8e2140fa5e
* The areas allocated for BBitmaps were never deleted, even though the app_server deleted its part when the memory got freed. * This resulted in a constant memory increase if the application in question would operate on many changing large bitmaps, like photos. * Since the bitmaps are reference counted, we don't actually know when to delete the areas, so that the app_server now notifies the client whenever that is possible. * This might fix #6824. |
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ApplicationPrivate.h | ||
AppMisc.h | ||
AppServerLink.h | ||
DesktopLink.h | ||
DirectMessageTarget.h | ||
LinkReceiver.h | ||
LinkSender.h | ||
LooperList.h | ||
MessageAdapter.h | ||
MessagePrivate.h | ||
MessageUtils.h | ||
MessengerPrivate.h | ||
PortLink.h | ||
RegistrarDefs.h | ||
RosterPrivate.h | ||
Server.h | ||
ServerLink.h | ||
ServerMemoryAllocator.h | ||
ServerProtocol.h | ||
ServerProtocolStructs.h | ||
ServerReadOnlyMemory.h | ||
SimpleMallocIO.h | ||
TokenSpace.h |