haiku/headers/private/graphics/radeon_hd/radeon_hd.h
2011-03-21 21:52:01 +00:00

445 lines
12 KiB
C

/*
* Copyright 2006-2009, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
* Alexander von Gluck IV, kallisti5@unixzen.com
*/
#ifndef RADEON_HD_H
#define RADEON_HD_H
#include "lock.h"
#include <Accelerant.h>
#include <Drivers.h>
#include <PCI.h>
#define VENDOR_ID_ATI 0x1002
#define RADEON_TYPE_FAMILY_MASK 0xf000
#define RADEON_TYPE_GROUP_MASK 0xfff0
#define RADEON_TYPE_MODEL_MASK 0xffff
#define DEVICE_NAME "radeon_hd"
#define RADEON_ACCELERANT_NAME "radeon_hd.accelerant"
struct DeviceType {
uint32 type;
DeviceType(int t)
{
type = t;
}
DeviceType& operator=(int t)
{
type = t;
return *this;
}
bool InFamily(uint32 family) const
{
return (type & RADEON_TYPE_FAMILY_MASK) == family;
}
bool InGroup(uint32 group) const
{
return (type & RADEON_TYPE_GROUP_MASK) == group;
}
bool IsModel(uint32 model) const
{
return (type & RADEON_TYPE_MODEL_MASK) == model;
}
};
// info about PLL on graphics card
struct pll_info {
uint32 reference_frequency;
uint32 max_frequency;
uint32 min_frequency;
uint32 divisor_register;
};
struct ring_buffer {
struct lock lock;
uint32 register_base;
uint32 offset;
uint32 size;
uint32 position;
uint32 space_left;
uint8* base;
};
struct overlay_registers;
struct radeon_shared_info {
area_id mode_list_area; // area containing display mode list
uint32 mode_count;
display_mode current_mode;
uint32 bytes_per_row;
uint32 bits_per_pixel;
uint32 dpms_mode;
area_id registers_area; // area of memory mapped registers
uint8* status_page;
addr_t physical_status_page;
uint8* graphics_memory;
addr_t physical_graphics_memory;
uint32 graphics_memory_size;
addr_t frame_buffer;
uint32 frame_buffer_offset;
struct lock accelerant_lock;
struct lock engine_lock;
ring_buffer primary_ring_buffer;
int32 overlay_channel_used;
bool overlay_active;
uint32 overlay_token;
addr_t physical_overlay_registers;
uint32 overlay_offset;
bool hardware_cursor_enabled;
sem_id vblank_sem;
uint8* cursor_memory;
addr_t physical_cursor_memory;
uint32 cursor_buffer_offset;
uint32 cursor_format;
bool cursor_visible;
uint16 cursor_hot_x;
uint16 cursor_hot_y;
DeviceType device_type;
char device_identifier[32];
struct pll_info pll_info;
};
//----------------- ioctl() interface ----------------
// magic code for ioctls
#define RADEON_PRIVATE_DATA_MAGIC 'rdhd'
// list ioctls
enum {
RADEON_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
RADEON_GET_DEVICE_NAME,
RADEON_ALLOCATE_GRAPHICS_MEMORY,
RADEON_FREE_GRAPHICS_MEMORY
};
// retrieve the area_id of the kernel/accelerant shared info
struct radeon_get_private_data {
uint32 magic; // magic number
area_id shared_info_area;
};
// allocate graphics memory
struct radeon_allocate_graphics_memory {
uint32 magic;
uint32 size;
uint32 alignment;
uint32 flags;
uint32 buffer_base;
};
// free graphics memory
