47bc8348ea
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3126 a95241bf-73f2-0310-859d-f6bbb57e9c96
579 lines
15 KiB
C++
579 lines
15 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Button.cpp
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// Author: Marc Flerackers (mflerackers@androme.be)
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// Description: BButton displays and controls a button in a window.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <Button.h>
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#include <Window.h>
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#include <Errors.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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//------------------------------------------------------------------------------
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BButton::BButton(BRect frame, const char *name, const char *label, BMessage *message,
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uint32 resizingMode, uint32 flags)
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: BControl(frame, name, label, message, resizingMode, flags),
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fDrawAsDefault(false)
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{
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// Resize to minimum height if needed
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font_height fh;
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GetFontHeight(&fh);
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float minHeight = 12.0f + (float)ceil(fh.ascent + fh.descent);
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if (Bounds().Height() < minHeight)
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ResizeTo(Bounds().Width(), minHeight);
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}
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//------------------------------------------------------------------------------
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BButton::~BButton()
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{
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}
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//------------------------------------------------------------------------------
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BButton::BButton(BMessage *archive)
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: BControl (archive)
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{
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if (archive->FindBool("_default", &fDrawAsDefault) != B_OK)
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fDrawAsDefault = false;
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}
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//------------------------------------------------------------------------------
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BArchivable *BButton::Instantiate(BMessage *archive)
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{
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if (validate_instantiation(archive, "BButton"))
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return new BButton(archive);
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else
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return NULL;
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}
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//------------------------------------------------------------------------------
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status_t BButton::Archive(BMessage* archive, bool deep) const
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{
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status_t err = BControl::Archive(archive, deep);
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if (err != B_OK)
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return err;
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if (IsDefault())
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err = archive->AddBool("_default", true);
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return err;
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}
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//------------------------------------------------------------------------------
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void BButton::Draw(BRect updateRect)
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{
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font_height fh;
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GetFontHeight(&fh);
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BRect bounds(Bounds());
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// If the focus is changing, just redraw the focus indicator
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if (IsFocusChanging())
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{
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float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
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float y = bounds.bottom - fh.descent - (IsDefault() ? 6.0f : 3.0f);
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if (IsFocus())
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SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
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else
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SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),
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B_LIGHTEN_1_TINT));
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StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y));
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return;
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}
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rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR),
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lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT),
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lighten2 = tint_color(no_tint, B_LIGHTEN_2_TINT),
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lightenmax = tint_color(no_tint, B_LIGHTEN_MAX_TINT),
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darken2 = tint_color(no_tint, B_DARKEN_2_TINT),
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darken4 = tint_color(no_tint, B_DARKEN_4_TINT),
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darkenmax = tint_color(no_tint, B_DARKEN_MAX_TINT);
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BRect rect(bounds);
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if (IsDefault())
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rect = DrawDefault(rect, IsEnabled());
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else
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rect.InsetBy(1,1);
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if (IsEnabled())
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{
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// This can be set outside draw
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SetHighColor(darken4);
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// Dark border
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StrokeRect(rect);
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BeginLineArray(8);
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// Corners
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AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint);
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AddLine(rect.LeftTop(), rect.LeftTop(), no_tint);
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AddLine(rect.RightTop(), rect.RightTop(), no_tint);
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AddLine(rect.RightBottom(), rect.RightBottom(), no_tint);
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rect.InsetBy(1, 1);
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// First bevel
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AddLine(BPoint(rect.left + 1.0f, rect.bottom),
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BPoint(rect.right, rect.bottom), darken2);
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AddLine(BPoint(rect.right, rect.bottom - 1.0f),
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BPoint(rect.right, rect.top + 1.0f), darken2);
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AddLine(BPoint(rect.left, rect.top),
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BPoint(rect.left, rect.bottom), lighten1);
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AddLine(BPoint(rect.left + 1.0f, rect.top),
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BPoint(rect.right, rect.top), lighten1);
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EndLineArray();
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rect.InsetBy(1, 1);
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// Second bevel
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SetHighColor(lightenmax);
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FillRect(rect);
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SetHighColor(no_tint);
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StrokeLine(BPoint(rect.right, rect.top + 1.0f),
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BPoint(rect.right, rect.bottom));
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StrokeLine(BPoint(rect.left + 1.0f, rect.bottom));
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rect.InsetBy(1, 1);
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// Filling
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rect.left += 1.0f;
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rect.top += 1.0f;
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SetHighColor(lighten1);
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FillRect(rect);
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if (Value())
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{
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// Invert
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rect.left -= 3;
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rect.top -= 3;
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rect.right += 2;
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rect.bottom += 2;
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InvertRect(rect);
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}
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// Label
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float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
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float y = bounds.bottom - fh.descent - (IsDefault() ? 8.0f : 5.0f);
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if (Value())
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{
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SetHighColor(lightenmax);
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SetLowColor(darkenmax);
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}
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else
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{
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SetHighColor(darkenmax);
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SetLowColor(lighten2);
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}
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DrawString(Label(), BPoint(x, y));
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// Focus
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if (IsFocus())
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{
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y += 2.0f;
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SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
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StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y));
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}
