haiku/src/servers/media/NodeManager.h

118 lines
4.2 KiB
C++

/*
* Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include "TList.h"
#include "TMap.h"
#include "TStack.h"
#include "DataExchange.h"
struct registered_node
{
media_node_id nodeid;
media_addon_id addon_id;
int32 addon_flavor_id;
char name[B_MEDIA_NAME_LENGTH];
uint64 kinds;
port_id port;
team_id creator; // team that created the node
team_id team; // team that contains the node object
int32 globalrefcount;
Map<team_id, int32> teamrefcount;
List<media_input> inputlist;
List<media_output> outputlist;
};
struct dormant_addon_flavor_info
{
media_addon_id AddonID;
int32 AddonFlavorID;
int32 MaxInstancesCount;
int32 GlobalInstancesCount;
Map<team_id, int32> TeamInstancesCount;
bool InfoValid;
dormant_flavor_info Info;
};
class DefaultManager;
class BufferManager;
class NodeManager
{
public:
NodeManager();
~NodeManager();
status_t LoadState();
status_t SaveState();
void Dump();
/* Management of system wide default nodes */
status_t SetDefaultNode(node_type type, const media_node *node, const dormant_node_info *info, const media_input *input);
status_t GetDefaultNode(media_node_id *nodeid, char *input_name, int32 *input_id, node_type type);
status_t RescanDefaultNodes();
/* Management of live nodes */
status_t RegisterNode(media_node_id *nodeid, media_addon_id addon_id, int32 addon_flavor_id, const char *name, uint64 kinds, port_id port, team_id team);
status_t UnregisterNode(media_addon_id *addonid, int32 *flavorid, media_node_id nodeid, team_id team);
status_t GetCloneForId(media_node *node, media_node_id nodeid, team_id team);
status_t GetClone(media_node *node, char *input_name, int32 *input_id, node_type type, team_id team);
status_t ReleaseNode(const media_node &node, team_id team);
status_t PublishInputs(const media_node &node, const media_input *inputs, int32 count);
status_t PublishOutputs(const media_node &node, const media_output *outputs, int32 count);
status_t FindNodeId(media_node_id *nodeid, port_id port);
status_t GetLiveNodeInfo(live_node_info *live_info, const media_node &node);
status_t GetInstances(media_node_id *node_ids, int32* count, int32 maxcount, media_addon_id addon_id, int32 addon_flavor_id);
status_t GetLiveNodes(Stack<live_node_info> *livenodes, int32 maxcount, const media_format *inputformat = NULL, const media_format *outputformat = NULL, const char* name = NULL, uint64 require_kinds = 0);
status_t GetDormantNodeInfo(dormant_node_info *node_info, const media_node &node);
status_t IncrementGlobalRefCount(media_node_id nodeid, team_id team);
status_t DecrementGlobalRefCount(media_node_id nodeid, team_id team);
status_t SetNodeCreator(media_node_id nodeid, team_id creator);
void FinalReleaseNode(media_node_id nodeid);
/* Add media_node_id of all live nodes to the message
* int32 "media_node_id" (multiple items)
*/
status_t GetLiveNodes(BMessage *msg);
void RegisterAddon(const entry_ref &ref, media_addon_id *newid);
void UnregisterAddon(media_addon_id id);
void AddDormantFlavorInfo(const dormant_flavor_info &dfi);
void InvalidateDormantFlavorInfo(media_addon_id id);
void RemoveDormantFlavorInfo(media_addon_id id);
void CleanupDormantFlavorInfos();
status_t IncrementAddonFlavorInstancesCount(media_addon_id addonid, int32 flavorid, team_id team);
status_t DecrementAddonFlavorInstancesCount(media_addon_id addonid, int32 flavorid, team_id team);
status_t GetAddonRef(entry_ref *ref, media_addon_id id);
status_t GetDormantNodes(dormant_node_info * out_info,
int32 * io_count,
const media_format * has_input /* = NULL */,
const media_format * has_output /* = NULL */,
const char * name /* = NULL */,
uint64 require_kinds /* = NULL */,
uint64 deny_kinds /* = NULL */);
status_t GetDormantFlavorInfoFor(media_addon_id addon,
int32 flavor_id,
dormant_flavor_info *outFlavor);
void CleanupTeam(team_id team);
private:
media_addon_id fNextAddOnID;
media_node_id fNextNodeID;
BLocker *fLocker;
List<dormant_addon_flavor_info> *fDormantAddonFlavorList;
Map<media_addon_id,entry_ref> *fAddonPathMap;
Map<media_node_id,registered_node> *fRegisteredNodeMap;
DefaultManager *fDefaultManager;
};