haiku/src/servers/media/BufferManager.cpp

173 lines
4.5 KiB
C++

/*
* Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <MediaDefs.h>
#include <Autolock.h>
#include "BufferManager.h"
#include "SharedBufferList.h"
#include "debug.h"
BufferManager::BufferManager()
: fSharedBufferList(_shared_buffer_list::Clone()),
fNextBufferId(1),
fLocker(new BLocker("buffer manager locker")),
fBufferInfoMap(new Map<media_buffer_id, buffer_info>)
{
fSharedBufferListId = area_for(fSharedBufferList);
ASSERT(fSharedBufferList!=NULL);
ASSERT(fSharedBufferListId > 0);
}
BufferManager::~BufferManager()
{
fSharedBufferList->Unmap();
delete fLocker;
delete fBufferInfoMap;
}
area_id
BufferManager::SharedBufferListID()
{
return fSharedBufferListId;
}
status_t
BufferManager::RegisterBuffer(team_id teamid, media_buffer_id bufferid,
size_t *size, int32 *flags, size_t *offset, area_id *area)
{
BAutolock lock(fLocker);
TRACE("RegisterBuffer team = %ld, bufferid = %ld\n", teamid, bufferid);
buffer_info *info;
if (!fBufferInfoMap->Get(bufferid, &info)) {
ERROR("failed to register buffer! team = %ld, bufferid = %ld\n", teamid, bufferid);
return B_ERROR;
}
info->teams.Insert(teamid);
*area = info->area;
*offset = info->offset;
*size = info->size,
*flags = info->flags;
return B_OK;
}
status_t
BufferManager::RegisterBuffer(team_id teamid, size_t size, int32 flags, size_t offset, area_id area,
media_buffer_id *bufferid)
{
BAutolock lock(fLocker);
TRACE("RegisterBuffer team = %ld, areaid = %ld, offset = %ld, size = %ld\n", teamid, area, offset, size);
void *adr;
area_id newarea;
newarea = clone_area("media_server cloned buffer", &adr, B_ANY_ADDRESS, B_READ_AREA | B_WRITE_AREA, area);
if (newarea <= B_OK) {
ERROR("RegisterBuffer: failed to clone buffer! error = %#lx, team = %ld, areaid = %ld, offset = %ld, size = %ld\n", newarea, teamid, area, offset, size);
return B_ERROR;
}
buffer_info info;
*bufferid = fNextBufferId;
info.id = fNextBufferId;
info.area = newarea;
info.offset = offset;
info.size = size;
info.flags = flags;
info.teams.Insert(teamid);
fBufferInfoMap->Insert(fNextBufferId, info);
TRACE("RegisterBuffer: done, bufferid = %ld\n", fNextBufferId);
fNextBufferId += 1;
return B_OK;
}
status_t
BufferManager::UnregisterBuffer(team_id teamid, media_buffer_id bufferid)
{
BAutolock lock(fLocker);
TRACE("UnregisterBuffer: team = %ld, bufferid = %ld\n", teamid, bufferid);
buffer_info *info;
int index;
if (!fBufferInfoMap->Get(bufferid, &info)) {
ERROR("UnregisterBuffer: failed to unregister buffer! team = %ld, bufferid = %ld\n", teamid, bufferid);
return B_ERROR;
}
index = info->teams.Find(teamid);
if (index < 0) {
ERROR("UnregisterBuffer: failed to find team = %ld belonging to bufferid = %ld\n", teamid, bufferid);
return B_ERROR;
}
if (!info->teams.Remove(index)) {
ERROR("UnregisterBuffer: failed to remove team = %ld from bufferid = %ld\n", teamid, bufferid);
return B_ERROR;
}
TRACE("UnregisterBuffer: team = %ld removed from bufferid = %ld\n", teamid, bufferid);
if (info->teams.IsEmpty()) {
if (!fBufferInfoMap->Remove(bufferid)) {
ERROR("UnregisterBuffer: failed to remove bufferid = %ld\n", bufferid);
return B_ERROR;
}
TRACE("UnregisterBuffer: bufferid = %ld removed\n", bufferid);
}
return B_OK;
}
void
BufferManager::CleanupTeam(team_id team)
{
BAutolock lock(fLocker);
buffer_info *info;
TRACE("BufferManager::CleanupTeam: team %ld\n", team);
for (fBufferInfoMap->Rewind(); fBufferInfoMap->GetNext(&info); ) {
team_id *otherteam;
for (info->teams.Rewind(); info->teams.GetNext(&otherteam); ) {
if (team == *otherteam) {
PRINT(1, "BufferManager::CleanupTeam: removing team %ld from buffer id %ld\n", team, info->id);
info->teams.RemoveCurrent();
}
}
if (info->teams.IsEmpty()) {
PRINT(1, "BufferManager::CleanupTeam: removing buffer id %ld that has no teams\n", info->id);
fBufferInfoMap->RemoveCurrent();
}
}
}
void
BufferManager::Dump()
{
BAutolock lock(fLocker);
buffer_info *info;
printf("\n");
printf("BufferManager: list of buffers follows:\n");
for (fBufferInfoMap->Rewind(); fBufferInfoMap->GetNext(&info); ) {
printf(" buffer-id %ld, area-id %ld, offset %ld, size %ld, flags %#08lx\n",
info->id, info->area, info->offset, info->size, info->flags);
printf(" assigned teams: ");
team_id *team;
for (info->teams.Rewind(); info->teams.GetNext(&team); ) {
printf("%ld, ", *team);
}
printf("\n");
}
printf("BufferManager: list end\n");
}