for _kern_load_image().
* Added KMessage to the runtime_loader (a bit hacky, though) - it will use
it to deliver the above mentioned functionality.
* load_dependencies() did return the wrong status code in case a library
was missing; now it returns B_MISSING_LIBRARY.
* load_dependencies() will now try to load all dependencies when a report
message is requested; therefore, all missing libraries are listed.
* Renamed uspace_program_args to user_space_program_args.
* The kernel filled in various members of the user_space_program_args structure
unsafely, ie. was not using user_memcpy().
* Renamed some local variables in team.c to better fit our style guide (ie.
uargs to userArgs).
* Changed Tracker to use the new _kern_load_image() variant on Haiku to retrieve
and report all missing libraries. This fixes bug #1324.
* Adapted kernel_cpp.cpp to the runtime loader as well; the latter will now
compile with _LOADER_MODE defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21715 a95241bf-73f2-0310-859d-f6bbb57e9c96
The kernel arg logic was faulty, and wasn't using strlcpy properly (which returns the size of the src string, not the remaining size). Replaced it with a simpler, but less efficient series of strlcat()s.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20162 a95241bf-73f2-0310-859d-f6bbb57e9c96
process group. This fixes bug #996.
* As a result, the process group stuff and wait_for_child() got much simpler;
get_death_entry() and update_wait_for_any() could go away completely.
* If a team goes away, all of its children are now "reparented" to the kernel team,
instead of the team's parent - this follows common implementations (and POSIX if
I understand it correctly), but not BeOS anymore. The OpenGroup Base says this
about this topic: "If a parent process terminates without waiting for all of its
child processes to terminate, the remaining child processes shall be assigned a
new parent process ID corresponding to an implementation-defined system process."
* We wait too long in wait_test_4 which at least puts us on par with Linux; see
comment in _user_setpgid().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20010 a95241bf-73f2-0310-859d-f6bbb57e9c96
ECHILD in case it doesn't. This fixes bug #995.
* Added a TODO item for solving bug #996.
* wait_for_child() did not release the team lock and restore interrupts in case
the child you wanted to wait for didn't exist...
* with child > 0, wait_for_child() will now check if its really a child of yours,
and not just in the same process group.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19993 a95241bf-73f2-0310-859d-f6bbb57e9c96
* even worse, in case of fork(), it was never initialized.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19799 a95241bf-73f2-0310-859d-f6bbb57e9c96
* send_signal_etc() (among others) used team::main_thread in an unsafe way; it is
possible for a team to be part of the team list and a group without having
a main thread very early in its creation process.
* Replaced most occurences of team->main_thread->id with team->id since the team
always inherits the ID of its main thread in Haiku for quite some time now.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19781 a95241bf-73f2-0310-859d-f6bbb57e9c96
turned off - accessing userland memory. Now, arch_thread_enter_userspace() does that
job, and as a result, may also fail.
* dump_thread() now directly prints the info of the current thread when used without
argument (rather than iterating the thread list to look for the current thread).
* If arch_thread_init_tls() fails upon thread creation, the function will now return
an error.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19775 a95241bf-73f2-0310-859d-f6bbb57e9c96
to other kernel components.
* wait_for_thread_etc() will now search the team's death entries in case the
thread is already gone; also resume_thread() is now done later, and its return
code will no longer matter (as we already have our death entry, no matter if
the thread is gone now or not).
* The fibo_load_image test now works as expected (only tested with low numbers
yet, though - the mean testing comes later (first comes functionality) :-))
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19758 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the member will now also be shown when dumping a team.
* minor cleanup: moved fill_team_info() into the private functions part of the file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19551 a95241bf-73f2-0310-859d-f6bbb57e9c96
of a team to avoid confusion. It now also accepts a NULL session pointer in
which case the actual group's session doesn't matter.
* Fixed the race condition in send_signal_etc() that could allow accessing an
invalid team pointer.
* Jerome's earlier change already fixed bug #841, and this also fixed bug #855.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18941 a95241bf-73f2-0310-859d-f6bbb57e9c96
(that was part of the problem of bug #702).
* Fixed send_signal_etc() when you called it with a pid_t of zero: the signals should
go to all teams in the calling team's group, not only to the team (for -1, we do
the same for now).
* Made team_get_process_group_locked() public, and rewrote send_signal_etc() to use
it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18684 a95241bf-73f2-0310-859d-f6bbb57e9c96
hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.
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it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96
wanted to wait for a specific child; it always assumed you had specified WNOHANG.
This fixes the bug the fork_3-1 and fork_4-1 test applications reported. 3-1 still
sometimes fails, but that's a different problem (to be solved later).
* Also, it could return B_BAD_THREAD_ID instead of the expected ECHILD (for waitpid()).
* There was a race condition between testing for a thread, and checking its death
entry.
* wait_for_child() can now be interrupted in case it has to wait.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18528 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer to allow safe access of the user provided string - maybe we should
introduce a user_strdup() instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17960 a95241bf-73f2-0310-859d-f6bbb57e9c96
running team to be able to fill in the team_info::args field. Currently, only
the path is stored, there, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17646 a95241bf-73f2-0310-859d-f6bbb57e9c96
* As suggested by Korli, the signal is now encoded in the "reason" field of
wait_for_child().
* waitpid() now sets the status passed in so that the signal can be read out
(but it still doesn't do it's full job).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17338 a95241bf-73f2-0310-859d-f6bbb57e9c96
them apart (this even saves a pointer from vm_virtual_map to its address space)
* aspace -> address_space
* vm_create_address_space() did not check if creating the semaphore succeeded
* Removed team::kaspace - was not really needed (introduced a new vm_kernel_address_space()
function that doesn't grab a reference to the address space)
* Removed vm_address_space::name - it was just a copy of the team name, anyway,
and there is always only one address space per team
* Removed aspace_id - the address space is now using the team_id
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15609 a95241bf-73f2-0310-859d-f6bbb57e9c96
moved it into the new command "teams". Now also lists the parent team.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14630 a95241bf-73f2-0310-859d-f6bbb57e9c96
Extracted scheduler_init() from start_scheduler() (which is now called scheduler_start()).
Moved scheduler related function prototypes from thread.h to the new scheduler.h.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14518 a95241bf-73f2-0310-859d-f6bbb57e9c96
dead children time counters - not its own time.
Moved time calculation to team_remove_team().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14464 a95241bf-73f2-0310-859d-f6bbb57e9c96
will no longer use vm_get_kernel_aspace() (which acquired a semaphore) and it now
accepts decimal team IDs as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14307 a95241bf-73f2-0310-859d-f6bbb57e9c96
and exec_team() have an additional "kernel" argument and will copy the arguments
themselves (or rather, delegate that to create_team_arg()).
When team_create_thread_start() is called, it will take over ownership and is
responsible for deleting it - this also fixed a memory leak in case the user
stack area couldn't be created.
Also changed comment after exit_thread(): since this call only delivers a signal, the
code after it will still get executed.
This fixes the crashing symptom of bug #50.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14303 a95241bf-73f2-0310-859d-f6bbb57e9c96
(that's what our headers say).
Some style fixes in signal.c.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14192 a95241bf-73f2-0310-859d-f6bbb57e9c96
freeing the team - it leaked dead children semaphores and death entries;
waiting for a specific team could not have worked before.
Fixed delete_team_struct(), it did not correctly free the death list (would
have accessed freed memory).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13890 a95241bf-73f2-0310-859d-f6bbb57e9c96
be the same for both ways (via load_image() and exec*()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13112 a95241bf-73f2-0310-859d-f6bbb57e9c96