..
drawing
Started implementing the server side of BScreen()->ReadBitmap().
2006-03-02 23:50:06 +00:00
Angle.cpp
Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
2005-07-10 21:16:43 +00:00
Angle.h
Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
2005-07-10 21:16:43 +00:00
app_server.rdef
added icons needed for BAlerts
2005-07-16 22:50:43 +00:00
AppServer.cpp
make it easier to get a stack crawl in case the server crashes after quitting in the test enviroment (code by axeld)
2006-02-26 18:03:00 +00:00
AppServer.h
* Introduced a new handshake between input_server and app_server, and some
2005-11-15 19:59:53 +00:00
BGet++.cpp
Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
2005-12-08 12:41:19 +00:00
BGet++.h
Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
2005-12-08 12:41:19 +00:00
BitmapManager.cpp
* Fixed a bug in ServerApp: when a ServerWindow would take too long to quit,
2005-12-29 17:40:18 +00:00
ColorSet.cpp
* slightly adjusted coding style
2006-02-26 17:53:57 +00:00
CursorData.cpp
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorData.h
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorManager.cpp
Fixed build for GCC 4, this closes bug #239 .
2006-02-28 14:48:23 +00:00
CursorManager.h
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorSet.cpp
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
DebugInfoManager.cpp
Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
2005-12-08 12:41:19 +00:00
DebugInfoManager.h
turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
2005-11-10 13:38:22 +00:00
Decorator.cpp
Decorator::ResizeBy tells you the dirty region, DefaultDecorator::Draw() pays attention to the update rect, small clean ups along the way
2006-01-02 01:03:31 +00:00
DecorManager.cpp
* You can now change the look of a window on the fly.
2005-12-01 14:56:01 +00:00
DecorManager.h
* You can now change the look of a window on the fly.
2005-12-01 14:56:01 +00:00
DefaultDecorator.cpp
the main inactive border color matches the now lighter tab color
2006-02-26 17:59:20 +00:00
DefaultDecorator.h
Decorator::ResizeBy tells you the dirty region, DefaultDecorator::Draw() pays attention to the update rect, small clean ups along the way
2006-01-02 01:03:31 +00:00
Desktop.cpp
* Implemented private do_window_action() function, used by the Deskbar to bring
2006-02-28 18:31:16 +00:00
Desktop.h
* Implemented private do_window_action() function, used by the Deskbar to bring
2006-02-28 18:31:16 +00:00
DesktopSettings.cpp
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
DesktopSettings.h
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
DesktopSettingsPrivate.h
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
DrawState.cpp
fixes origin and scale handling, it behaves mostly like R5 now (it is used for drawing only, yes not mouse coords or anything else). Also fixes offscreen layers clipping rebuilding when the user defined clipping is added or changed
2005-11-20 15:10:18 +00:00
EventDispatcher.cpp
* added a way to retrieve the view under the mouse
2006-02-26 17:58:03 +00:00
EventDispatcher.h
* added a way to retrieve the view under the mouse
2006-02-26 17:58:03 +00:00
EventStream.cpp
Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
2006-01-11 12:25:06 +00:00
EventStream.h
Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
2006-01-11 12:25:06 +00:00
FontFamily.cpp
more or less cosmetical fix
2006-02-06 10:15:48 +00:00
FontManager.cpp
Reverted change made in r16467: bug #207 is invalid, and the fix broke node monitoring
2006-02-27 14:01:48 +00:00
HashTable.cpp
Fixes that make Haiku build with gcc 4. Mainly out of the following
2005-11-12 23:27:14 +00:00
InputManager.cpp
The input_server is now notified when the screen resolution is changed.
2005-11-26 16:22:06 +00:00
InputManager.h
The input_server is now notified when the screen resolution is changed.
2005-11-26 16:22:06 +00:00
Jamfile
Some groundwork for overlay support. If someone wants to finish this, feel
2006-03-01 21:20:57 +00:00
MessageLooper.cpp
You can now specify a timeout to MessageLooper::PostMessage().
2005-12-12 13:12:51 +00:00
MessageLooper.h
You can now specify a timeout to MessageLooper::PostMessage().
