AcquireReference() now does, and adjust all callers that relied on the previous
return type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42091 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also add equivalent methods to the layout builders in LayoutBuilder.h
* BSplitView now calls BControlLook::ComposeSpacing(), instead of BSplitLayout
* part of #7447
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42077 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rename BControlLook::ComposeItemSpacing() to ComposeSpacing(), and extend it to handle the new constants.
* Adjust users of BControlLook::ComposeItemSpacing() accordingly.
* part of #7447
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42025 a95241bf-73f2-0310-859d-f6bbb57e9c96
keyboard navigation/tracking of BMenus and BMenuBars, although
many issues remain.
Should not yet go into alpha, since there is one issue which
I am not sure if it's not a regression. The issue is that
invoking a menu item with Enter for the first time seems to
have no effect, while invoking it subsequently works as
expected. I don't know, yet, if that's a regression of this patch.
In any case, it's better than before, thanks, Pete!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42004 a95241bf-73f2-0310-859d-f6bbb57e9c96
The new asynchronous tracking doesn't lock the view and makes desktop
replicants happy while clicking and dragging around. Fixes#880, #7241
and certainly other tickets, that i will revisit, about refresh locks
on the desktop or mouse related bugs. Based on a reusable MessageFilter and the
recent B_MOUSE_IDLE message. Some parts are ported from the old code
and could use further simplification.
There should be no intentional user fonctional change, except:
- slightly bigger threshold radius, shorter duration thresholds
(= 1.0 x the system-wide doubleclick setting)
- not reimplemented: quickening threshold when holding shift while dragging
a pose over a destination pose.
Some parts are ported from the old code and could use further simplification.
There is one known minor regression with autoscrolling while
rect-selecting but that will be better fixed with some changes to the
autoscroll code. Will address that ASAP. As for the unknown regressions,
please test :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41892 a95241bf-73f2-0310-859d-f6bbb57e9c96
methods the members are populated, the flat data size is calcualted, the data
buffer is allocated and the convenience pointers are set up automatically. With
initialize() an arbitrary configuration can be created, with
initialize_to_extended_joystick() a configuration is created that exactly
matches the data structure of the extended_joystick struct.
Having them here makes it easy to use the structure from a driver as well
without the need to set up everything manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41888 a95241bf-73f2-0310-859d-f6bbb57e9c96
into joystick_driver.h as it is convenient to have also on the driver side.
* Added comments explaining the data structure and use case of the structure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41886 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside BJoystick.
* Add joystick_module_info flag to communicate support for variably sized reads.
* The variably sized data structure is set up to describe either the actual
amount of data, when variably sized reads are supported by the driver, or it
is set up so that it exactly matches the data layout of the extended_joystick
structure. This allows us to support both as input data, while only needing to
care about a single format inside BJoystick. Convenience pointers allow the
data to be retrieved without additional overhead or extra logic.
* Add some sanity checks and ensure some boundaries when dealing reading data
from the variably sized structure (as there might not be any buttons, hats,
axis at all now).
* Ensure that the extended_joystick structure doesn't change in size due to
padding by making it _PACKED (it wasn't padded though).
This is still supposed to work exactly as before. However, it opens up the
possibility to actually support arbitrary controllers with arbitrary axis, hat
and button counts. It therefore allows to actually deliver what the BJoystick
API was designed to handle all along.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41885 a95241bf-73f2-0310-859d-f6bbb57e9c96
Get*Values() functions but retrieves an arbitrary amount of button states using
a boolean array. This overcomes the 32 button limitation on the API side. Right
now the function does simply set the first 32 states from the button bitmap, as
the BJoystick to driver interface hasn't been adapted yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41882 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an arch_debug_gdb_get_registers() interface that is supposed to provide
the register values in the format expected by gdb and implemented it for x86.
* Reimplemented gdb_regreply() to use that. Also made it buffer overflow safe.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41880 a95241bf-73f2-0310-859d-f6bbb57e9c96
already anyway (as compared to the original BeOS ones) this won't introduce any
missing symbols.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41879 a95241bf-73f2-0310-859d-f6bbb57e9c96
declarations to group them more logically. No functional changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41878 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be updated with newly plugged in devices without the need to recreate a
BJoystick object.
