haiku/src/kits/interface/Button.cpp
Marc Flerackers 47bc8348ea *** empty log message ***
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-04-29 07:26:55 +00:00

579 lines
15 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Button.cpp
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: BButton displays and controls a button in a window.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <Button.h>
#include <Window.h>
#include <Errors.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BButton::BButton(BRect frame, const char *name, const char *label, BMessage *message,
uint32 resizingMode, uint32 flags)
: BControl(frame, name, label, message, resizingMode, flags),
fDrawAsDefault(false)
{
// Resize to minimum height if needed
font_height fh;
GetFontHeight(&fh);
float minHeight = 12.0f + (float)ceil(fh.ascent + fh.descent);
if (Bounds().Height() < minHeight)
ResizeTo(Bounds().Width(), minHeight);
}
//------------------------------------------------------------------------------
BButton::~BButton()
{
}
//------------------------------------------------------------------------------
BButton::BButton(BMessage *archive)
: BControl (archive)
{
if (archive->FindBool("_default", &fDrawAsDefault) != B_OK)
fDrawAsDefault = false;
}
//------------------------------------------------------------------------------
BArchivable *BButton::Instantiate(BMessage *archive)
{
if (validate_instantiation(archive, "BButton"))
return new BButton(archive);
else
return NULL;
}
//------------------------------------------------------------------------------
status_t BButton::Archive(BMessage* archive, bool deep) const
{
status_t err = BControl::Archive(archive, deep);
if (err != B_OK)
return err;
if (IsDefault())
err = archive->AddBool("_default", true);
return err;
}
//------------------------------------------------------------------------------
void BButton::Draw(BRect updateRect)
{
font_height fh;
GetFontHeight(&fh);
BRect bounds(Bounds());
// If the focus is changing, just redraw the focus indicator
if (IsFocusChanging())
{
float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
float y = bounds.bottom - fh.descent - (IsDefault() ? 6.0f : 3.0f);
if (IsFocus())
SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
else
SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),
B_LIGHTEN_1_TINT));
StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y));
return;
}
rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR),
lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT),
lighten2 = tint_color(no_tint, B_LIGHTEN_2_TINT),
lightenmax = tint_color(no_tint, B_LIGHTEN_MAX_TINT),
darken2 = tint_color(no_tint, B_DARKEN_2_TINT),
darken4 = tint_color(no_tint, B_DARKEN_4_TINT),
darkenmax = tint_color(no_tint, B_DARKEN_MAX_TINT);
BRect rect(bounds);
if (IsDefault())
rect = DrawDefault(rect, IsEnabled());
else
rect.InsetBy(1,1);
if (IsEnabled())
{
// This can be set outside draw
SetHighColor(darken4);
// Dark border
StrokeRect(rect);
BeginLineArray(8);
// Corners
AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint);
AddLine(rect.LeftTop(), rect.LeftTop(), no_tint);
AddLine(rect.RightTop(), rect.RightTop(), no_tint);
AddLine(rect.RightBottom(), rect.RightBottom(), no_tint);
rect.InsetBy(1, 1);
// First bevel
AddLine(BPoint(rect.left + 1.0f, rect.bottom),
BPoint(rect.right, rect.bottom), darken2);
AddLine(BPoint(rect.right, rect.bottom - 1.0f),
BPoint(rect.right, rect.top + 1.0f), darken2);
AddLine(BPoint(rect.left, rect.top),
BPoint(rect.left, rect.bottom), lighten1);
AddLine(BPoint(rect.left + 1.0f, rect.top),
BPoint(rect.right, rect.top), lighten1);
EndLineArray();
rect.InsetBy(1, 1);
// Second bevel
SetHighColor(lightenmax);
FillRect(rect);
SetHighColor(no_tint);
StrokeLine(BPoint(rect.right, rect.top + 1.0f),
BPoint(rect.right, rect.bottom));
StrokeLine(BPoint(rect.left + 1.0f, rect.bottom));
rect.InsetBy(1, 1);
// Filling
rect.left += 1.0f;
rect.top += 1.0f;
SetHighColor(lighten1);
FillRect(rect);
if (Value())
{
// Invert
rect.left -= 3;
rect.top -= 3;
rect.right += 2;
rect.bottom += 2;
InvertRect(rect);
}
// Label
float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
float y = bounds.bottom - fh.descent - (IsDefault() ? 8.0f : 5.0f);
if (Value())
{
SetHighColor(lightenmax);
SetLowColor(darkenmax);
}
else
{
SetHighColor(darkenmax);
SetLowColor(lighten2);
}
DrawString(Label(), BPoint(x, y));
// Focus
if (IsFocus())
{
y += 2.0f;
SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y));
