::DLListLink;
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using UserlandFSUtil::DLListLinkImpl;
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// inline methods
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// Insert
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DL_LIST_TEMPLATE_LIST
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void
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DL_LIST_CLASS_NAME::Insert(Element *element, bool back)
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{
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if (element) {
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if (back) {
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// append
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Link *elLink = fGetLink(element);
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elLink->previous = fLast;
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elLink->next = NULL;
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if (fLast)
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fGetLink(fLast)->next = element;
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else
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fFirst = element;
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fLast = element;
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} else {
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// prepend
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Link *elLink = fGetLink(element);
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elLink->previous = NULL;
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elLink->next = fFirst;
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if (fFirst)
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fGetLink(fFirst)->previous = element;
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else
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fLast = element;
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fFirst = element;
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}
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}
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}
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// Remove
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DL_LIST_TEMPLATE_LIST
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void
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DL_LIST_CLASS_NAME::Remove(Element *element)
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{
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if (element) {
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Link *elLink = fGetLink(element);
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if (elLink->previous)
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fGetLink(elLink->previous)->next = elLink->next;
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else
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fFirst = elLink->next;
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if (elLink->next)
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fGetLink(elLink->next)->previous = elLink->previous;
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else
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fLast = elLink->previous;
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elLink->previous = NULL;
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elLink->next = NULL;
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}
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}
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// Swap
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DL_LIST_TEMPLATE_LIST
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void
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DL_LIST_CLASS_NAME::Swap(Element *a, Element *b)
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{
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if (a && b && a != b) {
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Link *aLink = fGetLink(a);
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Link *bLink = fGetLink(b);
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Element *aPrev = aLink->previous;
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Element *bPrev = bLink->previous;
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Element *aNext = aLink->next;
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Element *bNext = bLink->next;
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// place a
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if (bPrev)
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fGetLink(bPrev)->next = a;
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else
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fFirst = a;
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if (bNext)
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fGetLink(bNext)->previous = a;
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else
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fLast = a;
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aLink->previous = bPrev;
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aLink->next = bNext;
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// place b
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if (aPrev)
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fGetLink(aPrev)->next = b;
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else
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fFirst = b;
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if (aNext)
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fGetLink(aNext)->previous = b;
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else
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fLast = b;
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bLink->previous = aPrev;
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bLink->next = aNext;
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}
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}
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// MoveFrom
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DL_LIST_TEMPLATE_LIST
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void
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DL_LIST_CLASS_NAME::MoveFrom(DL_LIST_CLASS_NAME *fromList)
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{
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if (fromList && fromList->fFirst) {
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if (fFirst) {
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fGetLink(fLast)->next = fromList->fFirst;
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fGetLink(fFirst)->previous = fLast;
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fLast = fromList->fLast;
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} else {
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fFirst = fromList->fFirst;
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fLast = fromList->fLast;
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}
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fromList->fFirst = NULL;
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fromList->fLast = NULL;
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}
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}
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// RemoveAll
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DL_LIST_TEMPLATE_LIST
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void
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DL_LIST_CLASS_NAME::RemoveAll()
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{
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Element *element = fFirst;
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while (element) {
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Link *elLink = fGetLink(element);
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element = elLink->next;
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elLink->previous = NULL;
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elLink->next = NULL;
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}
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fFirst = NULL;
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fLast = NULL;
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}
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// GetPrevious
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DL_LIST_TEMPLATE_LIST
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Element *
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DL_LIST_CLASS_NAME::GetPrevious(Element *element) const
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{
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Element *result = NULL;
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if (element)
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result = fGetLink(element)->previous;
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return result;
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}
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// GetNext
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DL_LIST_TEMPLATE_LIST
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Element *
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DL_LIST_CLASS_NAME::GetNext(Element *element) const
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{
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Element *result = NULL;
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if (element)
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result = fGetLink(element)->next;
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return result;
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}
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// Size
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DL_LIST_TEMPLATE_LIST
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int32
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DL_LIST_CLASS_NAME::Size() const
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{
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int32 count = 0;
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for (Element* element = GetFirst(); element; element = GetNext(element))
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count++;
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return count;
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}
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#endif // DL_LIST_H
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