struct radeon_free_graphics_memory {
uint32 magic;
uint32 buffer_base;
};
// ----------------------------------------------------------
// Register definitions, taken from X driver
// ATI r600 specific
enum _r6xxRegs {
/* MCLK */
R6_MCLK_PWRMGT_CNTL = 0x620,
/* I2C */
R6_DC_I2C_CONTROL = 0x7D30, /* (RW) */
R6_DC_I2C_ARBITRATION = 0x7D34, /* (RW) */
R6_DC_I2C_INTERRUPT_CONTROL = 0x7D38, /* (RW) */
R6_DC_I2C_SW_STATUS = 0x7d3c, /* (RW) */
R6_DC_I2C_DDC1_SPEED = 0x7D4C, /* (RW) */
R6_DC_I2C_DDC1_SETUP = 0x7D50, /* (RW) */
R6_DC_I2C_DDC2_SPEED = 0x7D54, /* (RW) */
R6_DC_I2C_DDC2_SETUP = 0x7D58, /* (RW) */
R6_DC_I2C_DDC3_SPEED = 0x7D5C, /* (RW) */
R6_DC_I2C_DDC3_SETUP = 0x7D60, /* (RW) */
R6_DC_I2C_TRANSACTION0 = 0x7D64, /* (RW) */
R6_DC_I2C_TRANSACTION1 = 0x7D68, /* (RW) */
R6_DC_I2C_DATA = 0x7D74, /* (RW) */
R6_DC_I2C_DDC4_SPEED = 0x7DB4, /* (RW) */
R6_DC_I2C_DDC4_SETUP = 0x7DBC, /* (RW) */
R6_DC_GPIO_DDC4_MASK = 0x7E00, /* (RW) */
R6_DC_GPIO_DDC4_A = 0x7E04, /* (RW) */
R6_DC_GPIO_DDC4_EN = 0x7E08, /* (RW) */
R6_DC_GPIO_DDC1_MASK = 0x7E40, /* (RW) */
R6_DC_GPIO_DDC1_A = 0x7E44, /* (RW) */
R6_DC_GPIO_DDC1_EN = 0x7E48, /* (RW) */
R6_DC_GPIO_DDC1_Y = 0x7E4C, /* (RW) */
R6_DC_GPIO_DDC2_MASK = 0x7E50, /* (RW) */
R6_DC_GPIO_DDC2_A = 0x7E54, /* (RW) */
R6_DC_GPIO_DDC2_EN = 0x7E58, /* (RW) */
R6_DC_GPIO_DDC2_Y = 0x7E5C, /* (RW) */
R6_DC_GPIO_DDC3_MASK = 0x7E60, /* (RW) */
R6_DC_GPIO_DDC3_A = 0x7E64, /* (RW) */
R6_DC_GPIO_DDC3_EN = 0x7E68, /* (RW) */
R6_DC_GPIO_DDC3_Y = 0x7E6C /* (RW) */
};
// cursor
#define RADEON_CURSOR_CONTROL 0x70080
#define RADEON_CURSOR_BASE 0x70084
#define RADEON_CURSOR_POSITION 0x70088
#define RADEON_CURSOR_PALETTE 0x70090 // (- 0x7009f)
#define RADEON_CURSOR_SIZE 0x700a0
#define CURSOR_ENABLED (1UL << 31)
#define CURSOR_FORMAT_2_COLORS (0UL << 24)
#define CURSOR_FORMAT_3_COLORS (1UL << 24)
#define CURSOR_FORMAT_4_COLORS (2UL << 24)
#define CURSOR_FORMAT_ARGB (4UL << 24)
#define CURSOR_FORMAT_XRGB (5UL << 24)
#define CURSOR_POSITION_NEGATIVE 0x8000
#define CURSOR_POSITION_MASK 0x3fff
// overlay flip
#define COMMAND_OVERLAY_FLIP (0x11 << 23)
#define COMMAND_OVERLAY_CONTINUE (0 << 21)
#define COMMAND_OVERLAY_ON (1 << 21)
#define COMMAND_OVERLAY_OFF (2 << 21)
#define OVERLAY_UPDATE_COEFFICIENTS 0x1
// 2D acceleration
#define XY_COMMAND_SOURCE_BLIT 0x54c00006
#define XY_COMMAND_COLOR_BLIT 0x54000004
#define XY_COMMAND_SETUP_MONO_PATTERN 0x44400007
#define XY_COMMAND_SCANLINE_BLIT 0x49400001
#define COMMAND_COLOR_BLIT 0x50000003
#define COMMAND_BLIT_RGBA 0x00300000
#define COMMAND_MODE_SOLID_PATTERN 0x80
#define COMMAND_MODE_CMAP8 0x00
#define COMMAND_MODE_RGB15 0x02
#define COMMAND_MODE_RGB16 0x01
#define COMMAND_MODE_RGB32 0x03
// display
#define DISPLAY_CONTROL_ENABLED (1UL << 31)
#define DISPLAY_CONTROL_GAMMA (1UL << 30)
#define DISPLAY_CONTROL_COLOR_MASK (0x0fUL << 26)
#define DISPLAY_CONTROL_CMAP8 (2UL << 26)