}
}
else
{
// This can be set outside draw
SetHighColor(darken2);
// Dark border
StrokeRect(rect);
BeginLineArray(8);
// Corners
AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint);
AddLine(rect.LeftTop(), rect.LeftTop(), no_tint);
AddLine(rect.RightTop(), rect.RightTop(), no_tint);
AddLine(rect.RightBottom(), rect.RightBottom(), no_tint);
rect.InsetBy(1, 1);
// First bevel
AddLine(BPoint(rect.left + 1.0f, rect.bottom),
BPoint(rect.right, rect.bottom), no_tint);
AddLine(BPoint(rect.right, rect.bottom - 1.0f),
BPoint(rect.right, rect.top + 1.0f), no_tint);
AddLine(BPoint(rect.left, rect.top),
BPoint(rect.left, rect.bottom), lighten1);
AddLine(BPoint(rect.left + 1.0f, rect.top),
BPoint(rect.right, rect.top), lighten1);
EndLineArray();
rect.InsetBy(1, 1);
// Second bevel
SetHighColor(lightenmax);
FillRect(rect);
SetHighColor(no_tint);
StrokeLine(BPoint(rect.right, rect.top + 1.0f),
BPoint(rect.right, rect.bottom));
StrokeLine(BPoint(rect.left + 1.0f, rect.bottom));
rect.InsetBy(1, 1);
// Filling
rect.left += 1.0f;
rect.top += 1.0f;
SetHighColor(lighten1);
FillRect(rect);
// Label
float x = bounds.right / 2 - StringWidth(Label()) / 2.0f;
float y = bounds.bottom - fh.descent - 5.0f;
SetHighColor(tint_color(no_tint, B_DISABLED_LABEL_TINT));
SetLowColor(lighten2);
DrawString(Label(), BPoint(x, y));
}
}
//------------------------------------------------------------------------------
void BButton::MouseDown(BPoint point)
{
if (!IsEnabled())
return;
SetValue(B_CONTROL_ON);
if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS)
{
BRect bounds = Bounds();
uint32 buttons;
do
{
snooze(40000);
GetMouse(&point, &buttons, true);
bool inside = bounds.Contains(point);
if ((Value() == B_CONTROL_ON) != inside)
SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
} while (buttons != 0);
if (Value() == B_CONTROL_ON)
Invoke();
}
else
{
SetTracking(true);
SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
}
}
//------------------------------------------------------------------------------
void BButton::AttachedToWindow()
{
BControl::AttachedToWindow();
if (IsDefault())
Window()->SetDefaultButton(this);
}
//------------------------------------------------------------------------------
void BButton::KeyDown(const char *bytes, int32 numBytes)
{
if (*bytes == B_ENTER || *bytes == B_SPACE)
{
if (!IsEnabled())
return;
SetValue(B_CONTROL_ON);
Invoke();
}
else
BControl::KeyDown(bytes, numBytes);
}
//------------------------------------------------------------------------------
void BButton::MakeDefault(bool flag)
{
BButton *oldDefault = NULL;
BWindow *window = Window();
if (window)
oldDefault = window->DefaultButton();
if (flag)
{
if (fDrawAsDefault && oldDefault == this)
return;
fDrawAsDefault = true;
ResizeBy(6.0f, 6.0f);
MoveBy(-3.0f, -3.0f);
if (window && oldDefault != this)
window->SetDefaultButton(this);
}
else
{
if (!fDrawAsDefault)
return;
fDrawAsDefault = false;
ResizeBy(-6.0f, -6.0f);
MoveBy(3.0f, 3.0f);
if (window && oldDefault == this)
window->SetDefaultButton(NULL);
}
}
//------------------------------------------------------------------------------
void BButton::SetLabel(const char *string)
{
BControl::SetLabel(string);
}
//------------------------------------------------------------------------------
bool BButton::IsDefault() const
{
return fDrawAsDefault;
}
//------------------------------------------------------------------------------
void BButton::MessageReceived(BMessage *message)
{
BControl::MessageReceived(message);
}
//------------------------------------------------------------------------------
void BButton::WindowActivated(bool active)
{
BControl::WindowActivated(active);
}
//------------------------------------------------------------------------------
void BButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
{
if (!IsTracking())
return;
bool inside = Bounds().Contains(point);
if ((Value() == B_CONTROL_ON) != inside)
SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
}
//------------------------------------------------------------------------------
void BButton::MouseUp(BPoint point)
{
if (!IsTracking())
return;
if (Bounds().Contains(point))
Invoke();
SetTracking(false);
}
//------------------------------------------------------------------------------
void BButton::DetachedFromWindow()
{
BControl::DetachedFromWindow();
}
//------------------------------------------------------------------------------
void BButton::SetValue(int32 value)
