haiku/headers/private/debugger/debug_managers/ValueNodeManager.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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C++

/*
* Copyright 2012-2016, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#ifndef VALUE_NODE_MANAGER_H
#define VALUE_NODE_MANAGER_H
#include <Referenceable.h>
#include "ValueNodeContainer.h"
class StackFrame;
class Thread;
class Variable;
class ValueNodeManager : public BReferenceable,
private ValueNodeContainer::Listener {
public:
ValueNodeManager(bool addFrameNodes = true);
virtual ~ValueNodeManager();
status_t SetStackFrame(::Thread* thread,
StackFrame* frame);
bool AddListener(
ValueNodeContainer::Listener* listener);
void RemoveListener(
ValueNodeContainer::Listener* listener);
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
ValueNode* oldNode, ValueNode* newNode);
virtual void ValueNodeChildrenCreated(ValueNode* node);
virtual void ValueNodeChildrenDeleted(ValueNode* node);
virtual void ValueNodeValueChanged(ValueNode* node);
ValueNodeContainer* GetContainer() const { return fContainer; };
status_t AddChildNodes(ValueNodeChild* nodeChild);
private:
typedef BObjectList<ValueNodeContainer::Listener> ListenerList;
void _AddNode(Variable* variable);
status_t _CreateValueNode(ValueNodeChild* nodeChild);
private:
bool fAddFrameNodes;
ValueNodeContainer* fContainer;
StackFrame* fStackFrame;
::Thread* fThread;
ListenerList fListeners;
};
#endif // VALUE_NODE_MANAGER_H