haiku/src/system/kernel/debug/frame_buffer_console.cpp
Axel Dörfler 6328832fba * Changed get_boot_item() API: it now also can retrieve the size of the boot
item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
  the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
  specify the exact mode - the closest available mode is now used. This should
  help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
  in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
  are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-30 11:01:41 +00:00

463 lines
9.9 KiB
C++

/*
* Copyright 2005-2008, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <KernelExport.h>
#include <kernel.h>
#include <lock.h>
#include <boot_item.h>
#include <vm.h>
#include <fs/devfs.h>
#include <boot/kernel_args.h>
#include <vesa_info.h>
#include <frame_buffer_console.h>
#include "font.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
//#define TRACE_FB_CONSOLE
#ifdef TRACE_FB_CONSOLE
# define TRACE(x) dprintf x
#else
# define TRACE(x) ;
#endif
struct console_info {
mutex lock;
area_id area;
addr_t frame_buffer;
int32 width;
int32 height;
int32 depth;
int32 bytes_per_pixel;
int32 bytes_per_row;
int32 columns;
int32 rows;
int32 cursor_x;
int32 cursor_y;
};
// Palette is (white and black are exchanged):
// 0 - white, 1 - blue, 2 - green, 3 - cyan, 4 - red, 5 - magenta, 6 - yellow, 7 - black
// 8-15 - same but bright (we're ignoring those)
static uint8 sPalette8[] = {
63, 32, 52, 70, 42, 88, 67, 0,
};
static uint16 sPalette15[] = {
// 0bbbbbgggggrrrrr (5-5-5)
0x7fff, 0x001f, 0x03e0, 0x03ff, 0x7c00, 0x7c1f, 0x7fe0, 0x0000,
};
static uint16 sPalette16[] = {
// bbbbbggggggrrrrr (5-6-5)
0xffff, 0x001f, 0x07e0, 0x07ff, 0xf800, 0xf81f, 0xffe0, 0x0000,
};
static uint32 sPalette32[] = {
// is also used by 24 bit modes
0xffffff, 0x0000ff, 0x00ff00, 0x00ffff, 0xff0000, 0xff00ff, 0xffff00, 0x000000,
};
static struct console_info sConsole;
static struct frame_buffer_boot_info sBootInfo;
static struct vesa_mode *sVesaModes;
static inline uint8
foreground_color(uint8 attr)
{
return attr & 0x7;
}
static inline uint8
background_color(uint8 attr)
{
return (attr >> 4) & 0x7;
}
static uint8 *
get_palette_entry(uint8 index)
{
switch (sConsole.depth) {
case 8:
return &sPalette8[index];
case 15:
return (uint8 *)&sPalette15[index];
case 16:
return (uint8 *)&sPalette16[index];
default:
return (uint8 *)&sPalette32[index];
}
}
static void
render_glyph(int32 x, int32 y, uint8 glyph, uint8 attr)
{
// we're ASCII only
if (glyph > 127)
glyph = 127;
if (sConsole.depth >= 8) {
uint8 *base = (uint8 *)(sConsole.frame_buffer + sConsole.bytes_per_row * y * CHAR_HEIGHT
+ x * CHAR_WIDTH * sConsole.bytes_per_pixel);
uint8 *color = get_palette_entry(foreground_color(attr));
uint8 *backgroundColor = get_palette_entry(background_color(attr));
for (y = 0; y < CHAR_HEIGHT; y++) {
uint8 bits = FONT[CHAR_HEIGHT * glyph + y];
for (x = 0; x < CHAR_WIDTH; x++) {
for (int32 i = 0; i < sConsole.bytes_per_pixel; i++) {
if (bits & 1)
base[x * sConsole.bytes_per_pixel + i] = color[i];
else
base[x * sConsole.bytes_per_pixel + i] = backgroundColor[i];
}
bits >>= 1;
}
base += sConsole.bytes_per_row;
}
} else {
// monochrome mode
uint8 *base = (uint8 *)(sConsole.frame_buffer + sConsole.bytes_per_row * y * CHAR_HEIGHT
+ x * CHAR_WIDTH / 8);
uint8 baseOffset = (x * CHAR_WIDTH) & 0x7;
for (y = 0; y < CHAR_HEIGHT; y++) {
