haiku/headers/private/graphics/radeon_hd/radeon_hd.h
Alexander von Gluck IV 51a43d0ff4 ensure framebuffer doesn't exceed PCI bar; add basic monitoring of frame buffer memory allocation; fix return of framebuffer to OS to be the correct area
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41586 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-05-19 17:39:07 +00:00

397 lines
10 KiB
C

/*
* Copyright 2006-2011, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
* Alexander von Gluck IV, kallisti5@unixzen.com
*/
#ifndef RADEON_HD_H
#define RADEON_HD_H
#include "lock.h"
#include "rhd_regs.h"
#include "r600_reg.h"
#include "r800_reg.h"
#include <Accelerant.h>
#include <Drivers.h>
#include <edid.h>
#include <PCI.h>
#define VENDOR_ID_ATI 0x1002
#define RADEON_R600 0x0600
#define RADEON_R700 0x0700
#define RADEON_R800 0x0800
#define RADEON_VBIOS_SIZE 0x10000
#define DEVICE_NAME "radeon_hd"
#define RADEON_ACCELERANT_NAME "radeon_hd.accelerant"
// Used to collect EDID from boot loader
#define EDID_BOOT_INFO "vesa_edid/v1"
#define MODES_BOOT_INFO "vesa_modes/v1"
// info about PLL on graphics card
struct pll_info {
uint32 reference_frequency;
uint32 max_frequency;
uint32 min_frequency;
uint32 divisor_register;
};
struct ring_buffer {
struct lock lock;
uint32 register_base;
uint32 offset;
uint32 size;
uint32 position;
uint32 space_left;
uint8* base;
};
struct overlay_registers;
struct radeon_shared_info {
area_id mode_list_area; // area containing display mode list
uint32 mode_count;
display_mode current_mode;
uint32 bytes_per_row;
uint32 bits_per_pixel;
uint32 dpms_mode;
area_id registers_area; // area of memory mapped registers
uint8* status_page;
addr_t physical_status_page;
uint8* graphics_memory;
uint32 graphics_memory_size;
addr_t frame_buffer_phys; // card PCI BAR address of FB
uint32 frame_buffer_int; // card internal offset of FB
uint32 frame_buffer_size; // card internal FB aperture size
uint32 frame_buffer_offset; // current offset within FB
uint32 frame_buffer_free; // free space in framebuffer
bool has_edid;
edid1_info edid_info;
struct lock accelerant_lock;
struct lock engine_lock;
ring_buffer primary_ring_buffer;
int32 overlay_channel_used;
bool overlay_active;
uint32 overlay_token;
addr_t physical_overlay_registers;
uint32 overlay_offset;
bool hardware_cursor_enabled;
sem_id vblank_sem;
uint8* cursor_memory;
addr_t physical_cursor_memory;
uint32 cursor_buffer_offset;
uint32 cursor_format;
bool cursor_visible;
uint16 cursor_hot_x;
uint16 cursor_hot_y;
uint16 device_chipset;
char device_identifier[32];
struct pll_info pll_info;
};
//----------------- ioctl() interface ----------------
// magic code for ioctls
#define RADEON_PRIVATE_DATA_MAGIC 'rdhd'
// list ioctls
enum {
RADEON_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
RADEON_GET_DEVICE_NAME,
RADEON_ALLOCATE_GRAPHICS_MEMORY,
RADEON_FREE_GRAPHICS_MEMORY
};
// retrieve the area_id of the kernel/accelerant shared info
struct radeon_get_private_data {
uint32 magic; // magic number
area_id shared_info_area;
};
// allocate graphics memory
struct radeon_allocate_graphics_memory {
uint32 magic;
uint32 size;
uint32 alignment;
uint32 flags;
uint32 buffer_base;
};
// free graphics memory
struct radeon_free_graphics_memory {
uint32 magic;
uint32 buffer_base;
};
// registers
#define R6XX_CONFIG_APER_SIZE 0x5430 // r600>
#define OLD_CONFIG_APER_SIZE 0x0108 // <r600
// cursor
#define RADEON_CURSOR_CONTROL 0x70080
#define RADEON_CURSOR_BASE 0x70084