#define DISPLAY_CONTROL_RGB15 (4UL << 26)
#define DISPLAY_CONTROL_RGB16 (5UL << 26)
#define DISPLAY_CONTROL_RGB32 (6UL << 26)
// PCI bridge memory management
// overlay
#define RADEON_OVERLAY_UPDATE 0x30000
#define RADEON_OVERLAY_TEST 0x30004
#define RADEON_OVERLAY_STATUS 0x30008
#define RADEON_OVERLAY_EXTENDED_STATUS 0x3000c
#define RADEON_OVERLAY_GAMMA_5 0x30010
#define RADEON_OVERLAY_GAMMA_4 0x30014
#define RADEON_OVERLAY_GAMMA_3 0x30018
#define RADEON_OVERLAY_GAMMA_2 0x3001c
#define RADEON_OVERLAY_GAMMA_1 0x30020
#define RADEON_OVERLAY_GAMMA_0 0x30024
struct overlay_scale {
uint32 _reserved0 : 3;
uint32 horizontal_scale_fraction : 12;
uint32 _reserved1 : 1;
uint32 horizontal_downscale_factor : 3;
uint32 _reserved2 : 1;
uint32 vertical_scale_fraction : 12;
};
#define OVERLAY_FORMAT_RGB15 0x2
#define OVERLAY_FORMAT_RGB16 0x3
#define OVERLAY_FORMAT_RGB32 0x1
#define OVERLAY_FORMAT_YCbCr422 0x8
#define OVERLAY_FORMAT_YCbCr411 0x9
#define OVERLAY_FORMAT_YCbCr420 0xc
#define OVERLAY_MIRROR_NORMAL 0x0
#define OVERLAY_MIRROR_HORIZONTAL 0x1
#define OVERLAY_MIRROR_VERTICAL 0x2
// The real overlay registers are written to using an update buffer
struct overlay_registers {
uint32 buffer_rgb0;
uint32 buffer_rgb1;
uint32 buffer_u0;
uint32 buffer_v0;
uint32 buffer_u1;
uint32 buffer_v1;
// (0x18) OSTRIDE - overlay stride
uint16 stride_rgb;
uint16 stride_uv;
// (0x1c) YRGB_VPH - Y/RGB vertical phase
uint16 vertical_phase0_rgb;
uint16 vertical_phase1_rgb;
// (0x20) UV_VPH - UV vertical phase
uint16 vertical_phase0_uv;
uint16 vertical_phase1_uv;
// (0x24) HORZ_PH - horizontal phase
uint16 horizontal_phase_rgb;
uint16 horizontal_phase_uv;
// (0x28) INIT_PHS - initial phase shift
uint32 initial_vertical_phase0_shift_rgb0 : 4;
uint32 initial_vertical_phase1_shift_rgb0 : 4;
uint32 initial_horizontal_phase_shift_rgb0 : 4;
uint32 initial_vertical_phase0_shift_uv : 4;
uint32 initial_vertical_phase1_shift_uv : 4;
uint32 initial_horizontal_phase_shift_uv : 4;
uint32 _reserved0 : 8;
// (0x2c) DWINPOS - destination window position
uint16 window_left;
uint16 window_top;
// (0x30) DWINSZ - destination window size
uint16 window_width;
uint16 window_height;
// (0x34) SWIDTH - source width
uint16 source_width_rgb;
uint16 source_width_uv;
// (0x38) SWITDHSW - source width in 8 byte steps
uint16 source_bytes_per_row_rgb;
uint16 source_bytes_per_row_uv;
uint16 source_height_rgb;
uint16 source_height_uv;
overlay_scale scale_rgb;
overlay_scale scale_uv;
// (0x48) OCLRC0 - overlay color correction 0
uint32 brightness_correction : 8; // signed, -128 to 127
uint32 _reserved1 : 10;
uint32 contrast_correction : 9; // fixed point: 3.6 bits
uint32 _reserved2 : 5;
// (0x4c) OCLRC1 - overlay color correction 1
uint32 saturation_cos_correction : 10; // fixed point: 3.7 bits
uint32 _reserved3 : 6;
uint32 saturation_sin_correction : 11; // signed fixed point: 3.7 bits
