haiku/headers/private/app
Axel Dörfler 7cd19b7e5c launch_daemon: Implemented sticky events, and registration.
* Sticky events are events that keep their signal raised, ie. even if
  a job is initialized afterwards, it will still be triggered.
* Consolidated naming for external events.
* Events are now registered once they are actually being used. This
  allows them to allocate the resources they need to do their thing.
2015-10-17 14:16:26 +02:00
..
ApplicationPrivate.h Revert r39462 because it was not really binary compatible. 2010-11-17 22:19:09 +00:00
AppMisc.h The app_server is now a regular BServer. 2015-07-22 20:40:29 +02:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
DesktopLink.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
KeyStoreDefs.h Add generic unlock key setting and removal. 2013-03-05 11:04:57 -05:00
LaunchDaemonDefs.h launch_daemon: Added support for external events. 2015-07-22 20:45:24 +02:00
LaunchRoster.h launch_daemon: Implemented sticky events, and registration. 2015-10-17 14:16:26 +02:00
LaunchRosterPrivate.h launch_daemon: Improved target support. 2015-07-22 20:41:51 +02:00
LinkReceiver.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
LinkSender.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
LooperList.h Declare BLooperListIterator in the right place. 2014-01-10 22:31:37 +01:00
MessageAdapter.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessagePrivate.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessageUtils.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
MessengerPrivate.h Various whitespace cleanup only. 2015-09-05 16:09:33 +02:00
PortLink.h Remove unused PortLinkRef again. 2010-08-17 23:27:22 +00:00
RegistrarDefs.h registrar: implemented auth port via launch_daemon. 2015-07-22 20:41:01 +02:00
RosterPrivate.h BRoster: Add launchSuspended option to _LaunchApp(). 2015-08-28 22:52:50 +02:00
Server.h The beginnings of a launch_daemon for Haiku. 2015-07-22 20:39:47 +02:00
ServerLink.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h * Header cleanup. 2011-06-24 18:22:02 +00:00
ServerProtocol.h registrar: Fixed app_server detection. 2015-07-22 20:43:58 +02:00
ServerProtocolStructs.h app_server: store and restore fill rule... 2014-03-17 22:55:47 +01:00
ServerReadOnlyMemory.h Rename B_COLOR_WHICH_COUNT to kColorWhichCount 2013-04-16 03:44:42 -04:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h * Reinitialize global locks after a fork (at least those in the Application 2011-10-29 21:17:59 +00:00