#define RADEON_CURSOR_POSITION 0x70088
#define RADEON_CURSOR_PALETTE 0x70090 // (- 0x7009f)
#define RADEON_CURSOR_SIZE 0x700a0
#define CURSOR_ENABLED (1UL << 31)
#define CURSOR_FORMAT_2_COLORS (0UL << 24)
#define CURSOR_FORMAT_3_COLORS (1UL << 24)
#define CURSOR_FORMAT_4_COLORS (2UL << 24)
#define CURSOR_FORMAT_ARGB (4UL << 24)
#define CURSOR_FORMAT_XRGB (5UL << 24)
#define CURSOR_POSITION_NEGATIVE 0x8000
#define CURSOR_POSITION_MASK 0x3fff
// overlay flip
#define COMMAND_OVERLAY_FLIP (0x11 << 23)
#define COMMAND_OVERLAY_CONTINUE (0 << 21)
#define COMMAND_OVERLAY_ON (1 << 21)
#define COMMAND_OVERLAY_OFF (2 << 21)
#define OVERLAY_UPDATE_COEFFICIENTS 0x1
// 2D acceleration
#define XY_COMMAND_SOURCE_BLIT 0x54c00006
#define XY_COMMAND_COLOR_BLIT 0x54000004
#define XY_COMMAND_SETUP_MONO_PATTERN 0x44400007
#define XY_COMMAND_SCANLINE_BLIT 0x49400001
#define COMMAND_COLOR_BLIT 0x50000003
#define COMMAND_BLIT_RGBA 0x00300000
#define COMMAND_MODE_SOLID_PATTERN 0x80
#define COMMAND_MODE_CMAP8 0x00
#define COMMAND_MODE_RGB15 0x02
#define COMMAND_MODE_RGB16 0x01
#define COMMAND_MODE_RGB32 0x03
// display
#define DISPLAY_CONTROL_ENABLED (1UL << 31)
#define DISPLAY_CONTROL_GAMMA (1UL << 30)
#define DISPLAY_CONTROL_COLOR_MASK (0x0fUL << 26)
#define DISPLAY_CONTROL_CMAP8 (2UL << 26)
#define DISPLAY_CONTROL_RGB15 (4UL << 26)
#define DISPLAY_CONTROL_RGB16 (5UL << 26)
#define DISPLAY_CONTROL_RGB32 (6UL << 26)
// PCI bridge memory management
// overlay
#define RADEON_OVERLAY_UPDATE 0x30000
#define RADEON_OVERLAY_TEST 0x30004
#define RADEON_OVERLAY_STATUS 0x30008
#define RADEON_OVERLAY_EXTENDED_STATUS 0x3000c
#define RADEON_OVERLAY_GAMMA_5 0x30010
#define RADEON_OVERLAY_GAMMA_4 0x30014
#define RADEON_OVERLAY_GAMMA_3 0x30018
#define RADEON_OVERLAY_GAMMA_2 0x3001c
#define RADEON_OVERLAY_GAMMA_1 0x30020
#define RADEON_OVERLAY_GAMMA_0 0x30024
struct overlay_scale {
uint32 _reserved0 : 3;
uint32 horizontal_scale_fraction : 12;
uint32 _reserved1 : 1;
uint32 horizontal_downscale_factor : 3;
uint32 _reserved2 : 1;
uint32 vertical_scale_fraction : 12;
};
#define OVERLAY_FORMAT_RGB15 0x2
#define OVERLAY_FORMAT_RGB16 0x3
#define OVERLAY_FORMAT_RGB32 0x1
#define OVERLAY_FORMAT_YCbCr422 0x8
#define OVERLAY_FORMAT_YCbCr411 0x9
#define OVERLAY_FORMAT_YCbCr420 0xc
#define OVERLAY_MIRROR_NORMAL 0x0
#define OVERLAY_MIRROR_HORIZONTAL 0x1
#define OVERLAY_MIRROR_VERTICAL 0x2
// The real overlay registers are written to using an update buffer
struct overlay_registers {
uint32 buffer_rgb0;
uint32 buffer_rgb1;
uint32 buffer_u0;
uint32 buffer_v0;
uint32 buffer_u1;
uint32 buffer_v1;
// (0x18) OSTRIDE - overlay stride
uint16 stride_rgb;
uint16 stride_uv;
// (0x1c) YRGB_VPH - Y/RGB vertical phase
uint16 vertical_phase0_rgb;
uint16 vertical_phase1_rgb;
// (0x20) UV_VPH - UV vertical phase
uint16 vertical_phase0_uv;
uint16 vertical_phase1_uv;
// (0x24) HORZ_PH - horizontal phase
uint16 horizontal_phase_rgb;
uint16 horizontal_phase_uv;
// (0x28) INIT_PHS - initial phase shift
uint32 initial_vertical_phase0_shift_rgb0 : 4;
uint32 initial_vertical_phase1_shift_rgb0 : 4;
uint32 initial_horizontal_phase_shift_rgb0 : 4;
uint32 initial_vertical_phase0_shift_uv : 4;
uint32 initial_vertical_phase1_shift_uv : 4;
uint32 initial_horizontal_phase_shift_uv : 4;
uint32 _reserved0 : 8;
// (0x2c) DWINPOS - destination window position
uint16 window_left;
uint16 window_top;
// (0x30) DWINSZ - destination window size
uint16 window_width;
uint16 window_height;
// (0x34) SWIDTH - source width
uint16 source_width_rgb;