* Do an initial (re-)scan on object creation instead of always scanning in
CountDevices() and by extension GetDeviceName().
* This makes CountDevices() and GetDeviceName() stable with regards to the
device list, so that an enumerating application doesn't suddenly get more/less
devices than it might expect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41870 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Include sorting, header style, macro naming, variable naming, spacing, ...
* Some simplifications, early returns and the like.
* The device name list items were allocated with new but deleted with free. The
whole private BJoystick list being modified by a friend class is dubious
though and should be reworked. Ideally node monitoring would be implemented
so that the list can be re-populated on demand instead of scanning through
every time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41868 a95241bf-73f2-0310-859d-f6bbb57e9c96
info and values. Inspired by and in parts based on the patch by caz_haiku in
ticket #7429 (though rewritten completely due to the other changes). Thanks
for the pointers!
* Clean up the mixup of internal joystick info and the one from
joystick_driver.h so that BJoystick and the drivers talk about the same
structures.
* Extensive coding style cleanup, simplifications, NULL checks, early returns,
std::nothrow allocations, include sorting, argument naming, ... that kind of
stuff.
* Added some TODO notes for remaining stuff.
* Automatic (and manual) whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41849 a95241bf-73f2-0310-859d-f6bbb57e9c96
is loaded. SMTP and POP still have this problem! TODO: use the ServerConnection class in these add-ons too.
This would also remove a lot of #ifdef SSL form these add-ons. Will not do it in the near future, feel free to fix it
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41840 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move all the isw... functions from wchar.h to wctype.h (just following version 7
of the POSIX base specs)
* remove all declarations from wchar.h that are in wctype.h, too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41832 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed ShowImage to use that function.
+alpha in case Ingo gives his okay :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41782 a95241bf-73f2-0310-859d-f6bbb57e9c96
former just calls the latter. Getting the flag for a language is pretty
simplistic for now, but it won't return the wrong flag, just only a few known
ones (should be enough for ReadOnlyBootPrompt, at least).
* Ordered methods in declaration order.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41744 a95241bf-73f2-0310-859d-f6bbb57e9c96
* pass mapped frame buffer area id to accelerant
* remove my temporary hacked together frame buffer memory mapping
* completely rely on PCI BAR for now for aperture size / location instead of
R6XX_CONFIG_FB_BASE reg.
* Remove my temporary AllocateFB function.
* set grphPrimarySurfaceAddr to physical memory frame buffer location (offset 0)
* fix P/N sync setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41722 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu item it's associated with rather than an input string. This allows it
to calculate the position to start the input at, as well as the correct
line to place it on. The previous solution always put the input at the
center line, which happened to be the right place by happy coincidence
unless one also had the menu items for viewing/saving the debug syslog
present.
* Implement input buffer scrolling, and consequently lift the previous size
limit on user input (it is now only limited by the size of the passed in
buffer).
* Implement parsing of the input buffer to allow it to handle comma-separated
options. Thus, one can now input things like "disable_smp true, serial_debug_output false"
and it will be handled properly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41706 a95241bf-73f2-0310-859d-f6bbb57e9c96
the beginning.
* Added header for the get_decorator() functions and friends.
* Minor coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41638 a95241bf-73f2-0310-859d-f6bbb57e9c96
* I tried to reuse as much state from BControl as possible, so I removed a few
states.
* Also made the flags private, and added protected SetInside()/IsInside()
methods.
* Removed useless BIconButton::ID().
* Adjusted users.
* Minor cleanup, automatic white space cleanup.
-alpha
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41611 a95241bf-73f2-0310-859d-f6bbb57e9c96
This changes how Decorators are managed and applied. The app_server
no longer scans and maintains the available ones himself, but is
simply asked to load a Decorator add-on from a provided path.
The Decorator scanning is moved into DecorInfo and DecorInfoUtil,
private classes in the InterfaceKit. The bin command 'setdecor'
uses those.
