haiku/headers/private/app
Axel Dörfler 6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
..
ApplicationPrivate.h * Added a private API class BServer, a BApplication subclass especially 2005-06-28 14:53:29 +00:00
AppMisc.h Introduced generalized versions of get_app_path() and get_app_ref() returning the path/ref for an arbitrary team. 2005-07-15 12:15:21 +00:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
AreaLink.h add newline to end of file 2003-04-14 01:56:41 +00:00
ClipboardPrivate.h Use new init_clipboard() function which initializes the global be_clipboard at libbe init time. 2005-01-13 00:50:26 +00:00
LinkReceiver.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
LinkSender.h Changed the meaning of the second parameter in AttachString(): it's now the maximum 2005-11-09 18:28:13 +00:00
LooperList.h gcc 3 fixes 2003-08-04 00:46:53 +00:00
Message2.h Cleaned up and optimized Message2.cpp. It avoids as many unnecessary copies as it can now. 2005-07-25 00:06:34 +00:00
Message3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageBody3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody.h Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
MessageField2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageField3.h Actually the Message3 implementation was broken. It still is, because we lose one (but an important) byte somewhere when resizing the flat buffer. But at least the design flaws should be corrected with this commit. You can go ahead and review it Ingo. 2005-08-09 05:49:13 +00:00
MessageField.h Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
MessagePrivate4.h Introducing Message4. The changes to the related sources are ifdefed with USING_MESSAGE4 which is defined in Message4.h. To use Message4 the Message4.cpp, Message4.h, MessageUtils4.cpp, MessageUtils4.h and MessagePrivate4.h have to be linked to their counterparts without 4 suffix. Then MessageBody.cpp and MessageField.cpp have to be commented out in the app kit Jamfile and r5_message.cpp has to be added. There remain some bugs to be found. Feel free to change that. 2005-11-13 11:31:07 +00:00
MessagePrivate.h Consequently use B_PREFERRED_TOKEN when the preferred target is addressed. 2005-01-29 17:44:55 +00:00
MessageUtils2.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
MessageUtils3.h This is the third implementation of BMessage. It operates purly on a flat buffer. It should be completely working and it is fast. See: http://haiku.mlotz.ch/messagespeed.html 2005-08-08 01:34:09 +00:00
MessageUtils4.h Introducing Message4. The changes to the related sources are ifdefed with USING_MESSAGE4 which is defined in Message4.h. To use Message4 the Message4.cpp, Message4.h, MessageUtils4.cpp, MessageUtils4.h and MessagePrivate4.h have to be linked to their counterparts without 4 suffix. Then MessageBody.cpp and MessageField.cpp have to be commented out in the app kit Jamfile and r5_message.cpp has to be added. There remain some bugs to be found. Feel free to change that. 2005-11-13 11:31:07 +00:00
MessageUtils.h Allow that const data can be supplied to TChecksumHelper::Cache(). 2005-01-29 00:17:24 +00:00
MessengerPrivate.h * Fixed mismatching header guard. 2005-01-25 14:42:55 +00:00
PortLink.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
PortQueue.h Separated PortQueue and PortMessage into separate files. 2003-06-22 17:17:40 +00:00
RegistrarDefs.h * Added BRoster::ShutDown(). 2005-07-03 17:04:47 +00:00
RegistrarThread.h Removed an old and inaccurate comment I just noticed. 2002-09-29 07:24:56 +00:00
RegistrarThreadManager.h Made kThreadLimit constant public 2002-10-04 04:22:08 +00:00
RosterPrivate.h Added a boolean "synchronous" parameter to BRoster::Shutdown(). Used in the 2005-07-17 16:37:11 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
ServerMemIO.h Added class for requesting shared client-server memory 2004-10-09 18:13:33 +00:00
ServerProtocol.h * Introduced a new handshake between input_server and app_server, and some 2005-11-15 19:59:53 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all 2005-07-05 17:22:35 +00:00