* reordered addons alphabetically like we do for all plugins
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24349 a95241bf-73f2-0310-859d-f6bbb57e9c96
_ReplaceAtPositions(), and _DoCharacterEscape() (we don't need to preserve
it, though, as it must be 1).
* Factored out an _Alloc() method which is now always called when the private
data is allocated. It also takes care of correct initialization (and thus
fixes the above problem).
* This fix finally allows turning on reference counting again, thanks Karsten!
* Minor cleanup, renamed "oldAdr"/"newAdr" to "oldString", resp. "newString".
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* _Realloc(), and _Detach[With]() may fail, but that wasn't accounted for
everywhere.
* The Append(), Prepend(), and Insert() char versions all caused their
backends to access invalid data (must use strncpy() instead of memcpy()
here).
* All Append(), Prepend(), and Insert() BString variants used an invalid
check, and would therefore just do nothing in certain situations like this
one:
BString a = "-";
BString b = a;
a.Append(b);
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of BDirectWindows for setups where the app_server uses double buffering mode.
I didn't test the change, but the way the cursor is optionally copied into
the bitmap (which might now be not 32 bpp) looks very flexible.
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copy constructors, effectively turning of references completely.
* Since that caused troubles (NetPositive now crashes when started), I
temporarily disabled references by letting _IsShareable() always return
false until the issue is resolved.
* _FreePrivateData() now sets the fPrivateData member to NULL, and is also
safe to be called when fPrivateData is NULL.
* Removed my comment about the threading problem in _Detach() and _DetachWith()
as that just couldn't happen.
* _Clone() must not use memcpy() as the string pointed to by "data" might not
be as long as "length".
* LockBuffer() now marks a string as unshareable.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24345 a95241bf-73f2-0310-859d-f6bbb57e9c96
cleared which have no app_server link (B_BITMAP_NO_SERVER_LINK).
* Check the allocation of the BWindow in BBitmap for view accepting bitmaps.
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advantages that is supposed to yield, but at least under Linux that
option is enabled.
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Added a custom volume id just in case (might be useful for queries to work between mounts).
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all FDs in a fork()+exec()ed child open. Makes Perl test
t/run/cloexec.t pass.
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as the death entries of a deceased processes that were in this group
and have not yet been reaped hold references to the group, so that it
won't be deleted until the group is empty and all gone group members
have been reaped. This fixes#1799 at last.
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programs happy, that do that unconditionally (e.g. some Perl test).
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in code that has interrupts disabled. The chunks of memories are queued
and free()d periodically by a kernel daemon.
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truncated, if already existing. This problem could be experienced when
saving in Pe.
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* It now also supports the common directory path.
* search_module() checked the module paths in the wrong order, ie. it preferred
modules in the system directory over the user directory.
* Clarified comment in vfs_get_module_path().
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buffer of the provided "path" argument.
* Applied patch by Vasilis to fix some warnings when build on Linux (missing
const on certain functions). We should probably fix the original
{add|remove}_debugger_command() functions in Haiku as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24322 a95241bf-73f2-0310-859d-f6bbb57e9c96
the new sematic of transfer_area so a message area is transfered into the right
teams' address space and it does not need to be cloned there anymore. Passing
by area is only used for messages bigger than a certain size (currently
hardcoded to 40KB) which should be somehow bound to the max port message size.
This makes passing large messages (i.e. > the port limit) possible, so for
example copy&paste of long text, image data, etc. should now work.
Got rid of the fClonedArea member as it is not necessary with the new design,
renamed shared_area to message_area in the private message_header, avoid
an unnecessary allocation of the header for the copy constructors, check
allocations in a few more places and some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24321 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the resolved ToDo, but could probably be made more efficient. Instead of
transfering the area, the area is cloned into the target teams' address space
and the original is deleted. This generates a new area_id for the transfered
area (as suggested by the ToDo). Updated syscall prototypes according to the
status_t to area_id return type change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24320 a95241bf-73f2-0310-859d-f6bbb57e9c96
look for drivers (also added common directory).
* Now also honours the B_SAFEMODE_DISABLE_USER_ADD_ONS setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24316 a95241bf-73f2-0310-859d-f6bbb57e9c96
options.
* module_init() now sets sDisableUserAddOns to whatever the safemode settings
say, ie. the B_SAFEMODE_DISABLE_USER_ADD_ONS setting is now respected by
the module code.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24315 a95241bf-73f2-0310-859d-f6bbb57e9c96
string stuff.
* It's still not thread-safe for all usage patterns, though, so we might want
to remove or disable it: if a string is shared between several threads, and
one of those starts to use a reference, all kinds of problems can happen.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24312 a95241bf-73f2-0310-859d-f6bbb57e9c96
it always copied the whole new address, no matter how large the original
buffer was. That fixes bug #1898.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24310 a95241bf-73f2-0310-859d-f6bbb57e9c96
instance by introducing Window::InitCheck(), use new (nothrow).
* Window is responsible for the DrawingEngine instance, but forgot to delete
it.
* OffscreenWindow is no longer special, every Window owns a DrawingEngine,
no need to delete it anymore, but since it already deletes the HWInterface
instance, it needs to detach the DrawingEngine from it.
* Use new (nothrow) in OffscreenWindow as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24308 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Small link fix
- Clean up the titles of the subsections a bit: these are reused in the looper documentation and they sort of clashed before.
Also, new documentation for Looper.dox!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24304 a95241bf-73f2-0310-859d-f6bbb57e9c96
(now WorkspacesView), OffscreenWindowLayer.
* Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called
Screen).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
hide it (because of different argument types, BRect vs. IntRect).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24302 a95241bf-73f2-0310-859d-f6bbb57e9c96
more than one of them at the time.
* Changed ViewLayer::FindView() to FindViews() that collects all views
with the given flag set, not just the first one.
* Made ViewLayer::AttachedToWindow() and DetachFromWindow() virtual,
WorkspacesLayer now overloads them to register itself with the window and
the desktop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24300 a95241bf-73f2-0310-859d-f6bbb57e9c96