uint8 bits = FONT[CHAR_HEIGHT * glyph + y];
uint8 offset = baseOffset;
uint8 mask = 1 << (7 - baseOffset);
for (x = 0; x < CHAR_WIDTH; x++) {
if (mask == 0)
mask = 128;
// black on white
if (bits & 1)
base[offset / 8] &= ~mask;
else
base[offset / 8] |= mask;
bits >>= 1;
mask >>= 1;
offset += 1;
}
base += sConsole.bytes_per_row;
}
}
}
static void
draw_cursor(int32 x, int32 y)
{
if (x < 0 || y < 0)
return;
x *= CHAR_WIDTH * sConsole.bytes_per_pixel;
y *= CHAR_HEIGHT;
int32 endX = x + CHAR_WIDTH * sConsole.bytes_per_pixel;
int32 endY = y + CHAR_HEIGHT;
uint8 *base = (uint8 *)(sConsole.frame_buffer + y * sConsole.bytes_per_row);
if (sConsole.depth < 8) {
x /= 8;
endY /= 8;
}
for (; y < endY; y++) {
for (int32 x2 = x; x2 < endX; x2++)
base[x2] = ~base[x2];
base += sConsole.bytes_per_row;
}
}
static status_t
console_get_size(int32 *_width, int32 *_height)
{
*_width = sConsole.columns;
*_height = sConsole.rows;
return B_OK;
}
static void
console_move_cursor(int32 x, int32 y)
{
if (!frame_buffer_console_available())
return;
draw_cursor(sConsole.cursor_x, sConsole.cursor_y);
draw_cursor(x, y);
sConsole.cursor_x = x;
sConsole.cursor_y = y;
}
static void
console_put_glyph(int32 x, int32 y, uint8 glyph, uint8 attr)
{
if (x >= sConsole.columns || y >= sConsole.rows
|| !frame_buffer_console_available())
return;
render_glyph(x, y, glyph, attr);
}
static void
console_fill_glyph(int32 x, int32 y, int32 width, int32 height, uint8 glyph,
uint8 attr)
{
if (x >= sConsole.columns || y >= sConsole.rows
|| !frame_buffer_console_available())
return;
int32 left = x + width;
if (left > sConsole.columns)
left = sConsole.columns;
int32 bottom = y + height;
if (bottom > sConsole.rows)
bottom = sConsole.rows;
for (; y < bottom; y++) {
for (int32 x2 = x; x2 < left; x2++) {
render_glyph(x2, y, glyph, attr);
}
}
}
static void
console_blit(int32 srcx, int32 srcy, int32 width, int32 height, int32 destx,
int32 desty)
{
if (!frame_buffer_console_available())
return;
height *= CHAR_HEIGHT;
srcy *= CHAR_HEIGHT;
desty *= CHAR_HEIGHT;
if (sConsole.depth >= 8) {
width *= CHAR_WIDTH * sConsole.bytes_per_pixel;
srcx *= CHAR_WIDTH * sConsole.bytes_per_pixel;
destx *= CHAR_WIDTH * sConsole.bytes_per_pixel;
} else {
// monochrome mode
width = width * CHAR_WIDTH / 8;
srcx = srcx * CHAR_WIDTH / 8;
destx = destx * CHAR_WIDTH / 8;
}
for (int32 y = 0; y < height; y++) {
memmove((void *)(sConsole.frame_buffer + (desty + y)
* sConsole.bytes_per_row + destx),
(void *)(sConsole.frame_buffer + (srcy + y) * sConsole.bytes_per_row
+ srcx), width);
}
}
static void
console_clear(uint8 attr)
{
if (!frame_buffer_console_available())
return;
switch (sConsole.bytes_per_pixel) {
case 1:
if (sConsole.depth >= 8) {
memset((void *)sConsole.frame_buffer,
sPalette8[background_color(attr)],
sConsole.height * sConsole.bytes_per_row);
} else {
// special case for VGA mode
memset((void *)sConsole.frame_buffer, 0xff,
sConsole.height * sConsole.bytes_per_row);
}
break;
default:
{
uint8 *base = (uint8 *)sConsole.frame_buffer;
uint8 *color = get_palette_entry(background_color(attr));
for (int32 y = 0; y < sConsole.height; y++) {
for (int32 x = 0; x < sConsole.width; x++) {
for (int32 i = 0; i < sConsole.bytes_per_pixel; i++) {
base[x * sConsole.bytes_per_pixel + i] = color[i];
}
}
base += sConsole.bytes_per_row;
}
break;
}
}
sConsole.cursor_x = -1;
sConsole.cursor_y = -1;
}
static status_t
console_std_ops(int32 op, ...)