uint16 source_width_uv;
// (0x38) SWITDHSW - source width in 8 byte steps
uint16 source_bytes_per_row_rgb;
uint16 source_bytes_per_row_uv;
uint16 source_height_rgb;
uint16 source_height_uv;
overlay_scale scale_rgb;
overlay_scale scale_uv;
// (0x48) OCLRC0 - overlay color correction 0
uint32 brightness_correction : 8; // signed, -128 to 127
uint32 _reserved1 : 10;
uint32 contrast_correction : 9; // fixed point: 3.6 bits
uint32 _reserved2 : 5;
// (0x4c) OCLRC1 - overlay color correction 1
uint32 saturation_cos_correction : 10; // fixed point: 3.7 bits
uint32 _reserved3 : 6;
uint32 saturation_sin_correction : 11; // signed fixed point: 3.7 bits
uint32 _reserved4 : 5;
// (0x50) DCLRKV - destination color key value
uint32 color_key_blue : 8;
uint32 color_key_green : 8;
uint32 color_key_red : 8;
uint32 _reserved5 : 8;
// (0x54) DCLRKM - destination color key mask
uint32 color_key_mask_blue : 8;
uint32 color_key_mask_green : 8;
uint32 color_key_mask_red : 8;
uint32 _reserved6 : 7;
uint32 color_key_enabled : 1;
// (0x58) SCHRKVH - source chroma key high value
uint32 source_chroma_key_high_red : 8;
uint32 source_chroma_key_high_blue : 8;
uint32 source_chroma_key_high_green : 8;
uint32 _reserved7 : 8;
// (0x5c) SCHRKVL - source chroma key low value
uint32 source_chroma_key_low_red : 8;
uint32 source_chroma_key_low_blue : 8;
uint32 source_chroma_key_low_green : 8;
uint32 _reserved8 : 8;
// (0x60) SCHRKEN - source chroma key enable
uint32 _reserved9 : 24;
uint32 source_chroma_key_red_enabled : 1;
uint32 source_chroma_key_blue_enabled : 1;
uint32 source_chroma_key_green_enabled : 1;
uint32 _reserved10 : 5;
// (0x64) OCONFIG - overlay configuration
uint32 _reserved11 : 3;
uint32 color_control_output_mode : 1;
uint32 yuv_to_rgb_bypass : 1;
uint32 _reserved12 : 11;
uint32 gamma2_enabled : 1;
uint32 _reserved13 : 1;
uint32 select_pipe : 1;
uint32 slot_time : 8;
uint32 _reserved14 : 5;
// (0x68) OCOMD - overlay command
uint32 overlay_enabled : 1;
uint32 active_field : 1;
uint32 active_buffer : 2;
uint32 test_mode : 1;
uint32 buffer_field_mode : 1;
uint32 _reserved15 : 1;
uint32 tv_flip_field_enabled : 1;
uint32 _reserved16 : 1;
uint32 tv_flip_field_parity : 1;
uint32 source_format : 4;
uint32 ycbcr422_order : 2;
uint32 _reserved18 : 1;
uint32 mirroring_mode : 2;
uint32 _reserved19 : 13;
uint32 _reserved20;
uint32 start_0y;
uint32 start_1y;
uint32 start_0u;
uint32 start_0v;
uint32 start_1u;
uint32 start_1v;
uint32 _reserved21[6];
#if 0
// (0x70) AWINPOS - alpha blend window position
uint32 awinpos;
// (0x74) AWINSZ - alpha blend window size
uint32 awinsz;
uint32 _reserved21[10];
#endif
// (0xa0) FASTHSCALE - fast horizontal downscale (strangely enough,
// the next two registers switch the usual Y/RGB vs. UV order)
uint16 horizontal_scale_uv;
uint16 horizontal_scale_rgb;
// (0xa4) UVSCALEV - vertical downscale
uint16 vertical_scale_uv;
uint16 vertical_scale_rgb;
uint32 _reserved22[86];
// (0x200) polyphase filter coefficients
uint16 vertical_coefficients_rgb[128];
uint16 horizontal_coefficients_rgb[128];
uint32 _reserved23[64];
// (0x500)
uint16 vertical_coefficients_uv[128];
uint16 horizontal_coefficients_uv[128];
};
struct hardware_status {
uint32 interrupt_status_register;
uint32 _reserved0[3];
void* primary_ring_head_storage;
uint32 _reserved1[3];
void* secondary_ring_0_head_storage;
void* secondary_ring_1_head_storage;
uint32 _reserved2[2];
void* binning_head_storage;
uint32 _reserved3[3];
uint32 store[1008];
};
#endif /* RADEON_HD_H */