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}
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else
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{
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// This can be set outside draw
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SetHighColor(darken2);
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// Dark border
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StrokeRect(rect);
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BeginLineArray(8);
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// Corners
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AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint);
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AddLine(rect.LeftTop(), rect.LeftTop(), no_tint);
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AddLine(rect.RightTop(), rect.RightTop(), no_tint);
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AddLine(rect.RightBottom(), rect.RightBottom(), no_tint);
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rect.InsetBy(1, 1);
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// First bevel
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AddLine(BPoint(rect.left + 1.0f, rect.bottom),
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BPoint(rect.right, rect.bottom), no_tint);
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AddLine(BPoint(rect.right, rect.bottom - 1.0f),
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BPoint(rect.right, rect.top + 1.0f), no_tint);
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AddLine(BPoint(rect.left, rect.top),
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BPoint(rect.left, rect.bottom), lighten1);
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AddLine(BPoint(rect.left + 1.0f, rect.top),
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BPoint(rect.right, rect.top), lighten1);
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EndLineArray();
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rect.InsetBy(1, 1);
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// Second bevel
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SetHighColor(lightenmax);
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FillRect(rect);
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SetHighColor(no_tint);
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StrokeLine(BPoint(rect.right, rect.top + 1.0f),
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BPoint(rect.right, rect.bottom));
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StrokeLine(BPoint(rect.left + 1.0f, rect.bottom));
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rect.InsetBy(1, 1);
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// Filling
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rect.left += 1.0f;
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rect.top += 1.0f;
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SetHighColor(lighten1);
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FillRect(rect);
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// Label
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float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
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float y = bounds.bottom - fh.descent - 5.0f;
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SetHighColor(tint_color(no_tint, B_DISABLED_LABEL_TINT));
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SetLowColor(lighten2);
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DrawString(Label(), BPoint(x, y));
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}
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}
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//------------------------------------------------------------------------------
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void BButton::MouseDown(BPoint point)
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{
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if (!IsEnabled())
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return;
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SetValue(B_CONTROL_ON);
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if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS)
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{
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BRect bounds = Bounds();
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uint32 buttons;
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do
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{
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snooze(40000);
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GetMouse(&point, &buttons, true);
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bool inside = bounds.Contains(point);
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if ((Value() == B_CONTROL_ON) != inside)
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SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
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} while (buttons != 0);
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if (Value() == B_CONTROL_ON)
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Invoke();
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}
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else
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{
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SetTracking(true);
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SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
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}
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}
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//------------------------------------------------------------------------------
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void BButton::AttachedToWindow()
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{
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BControl::AttachedToWindow();
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if (IsDefault())
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Window()->SetDefaultButton(this);
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}
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//------------------------------------------------------------------------------
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void BButton::KeyDown(const char *bytes, int32 numBytes)
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{
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if (*bytes == B_ENTER || *bytes == B_SPACE)
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{
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if (!IsEnabled())
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return;
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SetValue(B_CONTROL_ON);
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Invoke();
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}
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else
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BControl::KeyDown(bytes, numBytes);
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}
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//------------------------------------------------------------------------------
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void BButton::MakeDefault(bool flag)
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{
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BButton *oldDefault = NULL;
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BWindow *window = Window();
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if (window)
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oldDefault = window->DefaultButton();
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if (flag)
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{
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if (fDrawAsDefault && oldDefault == this)
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return;
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fDrawAsDefault = true;
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ResizeBy(6.0f, 6.0f);
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MoveBy(-3.0f, -3.0f);
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if (window && oldDefault != this)
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window->SetDefaultButton(this);
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}
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else
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{
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if (!fDrawAsDefault)
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return;
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fDrawAsDefault = false;
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ResizeBy(-6.0f, -6.0f);
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MoveBy(3.0f, 3.0f);
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if (window && oldDefault == this)
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window->SetDefaultButton(NULL);
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}
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}
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//------------------------------------------------------------------------------
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void BButton::SetLabel(const char *string)
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{
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BControl::SetLabel(string);
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}
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//------------------------------------------------------------------------------
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bool BButton::IsDefault() const
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{
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return fDrawAsDefault;
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}
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//------------------------------------------------------------------------------
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void BButton::MessageReceived(BMessage *message)
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{
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BControl::MessageReceived(message);
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}
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//------------------------------------------------------------------------------
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void BButton::WindowActivated(bool active)
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{
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BControl::WindowActivated(active);
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}
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//------------------------------------------------------------------------------
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void BButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
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{
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if (!IsTracking())
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return;
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bool inside = Bounds().Contains(point);
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if ((Value() == B_CONTROL_ON) != inside)
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SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
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}
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//------------------------------------------------------------------------------
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void BButton::MouseUp(BPoint point)
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{
