991547ef6c
* Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
60 lines
944 B
Plaintext
60 lines
944 B
Plaintext
SubDir HAIKU_TOP src libs icon ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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AddSubDirSupportedPlatforms libbe_test ;
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# source directories
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local sourceDirs =
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flat_icon
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shape
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style
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transformable
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transformer
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;
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local sourceDir ;
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for sourceDir in $(sourceDirs) {
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SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src libs icon $(sourceDir) ] ;
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}
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# system headers
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UseLibraryHeaders agg icon ;
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UsePrivateHeaders shared ;
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StaticLibrary libicon.a :
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# flat_icon
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FlatIconFormat.cpp
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FlatIconImporter.cpp
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LittleEndianBuffer.cpp
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PathCommandQueue.cpp
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# shape
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PathContainer.cpp
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Shape.cpp
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ShapeContainer.cpp
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VectorPath.cpp
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# style
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GradientTransformable.cpp
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Style.cpp
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StyleContainer.cpp
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# transformable
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Transformable.cpp
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# transformer
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AffineTransformer.cpp
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ContourTransformer.cpp
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PathSource.cpp
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PerspectiveTransformer.cpp
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StrokeTransformer.cpp
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Transformer.cpp
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TransformerFactory.cpp
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Icon.cpp
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IconRenderer.cpp
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IconUtils.cpp
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;
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