//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: Button.cpp // Author: Marc Flerackers (mflerackers@androme.be) // Description: BButton displays and controls a button in a window. //------------------------------------------------------------------------------ // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include #include #include // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- // Local Defines --------------------------------------------------------------- // Globals --------------------------------------------------------------------- //------------------------------------------------------------------------------ BButton::BButton(BRect frame, const char *name, const char *label, BMessage *message, uint32 resizingMode, uint32 flags) : BControl(frame, name, label, message, resizingMode, flags), fDrawAsDefault(false) { // Resize to minimum height if needed font_height fh; GetFontHeight(&fh); float minHeight = 12.0f + (float)ceil(fh.ascent + fh.descent); if (Bounds().Height() < minHeight) ResizeTo(Bounds().Width(), minHeight); } //------------------------------------------------------------------------------ BButton::~BButton() { } //------------------------------------------------------------------------------ BButton::BButton(BMessage *archive) : BControl (archive) { if (archive->FindBool("_default", &fDrawAsDefault) != B_OK) fDrawAsDefault = false; } //------------------------------------------------------------------------------ BArchivable *BButton::Instantiate(BMessage *archive) { if (validate_instantiation(archive, "BButton")) return new BButton(archive); else return NULL; } //------------------------------------------------------------------------------ status_t BButton::Archive(BMessage* archive, bool deep) const { status_t err = BControl::Archive(archive, deep); if (err != B_OK) return err; if (IsDefault()) err = archive->AddBool("_default", true); return err; } //------------------------------------------------------------------------------ void BButton::Draw(BRect updateRect) { font_height fh; GetFontHeight(&fh); BRect bounds(Bounds()); // If the focus is changing, just redraw the focus indicator if (IsFocusChanging()) { float x = bounds.right / 2 - StringWidth(Label()) / 2.0f; float y = bounds.bottom - fh.descent - (IsDefault() ? 6.0f : 3.0f); if (IsFocus()) SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR)); else SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_LIGHTEN_1_TINT)); StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y)); return; } rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR), lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT), lighten2 = tint_color(no_tint, B_LIGHTEN_2_TINT), lightenmax = tint_color(no_tint, B_LIGHTEN_MAX_TINT), darken2 = tint_color(no_tint, B_DARKEN_2_TINT), darken4 = tint_color(no_tint, B_DARKEN_4_TINT), darkenmax = tint_color(no_tint, B_DARKEN_MAX_TINT); BRect rect(bounds); if (IsDefault()) rect = DrawDefault(rect, IsEnabled()); else rect.InsetBy(1,1); if (IsEnabled()) { // This can be set outside draw SetHighColor(darken4); // Dark border StrokeRect(rect); BeginLineArray(8); // Corners AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint); AddLine(rect.LeftTop(), rect.LeftTop(), no_tint); AddLine(rect.RightTop(), rect.RightTop(), no_tint); AddLine(rect.RightBottom(), rect.RightBottom(), no_tint); rect.InsetBy(1, 1); // First bevel AddLine(BPoint(rect.left + 1.0f, rect.bottom), BPoint(rect.right, rect.bottom), darken2); AddLine(BPoint(rect.right, rect.bottom - 1.0f), BPoint(rect.right, rect.top + 1.0f), darken2); AddLine(BPoint(rect.left, rect.top), BPoint(rect.left, rect.bottom), lighten1); AddLine(BPoint(rect.left + 1.0f, rect.top), BPoint(rect.right, rect.top), lighten1); EndLineArray(); rect.InsetBy(1, 1); // Second bevel SetHighColor(lightenmax); FillRect(rect); SetHighColor(no_tint); StrokeLine(BPoint(rect.right, rect.top + 1.0f), BPoint(rect.right, rect.bottom)); StrokeLine(BPoint(rect.left + 1.0f, rect.bottom)); rect.InsetBy(1, 1); // Filling rect.left += 1.0f; rect.top += 1.0f; SetHighColor(lighten1); FillRect(rect); if (Value()) { // Invert rect.left -= 3; rect.top -= 3; rect.right += 2; rect.bottom += 2; InvertRect(rect); } // Label float x = bounds.right / 2 - StringWidth(Label()) / 2.0f; float y = bounds.bottom - fh.descent - (IsDefault() ? 