uint32 _reserved4 : 5;
// (0x50) DCLRKV - destination color key value
uint32 color_key_blue : 8;
uint32 color_key_green : 8;
uint32 color_key_red : 8;
uint32 _reserved5 : 8;
// (0x54) DCLRKM - destination color key mask
uint32 color_key_mask_blue : 8;
uint32 color_key_mask_green : 8;
uint32 color_key_mask_red : 8;
uint32 _reserved6 : 7;
uint32 color_key_enabled : 1;
// (0x58) SCHRKVH - source chroma key high value
uint32 source_chroma_key_high_red : 8;
uint32 source_chroma_key_high_blue : 8;
uint32 source_chroma_key_high_green : 8;
uint32 _reserved7 : 8;
// (0x5c) SCHRKVL - source chroma key low value
uint32 source_chroma_key_low_red : 8;
uint32 source_chroma_key_low_blue : 8;
uint32 source_chroma_key_low_green : 8;
uint32 _reserved8 : 8;
// (0x60) SCHRKEN - source chroma key enable
uint32 _reserved9 : 24;
uint32 source_chroma_key_red_enabled : 1;
uint32 source_chroma_key_blue_enabled : 1;
uint32 source_chroma_key_green_enabled : 1;
uint32 _reserved10 : 5;
// (0x64) OCONFIG - overlay configuration
uint32 _reserved11 : 3;
uint32 color_control_output_mode : 1;
uint32 yuv_to_rgb_bypass : 1;
uint32 _reserved12 : 11;
uint32 gamma2_enabled : 1;
uint32 _reserved13 : 1;
uint32 select_pipe : 1;
uint32 slot_time : 8;
uint32 _reserved14 : 5;
// (0x68) OCOMD - overlay command
uint32 overlay_enabled : 1;
uint32 active_field : 1;
uint32 active_buffer : 2;
uint32 test_mode : 1;
uint32 buffer_field_mode : 1;
uint32 _reserved15 : 1;
uint32 tv_flip_field_enabled : 1;
uint32 _reserved16 : 1;
uint32 tv_flip_field_parity : 1;
uint32 source_format : 4;
uint32 ycbcr422_order : 2;
uint32 _reserved18 : 1;
uint32 mirroring_mode : 2;
uint32 _reserved19 : 13;
uint32 _reserved20;
uint32 start_0y;
uint32 start_1y;
uint32 start_0u;
uint32 start_0v;
uint32 start_1u;
uint32 start_1v;
uint32 _reserved21[6];
#if 0
// (0x70) AWINPOS - alpha blend window position
uint32 awinpos;
// (0x74) AWINSZ - alpha blend window size
uint32 awinsz;
uint32 _reserved21[10];
#endif
// (0xa0) FASTHSCALE - fast horizontal downscale (strangely enough,
// the next two registers switch the usual Y/RGB vs. UV order)
uint16 horizontal_scale_uv;
uint16 horizontal_scale_rgb;
// (0xa4) UVSCALEV - vertical downscale
uint16 vertical_scale_uv;
uint16 vertical_scale_rgb;
uint32 _reserved22[86];
// (0x200) polyphase filter coefficients
uint16 vertical_coefficients_rgb[128];
uint16 horizontal_coefficients_rgb[128];
uint32 _reserved23[64];
// (0x500)
uint16 vertical_coefficients_uv[128];
uint16 horizontal_coefficients_uv[128];
};
struct hardware_status {
uint32 interrupt_status_register;
uint32 _reserved0[3];
void* primary_ring_head_storage;
uint32 _reserved1[3];
void* secondary_ring_0_head_storage;
void* secondary_ring_1_head_storage;
uint32 _reserved2[2];
void* binning_head_storage;
uint32 _reserved3[3];
uint32 store[1008];
};
#endif /* RADEON_HD_H */