the job instead of dispatch.c.
* Fixed BYTE_ORDER support for BIG_ENDIAN targets (PPC).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30093 a95241bf-73f2-0310-859d-f6bbb57e9c96
when the channel is in use, which would cause the SCSI scheduler to stop
sending requests.
* Indeed we need to return a status from the interrupt handler, as for PIO
transfers there is no way of knowning whether or not the interrupt at hand
was ours.
* Add some debug output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30091 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Draw the left/top border anyways, since it just looks bad with scrollbars
where the frame cannot be turned off. But, don't draw the focus indication
in this mode.
* Fixed layout of the views for B_NO_BORDER_LOOK. There was a one pixel
overlap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30090 a95241bf-73f2-0310-859d-f6bbb57e9c96
union).
* This fixes a crash on restart that has been revealed by Oco's change to the
reboot process.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30085 a95241bf-73f2-0310-859d-f6bbb57e9c96
the slider position was updated, not the actual volume.
* Use InvokeNotify() for wheel changes so that we correctly notify listeners.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30084 a95241bf-73f2-0310-859d-f6bbb57e9c96
and change its slider value when such a message arrives.
* Currently, this will only work if such a view already received a message;
added a TODO about how it should be done, but since those would require
some more changes, I don't want to do that as long as Sean Healy is working
on that file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30083 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turned on extra check on allocation when KDEBUG is set.
* The "bfs" KDL command now also prints the block bitmap block for the
specified block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30079 a95241bf-73f2-0310-859d-f6bbb57e9c96
there is only some pending scrolling.
* Fixed my previous ScrollTo() change to actually scroll in the two directions
in two steps...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30078 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed some members to be part of the NotificationManager instead of
allocated objects.
* Use BAutolock where appropriate.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30077 a95241bf-73f2-0310-859d-f6bbb57e9c96
other situations. Basically, I made DeleteText() adjust the selection according
to the deleted range. Some places where DeleteText() was called forgot to
adopt the selection. Other places adopted the selection. Maybe some of those
could be removed now, but some also change fClickOffset, so I just left them
as they are.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30076 a95241bf-73f2-0310-859d-f6bbb57e9c96
it's ready. For now, I just tried to fix stuff like breaking before
punctuations. I had trouble wrapping my mind around the wrapping code, so I
didn't include as much cases as I wanted. Basically, the wrapping code assumes
that a spot where CanEndLine() returns true must be a white space character,
which wouldn't be the case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30075 a95241bf-73f2-0310-859d-f6bbb57e9c96
removed it from the public namespace, and made it only visible when linking.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30071 a95241bf-73f2-0310-859d-f6bbb57e9c96
for binary compatibility).
* Always round the bar thickness, or we get drawing artefacts.
* Cleaned up the header following our coding style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30070 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a problem when scrolling. Basically, the region that could be copied
should be removed from the pending dirty region. Before a region is copied,
the dirty regions are removed from it. So the region at the target offset
can always be considered clean. This fixes the problem in Tracker when
enlarging windows that are already scrolled to the right or bottom. This then
triggers the Tracker window to scroll the pose view in such a way that the
bottom/right stays fixed, but would trigger this exact situation: The bottom
is already pending dirty, but then the clean contents are copied on top of it.
Fixes ticket #1849 and perhaps also #2975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30068 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Acknowledge non-enabled interrupts in UHCI as done in EHCI as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30063 a95241bf-73f2-0310-859d-f6bbb57e9c96
running. Thanks! That's just another thing we should improve in R2.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30062 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The node is no longer allocated separately.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30060 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the BParameterWeb::{Start|Stop}Watching() methods again, as the same
thing can be achieved using the BMediaRoster already (even though it doesn't
seem to work yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30058 a95241bf-73f2-0310-859d-f6bbb57e9c96
the "system" folder and "system folder or it's contents" case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30057 a95241bf-73f2-0310-859d-f6bbb57e9c96
present in the IDE bus_manager when detecting devices to avoid long timeouts
when waiting for possible ATAPI devices.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30052 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a bug I've miss last time: everything under /boot/system was considered
a server team, including system apps and demos!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30051 a95241bf-73f2-0310-859d-f6bbb57e9c96
Before, it was spread in libmesa.a *and* mesa_arch_$(TARGET_ARCH).o,
the later was broken for non-x86 targets.
Now, GL API dispatching is entirely in glapi-dispatching.o,
while libmesa.a contains only the software GL implementation.
* This should fix PPC libGL.so build - UNTESTED
* Added SPARC assembly code introduced by Mesa 7.2 and sooner - UNTESTED
* Removed a non-longer need workaround in glthread.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30050 a95241bf-73f2-0310-859d-f6bbb57e9c96
but doesn't really do anything more than before.
* It also replaces everything IDE with ATA counterparts and cleans up a lot
of the definitions.
* Cleaning up the old ATA bus_manager as well as some license headers missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30049 a95241bf-73f2-0310-859d-f6bbb57e9c96
needs more testing before I can do that, but in principle, I think the idea
was an ok one... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30048 a95241bf-73f2-0310-859d-f6bbb57e9c96
triggering auto-scrolling in BTextControls...
* _BTextInput_::MinSize() added 1 to the line height, but when aligning the
text rect, at least one pixel is added at the top and bottom, which makes
for at least two extra pixels.
* BTextView::_PerformAutoScrolling() had some code which was supposed to
prevent from out-of-bounds scrolling, but the bottom maximum coordinate
was not correctly calculated. This and the above item led to the ping-pong
effect.
* Additionally, I prevented scrolling vertically for one-line text views
completely.
* On mouse-up, reset the cursor. It may have to be the I-Beam cursor again,
for example after de-selecting.
* While mouse tracking the selection, always use the I-Beam cursor.
* Also when mouse tracking, do not use the minimum/maximum text offset when
the mouse is above/below the text rect. Do this only when it's also outside
on left/right sides. This is less irritating and works like on other
platforms. It means the first/last line can still be selected, without
having to constrain the mouse to the inside of the text view.
* When calculating the selection region, don't make the bottom one pixel too
far up. Lines which contain glyphs that extend below the base-line have
one more pixel below the glyphs that is inverted now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30046 a95241bf-73f2-0310-859d-f6bbb57e9c96
as on Dano - since the functionality is already there, those two functions
aren't really needed, though, so we could remove them again.
* Cleaned up DataExchange.h, and added basic reply/request structs for anything
that needs an area.
* BControllable now uses a helper class ReceiveTransfer to deal with requests
with areas.
* Major style cleanup of MediaRoster.cpp, though one could still bury some
hours there...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30045 a95241bf-73f2-0310-859d-f6bbb57e9c96