Commit Graph

17 Commits

Author SHA1 Message Date
Ingo Weinhold
fbb6335d2a Style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-07-08 15:04:38 +00:00
Ingo Weinhold
e5150e2847 Patch by Alex Wilson (compilation fixes by myself): Extended the archiving/
unarchiving protocol to support archival of arbitrary object graphs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37431 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-07-08 14:54:25 +00:00
Oliver Tappe
e0b7c61c46 Closing ticket #4465:
Net_server starts services by invoking fork() followed by exec(). If the latter
fails (for instance because the service isn't installed), the forked child is
invoking exit(). This in turn unloads libbe, triggering static cleanup code in 
BMessage, which deletes a couple of message ports that were inherited from the
parent during the fork. After that, net_server was desparately missing those
ports and no longer worked reliably.
* in InitTerminateLibBe, we now register an atfork-(child-)handler, which
  takes care to re-initialize the static reply ports used by BMessage code
* added BMessage::Private::StaticReInitForkedChild wrapper and 
  BMessage::_StaticReInitForkedChild() implementation which overwrites the
  inherited port IDs with a set of own ports


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33050 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-09-10 23:10:51 +00:00
Michael Lotz
d7a16b238f * Fully switch to the Haiku message format so that it is also used for on-disk
storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
  mechanism.
* Move variables that are purely used by the instance out of the header and into
  the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
  when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
  because of padding.
* Fix message passing by area. It never worked because the created area was
  never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
  of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
  printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-31 22:19:36 +00:00
Michael Lotz
a433b9febf Rewrite and activate message passing by area. Passing by area works now with
the new sematic of transfer_area so a message area is transfered into the right
teams' address space and it does not need to be cloned there anymore. Passing
by area is only used for messages bigger than a certain size (currently
hardcoded to 40KB) which should be somehow bound to the max port message size.
This makes passing large messages (i.e. > the port limit) possible, so for
example copy&paste of long text, image data, etc. should now work.
Got rid of the fClonedArea member as it is not necessary with the new design,
renamed shared_area to message_area in the private message_header, avoid
an unnecessary allocation of the header for the copy constructors, check
allocations in a few more places and some minor cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-09 13:35:41 +00:00
Axel Dörfler
9dbe170a69 Implemented direct message passing for local targets; this fixes a deadlock
with PostMessage() in case the message queue is full.
Some notes:
* for synchronous replies, we don't use this mechanism yet, but it could be
  extended to do that as well.
* the code looks so complicated because we need a way to access the looper's
  queue without locking it (to prevent deadlocks); like Dano's solution, I've
  abused BTokenSpace to store a BDirectMessageTarget with a BHandler.
* we also need to decouple the lifetime of a looper's queue from its target,
  as we cannot lock the looper, and therefore, can't guarantee it stays valid
  as long as we're accessing it outside of BLooper.
* init_clipboard() now needs to be done after the global constructors have
  been called - since sending messages now needs gDefaultTokens to be initialized.
  Since this is done per image, it shouldn't cause any troubles, though.
* some minor cleanup, removed unused _msg_cache_cleanup_() and friends.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19968 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-26 13:59:56 +00:00
Michael Lotz
39cdae74a7 First steps at getting drag & drop to work properly. Simple drag & drop (draging Tracker items) should work now. Not sure about the negotiated version (with mimetype exchange). Fixed left behind drag bitmaps. Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-10 21:22:05 +00:00
Michael Lotz
641a8290a7 Fixed converting KMessages, their target and reply info weren't preserved. Fixes bug 295.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16734 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-12 13:21:08 +00:00
Michael Lotz
2bf8fb3a96 Putting Message4 into place to become the new BMessage implementation. Will cleanup USING_MESSAGE4 now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:55:47 +00:00
Michael Lotz
16ba0dc5ca Removing old BMessage implementation. Message4 will replace it in the next commit.
This will allow to fix message related problems like drag and drop and scripting.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:52:56 +00:00
Axel Dörfler
05b4b0d7ce Node monitoring didn't work because unflattening KMessages didn't take the
message header into account. It worked before at some point as BLooper was
letting the looper handle messages to invalid targets - they are now just
dropped.
This fixes bug #93.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16045 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-23 13:30:17 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Ingo Weinhold
156e4f302b Consequently use B_PREFERRED_TOKEN when the preferred target is addressed.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-29 17:44:55 +00:00
Ingo Weinhold
534ef684d9 Turned _init_message_(), _delete_message_(), and _clean_msg_cache_() into
proper private static BMessage members and made them accessible through
BMessage::Private. Got rid of unused _reconstruct_message_().


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11106 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 15:05:44 +00:00
Ingo Weinhold
874902b2c1 Made sending flattened message available.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11061 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-26 02:18:19 +00:00
ejakowatz
19cdc4570f How the glaring fubar in MessagePrivate.h got past me is a mystery.
Nonetheless, here is new BMessenger-related goodness to smooth is all out.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4374 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-08-25 23:33:02 +00:00
ejakowatz
e9e500cb9e Minor tweak to BHandler::UnlockLooper()
Added calls to _init_message_(), _delete_message_(), and
_msg_cache_cleanup() to InitTerminateLibBe.cpp
Finished first implementation of BMessage::SendReply(), BMessage::_send_(),
and BMessage::_send_message()
Add BMessage to app.src, removed BBlockCache from support.src.
New BMessage::Private class has functions for twiddling BMessage internals


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4371 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-08-25 07:55:52 +00:00