item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
specify the exact mode - the closest available mode is now used. This should
help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
passes that information on to the kernel. This should fix wrong bytes per row with
certain resolutions and graphics cards.
* The boot loader now recognizes 15 bit modes that are advertised as 16 bit modes.
This should fix wrong colors in 16 bit modes on some cards.
* Reenabled setting MTRR for VESA mode - don't remember why I disabled it, but it
works fine on my test machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23006 a95241bf-73f2-0310-859d-f6bbb57e9c96
has not yet been tested, though - I'll do this after this commit):
* Removed the arch_memory_type stuff from vm_area; since there are only 8 memory
ranges on x86, it's simply overkill. The MTRR code now remembers the area ID
and finds the MTRR that way (it could also iterate over the existing MTRRs).
* Introduced some post_modules() init functions.
* If the other x86 CPUs out there don't differ a lot, MTRR functionality might
be put back into the kernel.
* x86_write_msr() was broken, it wrote the 64 bit number with the 32 bit words
switched - it took me some time (and lots of #GPs) to figure that one out.
* Removed the macro read_ebp() and introduced a function x86_read_ebp()
(it's not really a time critical call).
* Followed the Intel docs on how to change MTRRs (symmetrically on all CPUs
with caches turned off).
* Asking for memory types will automatically change the requested length to
a power of two - note that BeOS seems to behave in the same, although that's
not really very clean.
* fixed MTRRs are ignored for now - we should make sure at least, though,
that they are identical on all CPUs (or turn them off, even though I'd
prefer the BIOS stuff to be uncacheable, which we don't enforce yet, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15528 a95241bf-73f2-0310-859d-f6bbb57e9c96
called by debug_init_post_vm().
Since the availability of a blue screen specific getchar() is static anyway, there
is no need for the sBlueScreenGetChar variable (only the message "only serial input
available" gets lost, but since that is platform specific anyway...).
Hello blue screen! We now have an on-screen KDL, to be enabled by the kernel
setting "bluescreen", just like on BeOS.
The blue screen does not yet support any cursor actions or backspace, though (need
to grab some stuff from our console driver).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12896 a95241bf-73f2-0310-859d-f6bbb57e9c96