When using the copy constructor of BNetEndpoint the socket of the
original endpoint gets dup'ed. The Accept() method later directly reset
the fSocket member of the newly created BNetEndpoint to the socket
returned by accept(). The socket dup'ed by the copy constructor was
therefore leaked.
Of course dup'ing the socket and copying the local and remote addresses
is superfluous in the accept case, as these members all get set to new
values. To reduce that overhead there is now a new private constructor
that directly gets the final socket and remote and local address.
A DatabaseLocation is passed to the constructor and used to verify that
the sniffed MIME type is installed instead of BMimeType::IsInstalled().
This makes the add-on independent of the default MIME DB.
Add a constructor and a SetTo() method with a
BPackageResolvableExpression parameter instead of a path. The path of
the package satisfying the expression is used.
The new functionality lives in libpackage as it uses the package kit.
Most of the hooks don't strictly need a non-empty implementation. The
defaults now simply throw exceptions in those that do. This allows the
class to be instantiated, which is useful when a BPackageManager is only
used for finding packages.
Require the installation interface and the user interaction handle to
be passed to the constructor. Formerly, derived classes set them
manually in their constructors. This makes using the class without
having to subclass it possible.
It's a browser for the system package content, where entries can be
selected to blacklist them. The selected entries are removed from the
packagefs instance in the boot loader, so that e.g. selected drivers
won't be picked up. The paths are also added to the safe mode driver
settings and will be interpreted when the system packagefs instance is
mounted by the kernel.
* Make Menu and MenuItem polymorphic.
* MenuItem:
- Make SetMarked() virtual, so it can be overridden.
- Add SetSubmenu() and Supermenu().
- Delete the submenu in the destructor.
* Menu:
- Add Entered()/Exited() hooks. They frame the time the user navigates
the menu or any of its submenus. The hooks allow for subclasses
populating their item list dynamically.
- Add SortItems().
* Update boot loader menu copyright text to include 2013, now that it is
over soon. :-)
In each installation location, it is now possible to create a settings
file "packages" that allows to blacklist entries contained in packages.
The format is:
Package <package name> {
EntryBlacklist {
<entry path>
...
}
}
...
<package name> is the base name (no version) of the respective package
(e.g. "haiku"), <entry path> is an installation location relative path
(e.g. "add-ons/Translators/FooTranslator").
Blacklisted entries will be ignored by packagefs, i.e. they won't appear
in the file system. This addresses the issue that it may be necessary to
remove a problematic file (e.g. driver, add-on, or library), which would
otherwise require editing the containing package file.
The settings file is not not "live". Changes take effect only after
reboot (respectively when remounting the concerned packagefs volume).
* get_architectures() returns the primary and the secondary
architectures in one array. That turned out to be convenient.
* Add C++ versions for get[_secondary]_architectures(), returning a
BStringList.
* Add get_architecture(), get_primary_architecture(),
get_secondary_architectures(), guess_architecture_for_path() to get
the caller's architecture, the primary architecture, all secondary
architectures, or the architecture associated with a specified path
respectively.
* Rename the find_path*() functions to find_path*_etc() and add an
optional architecture parameter. Add simplified find_path*()
functions.
* BPathFinder: Add FindPath[s]() versions with an architecture
parameter.
Implement BNetworkRoster::GetRoutes() and BNetworkInterface::GetRoutes().
Also implement BNetworkInterface::GetDefaultGateway().
There is code duplication at the moment, and the api only supports IPV4.
By passing the window pointer to ScreenSaverRunner contructor and using that
to lock the window when drawing instead of getting the window from the
Window() method of the view. This is safer.
* Remove useless dummy protocol loop in UrlRequest
* Stop HTTP requests before deleting the socket and other things the
loop may still be using
* Deletion of items from the authentication map wasn't working
* Remove some debug traces
Start the screensaver in the window thread instead of the runner
thread so that there is no lock contention for the window lock in
the runner thread when the saver starts.
The view that gets drawn into is assumed to have been prepared before
being passed to the runner thread, and this assumption has been made
true for the screensaver preview and screen_blanker apps.
Eliminate fHasStarted and the corresponding HasStarted() method in
ScreenSaverRunner as they are no longer needed.
Drawing still happens in the runner thread, and still needs to lock
the window thread potentially causing contention, yet, there
is a timeout here so the contention won't freeze the screensaver window,
only delay drawing the screensaver.
Drawing could be moved to the window thread via message passing to avoid
lock contention with the window but this would defeat a big part of the
purpose of having a separate rendering thread.
This fixes#10125 and #4260
* virtio_scsi can have 16384 luns, though we cap at 256 as our scsi_ccb
only uses uchar as a type for target_lun and target_id members.
* minor code cleanup in scsi_scan_bus().
* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
No functional change intended.
Renamed title => name in regular constructors,
No right or wrong here but consistant now.
Renamed data => archive in Achive constructor,
Ditto.
The new functions are meant to replace many uses of find_directory():
* find_paths() is supposed to be used when the directories of a certain
kind in all installation directories are needed (e.g. font
directories, add-on directory, etc.). Using this API makes code
robust wrt addition or removal of installation locations.
* find_path() is supposed to be used when files/directories associated
with a loaded program, library, or add-on need to be found (e.g. data
files or global settings).
* find_path_for_path() is similar to find_path(), but it starts from a
given path instead of an image.