Worker/Job:
- Add job listener hooks for when work actually begins for a job,
and when a job is suspended to wait for user input.
- Add hook for setting a job description string, and implement in several
subclasses.
LoadImageDebugInfoJob:
- Get rid of ImageDebugInfoJobListener since its functionality can be
handled via the more general job wait for user input hook. Refactor
accordingly.
TeamDebugger:
- Adjust to use new job hooks. When a worker job is initiated, we now
check if the job has a description, and if so pass it on to the UI
to display a notification.
DwarfLoadingStateHandler:
- Notify the UI when a package download is in progress.
With these changes, the status bar now notifies the user if any of the
following actions are in flight:
1) Loading/parsing debug information
2) Stack trace retrieval
3) Source code retrieval
4) Downloading a debug info package
TeamDebugger:
- When notified that an image debug info job has started loading,
notify the user interface accordingly. Also reset status to a ready
state whenever all in-flight jobs are complete. This allows the
user to know when then debug subsystem is still in the process
of parsing debug information, as this can be time consuming for
larger programs/libraries.
UserInterface:
- Add new hook function used to notify the UI that some form of
background work is taking place for informational purposes,
i.e. no interaction required. Implement accordingly in
GraphicalUserInterface.
* Using native assembly functions would be a lot faster,
but would require quite a bit of changes to glibc.
* This gets arm linking for now... I'd personally like
to see musl in here in the future for gcc4 images. (pre-R2)
The individual debug heap implementations are now exposed via a
structure of function pointers and a common frontend dispatches the
malloc and malloc_debug APIs through them.
The MALLOC_DEBUG environment variable can be used to select the guarded
heap by adding 'g', otherwise the debug heap is used as the default.
Consequently the separate libroot_guarded is not needed anymore and has
been removed.
To allow the use of environment variables this early, init_env_post_heap
has been added and the heap dependent atfork() moved there. This allowed
to fold the code of init_heap_post_env into init_heap so the former has
been removed.
* The API is saner: no need to build a string with var=value
* It is safer: putenv requires the string passed to it to stay
allocated, although most implementations (Haiku, Linux, BSD, OSX) do not
follow POSIX on this,
* Fix a problem reported in #12298 comments because the variable was set
with extra quotes (putenv does not escape them), leading to Qupzilla not
finding the home dir.
Consistently check for NULL the ServerBitmap pointer.
There seems to be cases where BView::DragMessage could pass an invalid
Bitmap token to app_server.
Maybe it's when a client only bitmap is passed, I don't know.
Anyway, this is defensive programming, and at least we check for NULL
consistently now.
This fixes#11681.
Note that SuperFreeCell still crashes, but at least app_server doesn't crash.
fts.c:
- Our fts functions were imported from FreeBSD and consequently did not
use the same weak alias methodology that most of our glibc-derived
POSIX functions do. These subsequently wound up clashing with the
implementation of said functions in current versions of coreutils,
resulting in assertion failures when e.g. running a program through
stdbuf, since the BSD-derived functions had different flag constraints
than their GNU peers. Consequently, this change adjusts the fts_*
family of functions to similarly be exported as weak symbols so they
can be preempted.
If the view fails to lock because it is actually gone, we obviously
can't use it to return the container, so delete it directly in that
case.
Fixes#12072 and probably #11982 which would then be a duplicate.
Most of the changes inspired from the "fr-latin9" map from Linux, but I
went with a different mapping because we also want some symbols later
introduced in Unicode, and also because we already had a different (and
I think better) mapping for some of the extra symbols in latin-9.
The keymap now features:
* Uppercase accented vowels, cedilla, spanish n with tilde
* Mathematical symbols for multiplication/division
* Spanish reverse exclamation and interrogation points, and interrobang
* Various other symbols from the latin-9 character set
- Rather than depending just on mount_server's launch, instead use
a condition that waits for the volumes mounted event. Had missed
the existence of this one previously.
- Adjust launch configuration such that media_server requires mount_server.
Otherwise, if the user has specified sound files for any events that are
on non-boot disks, these won't be found/loaded properly during the boot
process.
* Killing the thread leaks resources, and it will terminate cleanly and
safely when the destructor exits anyway.
* Fixes#12293. Thanks to ttcoder, jackburton and bonefish for investigating!
* Does not fix#12286. Going to bissect now...
UiUtils:
- Fix incorrect check to see if we had hit the bounds of the current memory
block that would cause us to overflow the block's data buffer if incorrect
length values were passed in.