2005-12-12 13:12:51 +00:00
MultiLocker.cpp
* the new input event dispatcher is now actually used, although it doesn't
2005-11-18 11:30:06 +00:00
MultiLocker.h
Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
2005-06-23 23:46:17 +00:00
OffscreenServerWindow.cpp
Some cleanup:
2005-12-01 12:07:28 +00:00
OffscreenServerWindow.h
Some cleanup:
2005-12-01 12:07:28 +00:00
OffscreenWindowLayer.cpp
remove empty functions which are no longer virtual anyways
2005-12-21 11:23:37 +00:00
OffscreenWindowLayer.h
remove empty functions which are no longer virtual anyways
2005-12-21 11:23:37 +00:00
PNGDump.cpp
remove left overs
2006-01-02 01:05:42 +00:00
PNGDump.h
* added a call to png_set_strip_alpha() which could fix the alpha channel
2005-11-09 23:52:27 +00:00
RAMLinkMsgReader.cpp
Fixes that make Haiku build with gcc 4. Mainly out of the following
2005-11-12 23:27:14 +00:00
RAMLinkMsgReader.h
Removed unused files like PortMessage.cpp/h and Session.cpp/h.
2005-11-02 12:55:20 +00:00
RGBColor.cpp
* Removed unused MakeBlendColor().
2006-02-06 11:47:13 +00:00
ScreenManager.cpp
Made the direct window test environment optional, since it crashes the Dano
2005-12-11 21:42:32 +00:00
ScreenManager.h
first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
2005-11-04 15:23:54 +00:00
ServerApp.cpp
Started implementing the server side of BScreen()->ReadBitmap().
2006-03-02 23:50:06 +00:00
ServerApp.h
* Started a naive implementation of BView::SetViewCursor() server-side - doesn't
2006-02-02 20:19:29 +00:00
ServerBitmap.cpp
Some work on cursors:
2006-02-05 18:14:14 +00:00
ServerCursor.cpp
* hopefully fixed the weird color inversion of
2006-02-27 11:43:10 +00:00
ServerFont.cpp
* Changed the AGGTextRenderer to use the new UTF8 handling
2006-02-23 09:04:26 +00:00
ServerPicture.cpp
Even more BPicture support. We should have the basic to draw every picture used in our tree (for example, Tracker's navigator's buttons)
2006-02-11 17:48:19 +00:00
ServerPicture.h
Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway.
2006-01-04 09:49:47 +00:00
ServerScreen.cpp
Changed the way a valid display mode is chosen:
2006-03-01 16:08:28 +00:00
ServerScreen.h
Changed the way a valid display mode is chosen:
2006-03-01 16:08:28 +00:00
ServerTokenSpace.h
* the app_server now uses a global token space - this should later be changed to
2005-11-14 19:46:20 +00:00
ServerWindow.cpp
Some groundwork for overlay support. If someone wants to finish this, feel
2006-03-01 21:20:57 +00:00
ServerWindow.h
* Implemented private do_window_action() function, used by the Deskbar to bring
2006-02-28 18:31:16 +00:00
SystemPalette.cpp
Fixes that make Haiku build with gcc 4. Mainly out of the following
2005-11-12 23:27:14 +00:00
ViewLayer.cpp
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
ViewLayer.h
A work-around for the Tracker desktop redraw problem of the previous change.
2006-02-13 13:43:30 +00:00
VirtualScreen.cpp
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
VirtualScreen.h
first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
2005-11-04 15:23:54 +00:00
WindowLayer.cpp
limit the rate at which windows are moved to 50 fps, the various clients have now more time to redraw stuff
2006-02-26 17:55:33 +00:00
WindowLayer.h
oops, this completes the previous commit
2006-02-26 17:56:59 +00:00
WindowList.cpp
A couple of changes related to modal and floating windows:
2005-12-09 13:17:43 +00:00
WindowList.h
* added a fOriginalFlags that contains the unaltered flags as set by the client
2005-12-09 14:06:30 +00:00
Workspace.cpp
Implemented redrawing the desktop after color changes. Right now, it only works
2006-02-13 13:12:10 +00:00
Workspace.h
Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
2005-12-29 18:09:07 +00:00
WorkspacePrivate.h
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
WorkspacesLayer.cpp
Decorator() can be NULL in case the look is B_NO_BORDER_WINDOW_LOOK. Fixes bug 204
2006-02-18 09:38:42 +00:00
WorkspacesLayer.h
Although it's not that clean, mouse clicks are now going through to the
2005-12-09 17:25:32 +00:00