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if (!IsTracking())
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return;
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if (Bounds().Contains(point))
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Invoke();
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SetTracking(false);
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}
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//------------------------------------------------------------------------------
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void BButton::DetachedFromWindow()
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{
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BControl::DetachedFromWindow();
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}
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//------------------------------------------------------------------------------
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void BButton::SetValue(int32 value)
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{
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BControl::SetValue(value);
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}
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//------------------------------------------------------------------------------
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void BButton::GetPreferredSize(float *width, float *height)
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{
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font_height fh;
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GetFontHeight(&fh);
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*height = 12.0f + (float)ceil(fh.ascent + fh.descent);
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*width = 20.0f + (float)ceil(StringWidth(Label()));
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if (*width < 75.0f)
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*width = 75.0f;
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if (fDrawAsDefault)
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{
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*width += 6.0f;
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*height += 6.0f;
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}
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}
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//------------------------------------------------------------------------------
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void BButton::ResizeToPreferred()
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{
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BControl::ResizeToPreferred();
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}
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//------------------------------------------------------------------------------
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status_t BButton::Invoke(BMessage *message)
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{
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Sync();
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snooze(50000);
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status_t err = BControl::Invoke(message);
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SetValue(B_CONTROL_OFF);
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return err;
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}
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//------------------------------------------------------------------------------
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void BButton::FrameMoved(BPoint newLocation)
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{
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BControl::FrameMoved(newLocation);
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}
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//------------------------------------------------------------------------------
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void BButton::FrameResized(float width, float height)
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{
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BControl::FrameResized(width, height);
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}
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//------------------------------------------------------------------------------
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void BButton::MakeFocus(bool focused)
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{
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BControl::MakeFocus(focused);
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}
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//------------------------------------------------------------------------------
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void BButton::AllAttached()
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{
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BControl::AllAttached();
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}
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//------------------------------------------------------------------------------
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void BButton::AllDetached()
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{
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BControl::AllDetached();
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}
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//------------------------------------------------------------------------------
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BHandler *BButton::ResolveSpecifier(BMessage *message, int32 index,
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BMessage *specifier, int32 what,
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const char *property)
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{
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return BControl::ResolveSpecifier(message, index, specifier, what, property);
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}
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//------------------------------------------------------------------------------
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status_t BButton::GetSupportedSuites(BMessage *message)
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{
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return BControl::GetSupportedSuites(message);
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}
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//------------------------------------------------------------------------------
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status_t BButton::Perform(perform_code d, void *arg)
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{
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return BControl::Perform(d, arg);
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}
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//------------------------------------------------------------------------------
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void BButton::_ReservedButton1() {}
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void BButton::_ReservedButton2() {}
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void BButton::_ReservedButton3() {}
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//------------------------------------------------------------------------------
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BButton &BButton::operator=(const BButton &)
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{
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return *this;
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}
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//------------------------------------------------------------------------------
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BRect BButton::DrawDefault(BRect bounds, bool enabled)
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{
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rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR),
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lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT),
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darken1 = tint_color(no_tint, B_DARKEN_1_TINT),
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darken4 = tint_color(no_tint, B_DARKEN_4_TINT);
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if (enabled)
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{
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// Dark border
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BeginLineArray(4);
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AddLine(BPoint(bounds.left, bounds.bottom - 1.0f),
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BPoint(bounds.left, bounds.top + 1.0f), darken4);
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AddLine(BPoint(bounds.left + 1.0f, bounds.top),
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BPoint(bounds.right - 1.0f, bounds.top), darken4);
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AddLine(BPoint(bounds.right, bounds.top + 1.0f),
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BPoint(bounds.right, bounds.bottom - 1.0f), darken4);
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AddLine(BPoint(bounds.left + 1.0f, bounds.bottom),
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BPoint(bounds.right - 1.0f, bounds.bottom), darken4);
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EndLineArray();
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bounds.InsetBy(1.0f, 1.0f);
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// Bevel
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SetHighColor(darken1);
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StrokeRect(bounds);
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bounds.InsetBy(1.0f, 1.0f);
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// Filling
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SetHighColor(lighten1);
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FillRect(bounds);
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bounds.InsetBy(2.0f, 2.0f);
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}
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else
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{
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// Dark border
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BeginLineArray(4);
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AddLine(BPoint(bounds.left, bounds.bottom - 1.0f),
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BPoint(bounds.left, bounds.top + 1.0f), darken1);
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AddLine(BPoint(bounds.left + 1.0f, bounds.top),
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BPoint(bounds.right - 1.0f, bounds.top), darken1);
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AddLine(BPoint(bounds.right, bounds.top + 1.0f),
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BPoint(bounds.right, bounds.bottom - 1.0f), darken1);
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AddLine(BPoint(bounds.left + 1.0f, bounds.bottom),
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BPoint(bounds.right - 1.0f, bounds.bottom), darken1);
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EndLineArray();
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bounds.InsetBy(1.0f, 1.0f);
|
|
|
|
// Filling
|
|
SetHighColor(lighten1);
|
|
FillRect(bounds);
|
|
|
|
bounds.InsetBy(3.0f, 3.0f);
|
|
}
|
|
|
|
return bounds;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
status_t BButton::Execute()
|
|
{
|
|
if (!IsEnabled())
|
|
return B_ERROR;
|
|
|
|
SetValue(B_CONTROL_ON);
|
|
return Invoke();
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
|
|
/*
|
|
* $Log $
|
|
*
|
|
* $Id $
|
|
*
|
|
*/
|