I cleaned up all the coding style violations that I could find,
removed chunks of code which didn't make sense (if you never put
a NULL pointer into a list, you don't need to check for this and
so on) and also cleaned up other passages for improved clarity
and simplicity.
I also tested the functionality and it works fine. Would even be
Ok to include in Alpha 3, IMHO. Thanks for the patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41581 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't otherwise exposed via the safe mode menus. The option can be
found under the debug options menu, where additional settings can be
added one at a time with the same syntax used in kernel settings files
(i.e. disable_acpi on).
Scrolling of the input buffer is not yet supported (will implement that
soon), so currently the input is clamped to the size of one line. This
shouldn't be a problem for our current set of options though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41577 a95241bf-73f2-0310-859d-f6bbb57e9c96
* make shared memory info naming clearer.
* move frame buffer internal offset read to driver
* remove check of > 512MB as we really should always use frame_buffer_size
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41569 a95241bf-73f2-0310-859d-f6bbb57e9c96
at the override entry to trigger the overriden vector so that we don't need
to configure any additional redirections.
* Also configures the polarity and trigger modes found in the override entry.
* When disabling the legacy PIC, retrieve the enabled interrupts and re-enable
then in the IO-APIC. This will for example make the ACPI SCI work that is
installed prior to switching interrupt models. Through the transparent support
for interrupt source overrides it'll also automatically relay from the old to
the new vector.
This should make ACPI interrupts work and should support relocating the ISA PIT
from irq 0 to a different global system interrupt (usually 2) so that it can
still work when IO-APICs are in use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41528 a95241bf-73f2-0310-859d-f6bbb57e9c96
all reports so far have been positive. We fall back to legacy mode in the cases
where we can't figure out the correct routing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41527 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove device_type and replace with device_chipset
* change MEMSIZE to >> 10 as r600-r700 store this in bytes (r800 uses MB and will be fixed soon)
* add if statement to select what register locations to use based on chipset
** Maybe use a struct or something to store these in a standardized way?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move system_revision.h to headers/private/libroot
* unify libroot's get_system_revision() (the one I introduced recently) with kernel's
get_haiku_revision(), the function is now called get_haiku_revision() in the kernel
and __get_haiku_revision() in libroot
* system_revision.c is now being built as part of libroot and as part of the kernel
* adjusted all callers of get_system_revision() accordingly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41516 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add private function get_system_revision() for accessing the
revision string
* adjust uname to use get_system_revision
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41479 a95241bf-73f2-0310-859d-f6bbb57e9c96
at all and, since there can be multiple IO-APICs, we need to do the
enumeration again in the kernel anyway. Also only set ioapic_phys the first
time we encounter an IO-APIC object as it looks cleaner when we arrive at the
first IO-APIC default address.
* Therefore we don't have to worry about already mapped IO-APICs when
enumerating them in the kernel.
* Also remove the mapping function that is now not used anymore.
* We still use the ioapic_phys field of the kernel args to determine whether
there is an IO-APIC at all to avoid needlessly doing the enumeration again.
This fixes multi IO-APIC configurations, because before we would indeed map
the last IO-APIC listed in the MADT, but then in the kernel assumed we mapped
the first one. We'd end up with mapping the last listed IO-APIC twice and the
first IO-APIC never, always programming the last one when we actually targetted
the first one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41476 a95241bf-73f2-0310-859d-f6bbb57e9c96
mark the ISA interrupts as unusable and then use ioapic_is_interrupt_available
to determine if that vector is possibly taken by an IO-APIC. If IO-APICs are
not used, this will simply always return false, leaving all vectors free for
MSI use.
* The msi_init() now has to be done after a potential IO-APIC init, so it is now
done after ioapic_init() instead of inside apic_init().
* Add apic_disable_local_ints() to clear the local ints on the local APIC once
we are in APIC mode (i.e. the IO-APIC is set up and we don't need the external
routing anymore).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41445 a95241bf-73f2-0310-859d-f6bbb57e9c96