{
switch (op) {
case B_MODULE_INIT:
return frame_buffer_console_available() ? B_OK : B_ERROR;
case B_MODULE_UNINIT:
return B_OK;
default:
return B_ERROR;
}
}
console_module_info gFrameBufferConsoleModule = {
{
FRAME_BUFFER_CONSOLE_MODULE_NAME,
0,
console_std_ops
},
&console_get_size,
&console_move_cursor,
&console_put_glyph,
&console_fill_glyph,
&console_blit,
&console_clear,
};
static status_t
frame_buffer_update(addr_t baseAddress, int32 width, int32 height, int32 depth, int32 bytesPerRow)
{
TRACE(("frame_buffer_update(buffer = %p, width = %ld, height = %ld, depth = %ld, bytesPerRow = %ld)\n",
(void *)baseAddress, width, height, depth, bytesPerRow));
mutex_lock(&sConsole.lock);
sConsole.frame_buffer = baseAddress;
sConsole.width = width;
sConsole.height = height;
sConsole.depth = depth;
sConsole.bytes_per_pixel = (depth + 7) / 8;
sConsole.bytes_per_row = bytesPerRow;
sConsole.columns = sConsole.width / CHAR_WIDTH;
sConsole.rows = sConsole.height / CHAR_HEIGHT;
// initially, the cursor is hidden
sConsole.cursor_x = -1;
sConsole.cursor_y = -1;
TRACE(("framebuffer mapped at %p, %ld columns, %ld rows\n",
(void *)sConsole.frame_buffer, sConsole.columns, sConsole.rows));
mutex_unlock(&sConsole.lock);
return B_OK;
}
// #pragma mark -
bool
frame_buffer_console_available(void)
{
return sConsole.frame_buffer != 0;
}
status_t
frame_buffer_console_init(kernel_args *args)
{
if (!args->frame_buffer.enabled)
return B_OK;
void *frameBuffer;
sConsole.area = map_physical_memory("vesa_fb",
(void *)args->frame_buffer.physical_buffer.start,
args->frame_buffer.physical_buffer.size, B_ANY_KERNEL_ADDRESS,
B_READ_AREA | B_WRITE_AREA | B_USER_CLONEABLE_AREA, &frameBuffer);
if (sConsole.area < B_OK)
return sConsole.area;
if (args->frame_buffer.depth == 4) {
// VGA mode will be treated as monochrome
args->frame_buffer.bytes_per_row /= 8;
}
frame_buffer_update((addr_t)frameBuffer, args->frame_buffer.width,
args->frame_buffer.height, args->frame_buffer.depth,
args->frame_buffer.bytes_per_row);
sBootInfo.frame_buffer = (addr_t)frameBuffer;
sBootInfo.width = args->frame_buffer.width;
sBootInfo.height = args->frame_buffer.height;
sBootInfo.depth = args->frame_buffer.depth;
sBootInfo.bytes_per_row = args->frame_buffer.bytes_per_row;
add_boot_item(FRAME_BUFFER_BOOT_INFO, &sBootInfo,
sizeof(frame_buffer_boot_info));
sVesaModes = (vesa_mode *)malloc(args->vesa_modes_size);
if (sVesaModes != NULL) {
memcpy(sVesaModes, args->vesa_modes, args->vesa_modes_size);
add_boot_item(VESA_MODES_BOOT_INFO, sVesaModes, args->vesa_modes_size);
}
return B_OK;
}
status_t
frame_buffer_console_init_post_modules(kernel_args *args)
{
mutex_init(&sConsole.lock, "console_lock");
if (sConsole.frame_buffer == 0)
return B_OK;
// try to set frame buffer memory to write combined
return vm_set_area_memory_type(sConsole.area,
args->frame_buffer.physical_buffer.start, B_MTR_WC);
}
// #pragma mark -
status_t
_user_frame_buffer_update(addr_t baseAddress, int32 width, int32 height,
int32 depth, int32 bytesPerRow)
{
debug_stop_screen_debug_output();
if (geteuid() != 0)
return B_NOT_ALLOWED;
if (IS_USER_ADDRESS(baseAddress) && baseAddress != 0)
return B_BAD_ADDRESS;
return frame_buffer_update(baseAddress, width, height, depth, bytesPerRow);
}