8.0f : 5.0f); if (Value()) { SetHighColor(lightenmax); SetLowColor(darkenmax); } else { SetHighColor(darkenmax); SetLowColor(lighten2); } DrawString(Label(), BPoint(x, y)); // Focus if (IsFocus()) { y += 2.0f; SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR)); StrokeLine(BPoint(x, y), BPoint(x + StringWidth(Label()), y)); } } else { // This can be set outside draw SetHighColor(darken2); // Dark border StrokeRect(rect); BeginLineArray(8); // Corners AddLine(rect.LeftBottom(), rect.LeftBottom(), no_tint); AddLine(rect.LeftTop(), rect.LeftTop(), no_tint); AddLine(rect.RightTop(), rect.RightTop(), no_tint); AddLine(rect.RightBottom(), rect.RightBottom(), no_tint); rect.InsetBy(1, 1); // First bevel AddLine(BPoint(rect.left + 1.0f, rect.bottom), BPoint(rect.right, rect.bottom), no_tint); AddLine(BPoint(rect.right, rect.bottom - 1.0f), BPoint(rect.right, rect.top + 1.0f), no_tint); AddLine(BPoint(rect.left, rect.top), BPoint(rect.left, rect.bottom), lighten1); AddLine(BPoint(rect.left + 1.0f, rect.top), BPoint(rect.right, rect.top), lighten1); EndLineArray(); rect.InsetBy(1, 1); // Second bevel SetHighColor(lightenmax); FillRect(rect); SetHighColor(no_tint); StrokeLine(BPoint(rect.right, rect.top + 1.0f), BPoint(rect.right, rect.bottom)); StrokeLine(BPoint(rect.left + 1.0f, rect.bottom)); rect.InsetBy(1, 1); // Filling rect.left += 1.0f; rect.top += 1.0f; SetHighColor(lighten1); FillRect(rect); // Label float x = bounds.right / 2 - StringWidth(Label()) / 2.0f; float y = bounds.bottom - fh.descent - 5.0f; SetHighColor(tint_color(no_tint, B_DISABLED_LABEL_TINT)); SetLowColor(lighten2); DrawString(Label(), BPoint(x, y)); } } //------------------------------------------------------------------------------ void BButton::MouseDown(BPoint point) { if (!IsEnabled()) return; SetValue(B_CONTROL_ON); if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS) { BRect bounds = Bounds(); uint32 buttons; do { snooze(40000); GetMouse(&point, &buttons, true); bool inside = bounds.Contains(point); if ((Value() == B_CONTROL_ON) != inside) SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF); } while (buttons != 0); if (Value() == B_CONTROL_ON) Invoke(); } else { SetTracking(true); SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS); } } //------------------------------------------------------------------------------ void BButton::AttachedToWindow() { BControl::AttachedToWindow(); if (IsDefault()) Window()->SetDefaultButton(this); } //------------------------------------------------------------------------------ void BButton::KeyDown(const char *bytes, int32 numBytes) { if (*bytes == B_ENTER || *bytes == B_SPACE) { if (!IsEnabled()) return; SetValue(B_CONTROL_ON); Invoke(); } else BControl::KeyDown(bytes, numBytes); } //------------------------------------------------------------------------------ void BButton::MakeDefault(bool flag) { BButton *oldDefault = NULL; BWindow *window = Window(); if (window) oldDefault = window->DefaultButton(); if (flag) { if (fDrawAsDefault && oldDefault == this) return; fDrawAsDefault = true; ResizeBy(6.0f, 6.0f); MoveBy(-3.0f, -3.0f); if (window && oldDefault != this) window->SetDefaultButton(this); } else { if (!fDrawAsDefault) return; fDrawAsDefault = false; ResizeBy(-6.0f, -6.0f); MoveBy(3.0f, 3.0f); if (window && oldDefault == this) window->SetDefaultButton(NULL); } } //------------------------------------------------------------------------------ void BButton::SetLabel(const char *string) { BControl::SetLabel(string); } //------------------------------------------------------------------------------ bool BButton::IsDefault() const { return fDrawAsDefault; } //------------------------------------------------------------------------------ void BButton::MessageReceived(BMessage *message) { BControl::MessageReceived(message); } //------------------------------------------------------------------------------ void BButton::WindowActivated(bool active) { BControl::WindowActivated(active); } //------------------------------------------------------------------------------ void BButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message) { if (!IsTracking()) return; bool inside = Bounds().Contains(point); if ((Value() == B_CONTROL_ON) != inside) SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF); } //------------------------------------------------------------------------------ void BButton::MouseUp(BPoint point) { if (!IsTracking()) return; if (Bounds().Contains(point)) Invoke(); SetTracking(false); } //------------------------------------------------------------------------------ void BButton::DetachedFromWindow() { BControl::DetachedFromWindow(); } //------------------------------------------------------------------------------ void BButton::SetValue(int32 value) { BControl::SetValue(value); } //------------------------------------------------------------------------------ void BButton::GetPreferredSize(float *width, float *height) { font_height fh; GetFontHeight(&fh); *height = 12.0f + (float)ceil(fh.ascent + fh.descent); *width = 20.0f + (float)ceil(StringWidth(Label())); if (*width < 75.0f) *width = 75.0f; if (fDrawAsDefault) { *width += 6.0f; *height += 6.0f; } } //------------------------------------------------------------------------------ void BButton::ResizeToPreferred() { BControl::ResizeToPreferred(); } //------------------------------------------------------------------------------ status_t BButton::Invoke(BMessage *message) { Sync(); snooze(50000); status_t err = BControl::Invoke(message); SetValue(B_CONTROL_OFF); return err; } //------------------------------------------------------------------------------ void BButton::FrameMoved(BPoint newLocation) { BControl::FrameMoved(newLocation); } //------------------------------------------------------------------------------ void BButton::FrameResized(float width, float height) { BControl::FrameResized(width, height); } //------------------------------------------------------------------------------ void BButton::MakeFocus(bool focused) { BControl::MakeFocus(focused); } //------------------------------------------------------------------------------ void BButton::AllAttached() { BControl::AllAttached(); } //------------------------------------------------------------------------------ void BButton::AllDetached() { BControl::AllDetached(); } //------------------------------------------------------------------------------ BHandler *BButton::ResolveSpecifier(BMessage *message, int32 index, BMessage *specifier, int32 what, const char *property) { return BControl::ResolveSpecifier(message, index, specifier, what, property); } //------------------------------------------------------------------------------ status_t BButton::GetSupportedSuites(BMessage *message) { return BControl::GetSupportedSuites(message); } //------------------------------------------------------------------------------ status_t BButton::Perform(perform_code d, void *arg) { return BControl::Perform(d, arg); } //------------------------------------------------------------------------------ void BButton::_ReservedButton1() {} void BButton::_ReservedButton2() {} void BButton::_ReservedButton3() {} //------------------------------------------------------------------------------ BButton &BButton::operator=(const BButton &) { return *this; } //------------------------------------------------------------------------------ BRect BButton::DrawDefault(BRect bounds, bool enabled) { rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR), lighten1 = tint_color(no_tint, B_LIGHTEN_1_TINT), darken1 = tint_color(no_tint, B_DARKEN_1_TINT), darken4 = tint_color(no_tint, B_DARKEN_4_TINT); if (enabled) { // Dark border BeginLineArray(4); AddLine(BPoint(bounds.left, bounds.bottom - 1.0f), BPoint(bounds.left, bounds.top + 1.0f), darken4); AddLine(BPoint(bounds.left + 1.0f, bounds.top), BPoint(bounds.right - 1.0f, bounds.top), darken4); AddLine(BPoint(bounds.right, bounds.top + 1.0f), BPoint(bounds.right, bounds.bottom - 1.0f), darken4); AddLine(BPoint(bounds.left + 1.0f, bounds.bottom), BPoint(bounds.right - 1.0f, bounds.bottom), darken4); EndLineArray(); bounds.InsetBy(1.0f, 1.0f); // Bevel SetHighColor(darken1); StrokeRect(bounds); bounds.InsetBy(1.0f, 1.0f); // Filling SetHighColor(lighten1); FillRect(bounds); bounds.InsetBy(2.0f, 2.0f); } else { // Dark border BeginLineArray(4); AddLine(BPoint(bounds.left, bounds.bottom - 1.0f), BPoint(bounds.left, bounds.top + 1.0f), darken1); AddLine(BPoint(bounds.left + 1.0f, bounds.top), BPoint(bounds.right - 1.0f, bounds.top), darken1); AddLine(BPoint(bounds.right, bounds.top + 1.0f), BPoint(bounds.right, bounds.bottom - 1.0f), darken1); AddLine(BPoint(bounds.left + 1.0f, bounds.bottom), BPoint(bounds.right - 1.0f, bounds.bottom), darken1); EndLineArray(); bounds.InsetBy(1.0f, 1.0f); // Filling SetHighColor(lighten1); FillRect(bounds); bounds.InsetBy(3.0f, 3.0f); } return bounds; } //------------------------------------------------------------------------------ status_t BButton::Execute() { if (!IsEnabled()) return B_ERROR; SetValue(B_CONTROL_ON); return Invoke(); } //------------------------------------------------------------------------------ /* * $Log $ * * $Id $ * */