{
BControl::SetValue(value);
}
//------------------------------------------------------------------------------
void BButton::GetPreferredSize(float *width, float *height)
{
font_height fh;
GetFontHeight(&fh);
*height = 12.0f + (float)ceil(fh.ascent + fh.descent);
*width = 20.0f + (float)ceil(StringWidth(Label()));
if (*width < 75.0f)
*width = 75.0f;
if (fDrawAsDefault)
{
*width += 6.0f;
*height += 6.0f;
}
}
//------------------------------------------------------------------------------
void BButton::ResizeToPreferred()
{
BControl::ResizeToPreferred();
}
//------------------------------------------------------------------------------
status_t BButton::Invoke(BMessage *message)
{
Sync();
snooze(50000);
status_t err = BControl::Invoke(message);
SetValue(B_CONTROL_OFF);
return err;
}
//------------------------------------------------------------------------------
void BButton::FrameMoved(BPoint newLocation)
{
BControl::FrameMoved(newLocation);
}
//------------------------------------------------------------------------------
void BButton::FrameResized(float width, float height)
{
BControl::FrameResized(width, height);
}
//------------------------------------------------------------------------------
void BButton::MakeFocus(bool focused)
{
BControl::MakeFocus(focused);
}
//------------------------------------------------------------------------------
void BButton::AllAttached()
{
BControl::AllAttached();
}
//------------------------------------------------------------------------------
void BButton::AllDetached()
{
BControl::AllDetached();
}
//------------------------------------------------------------------------------
BHandler *BButton::ResolveSpecifier(BMessage *message, int32 index,
BMessage *specifier, int32 what,
const char *property)
{
return BControl::ResolveSpecifier(message, index, specifier, what, property);
}
//------------------------------------------------------------------------------
status_t BButton::GetSupportedSuites(BMessage *message)
{
return BControl::GetSupportedSuites(message);
}
//------------------------------------------------------------------------------
status_t BButton::Perform(perform_code d, void *arg)
{
return BControl::Perform(d, arg);
}
//------------------------------------------------------------------------------
void BButton::_ReservedButton1() {}
void BButton::_ReservedButton2() {}
void BButton::_ReservedButton3() {}
//------------------------------------------------------------------------------
BButton &BButton::operator=(const BButton &)
{
return *this;
}
//------------------------------------------------------------------------------
BRect BButton::DrawDefault(BRect bounds, bool enabled)
{
rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR),
lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT),
darken1 = tint_color(no_tint, B_DARKEN_1_TINT),
darken4 = tint_color(no_tint, B_DARKEN_4_TINT);
if (enabled)
{
// Dark border
BeginLineArray(4);
AddLine(BPoint(bounds.left, bounds.bottom - 1.0f),
BPoint(bounds.left, bounds.top + 1.0f), darken4);
AddLine(BPoint(bounds.left + 1.0f, bounds.top),
BPoint(bounds.right - 1.0f, bounds.top), darken4);
AddLine(BPoint(bounds.right, bounds.top + 1.0f),
BPoint(bounds.right, bounds.bottom - 1.0f), darken4);
AddLine(BPoint(bounds.left + 1.0f, bounds.bottom),
BPoint(bounds.right - 1.0f, bounds.bottom), darken4);
EndLineArray();
bounds.InsetBy(1.0f, 1.0f);
// Bevel
SetHighColor(darken1);
StrokeRect(bounds);
bounds.InsetBy(1.0f, 1.0f);
// Filling
SetHighColor(lighten1);
FillRect(bounds);
bounds.InsetBy(2.0f, 2.0f);
}
else
{
// Dark border
BeginLineArray(4);
AddLine(BPoint(bounds.left, bounds.bottom - 1.0f),
BPoint(bounds.left, bounds.top + 1.0f), darken1);
AddLine(BPoint(bounds.left + 1.0f, bounds.top),
BPoint(bounds.right - 1.0f, bounds.top), darken1);
AddLine(BPoint(bounds.right, bounds.top + 1.0f),
BPoint(bounds.right, bounds.bottom - 1.0f), darken1);
AddLine(BPoint(bounds.left + 1.0f, bounds.bottom),
BPoint(bounds.right - 1.0f, bounds.bottom), darken1);
EndLineArray();
bounds.InsetBy(1.0f, 1.0f);
// Filling
SetHighColor(lighten1);
FillRect(bounds);
bounds.InsetBy(3.0f, 3.0f);
}
return bounds;
}
//------------------------------------------------------------------------------
status_t BButton::Execute()
{
if (!IsEnabled())
return B_ERROR;
SetValue(B_CONTROL_ON);
return Invoke();
}
//------------------------------------------------------------------------------
/*
* $Log $
*
* $Id $
*
*/