haiku/headers/private/app
Adi Oanca 70a4b5ce1e We don't need those message codes anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:20:51 +00:00
..
ApplicationPrivate.h * Added a private API class BServer, a BApplication subclass especially 2005-06-28 14:53:29 +00:00
AppMisc.h Introduced generalized versions of get_app_path() and get_app_ref() returning the path/ref for an arbitrary team. 2005-07-15 12:15:21 +00:00
AppServerLink.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
AreaLink.h add newline to end of file 2003-04-14 01:56:41 +00:00
ClipboardPrivate.h Use new init_clipboard() function which initializes the global be_clipboard at libbe init time. 2005-01-13 00:50:26 +00:00
LinkMsgReader.h Added a LinkReceiver::Code() method, that can be used to retrieve the 2005-07-01 06:50:09 +00:00
LinkMsgSender.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
LooperList.h gcc 3 fixes 2003-08-04 00:46:53 +00:00
Message2.h Cleaned up and optimized Message2.cpp. It avoids as many unnecessary copies as it can now. 2005-07-25 00:06:34 +00:00
Message3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageBody3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody.h Removed (unimplemented) BMessageBody::Unflatten() as Unflattening happens directly at the BMessage level. 2005-07-12 17:49:33 +00:00
MessageField2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageField3.h Actually the Message3 implementation was broken. It still is, because we lose one (but an important) byte somewhere when resizing the flat buffer. But at least the design flaws should be corrected with this commit. You can go ahead and review it Ingo. 2005-08-09 05:49:13 +00:00
MessageField.h A number of bug fixes. In particular: 2004-11-02 21:35:28 +00:00
MessagePrivate.h Consequently use B_PREFERRED_TOKEN when the preferred target is addressed. 2005-01-29 17:44:55 +00:00
MessageUtils2.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
MessageUtils3.h This is the third implementation of BMessage. It operates purly on a flat buffer. It should be completely working and it is fast. See: http://haiku.mlotz.ch/messagespeed.html 2005-08-08 01:34:09 +00:00
MessageUtils.h Allow that const data can be supplied to TChecksumHelper::Cache(). 2005-01-29 00:17:24 +00:00
MessengerPrivate.h * Fixed mismatching header guard. 2005-01-25 14:42:55 +00:00
PortLink.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
PortMessage.h Updates to sync with (hopefully) last messaging protocol tweaks 2003-10-13 23:33:20 +00:00
PortQueue.h Separated PortQueue and PortMessage into separate files. 2003-06-22 17:17:40 +00:00
RegistrarDefs.h * Added BRoster::ShutDown(). 2005-07-03 17:04:47 +00:00
RegistrarThread.h Removed an old and inaccurate comment I just noticed. 2002-09-29 07:24:56 +00:00
RegistrarThreadManager.h Made kThreadLimit constant public 2002-10-04 04:22:08 +00:00
RosterPrivate.h Added a boolean "synchronous" parameter to BRoster::Shutdown(). Used in the 2005-07-17 16:37:11 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerMemIO.h Added class for requesting shared client-server memory 2004-10-09 18:13:33 +00:00
ServerProtocol.h We don't need those message codes anymore. 2005-10-24 16:20:51 +00:00
Session.h Minor header tweaks relating to the message buffer size 2004-06-11 13:36:48 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all 2005-07-05 17:22:35 +00:00