Commit Graph

10 Commits

Author SHA1 Message Date
Ingo Weinhold
907886143f * Changed some parameters of VM syscalls from int to uint32, mostly for sake
of consistency.
* Moved the B_OVERCOMMITTING_AREA flag from B_KERNEL_AREA_FLAGS to
  B_USER_AREA_FLAGS, since we really allow it to be passed from userland.
* Most VM syscalls check the provided protection against B_USER_AREA_FLAGS
  instead of B_USER_PROTECTION, now. This way they allow for
  B_OVERCOMMITTING_AREA as well.
* _user_map_file(), _user_set_memory_protection(): Check the protection like
  the other syscalls do and use fix_protection() instead of doing that
  manually.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36572 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-05-01 19:47:39 +00:00
Ingo Weinhold
c3676b54bf * Added vm_debug_copy_page_memory() which copies memory from a potentially not
mapped page.
* debug_{mem,strl}cpy():
  - Added "team" parameter for specifying the address space the address are
    to be interpreted in.
  - When the standard memcpy() (with fault handler) fails, fall back to
    vm_debug_copy_page_memory().
* Added debug_is_debugged_team(): Predicate returning true, if the supplied
  team_id refers to the same team debug_get_debugged_thread() belongs to.
* Added DebuggedThreadSetter class for scope-based debug_set_debugged_thread().
  Made use of it in several debugger functions.
* print_demangled_call() (x86): Fixed unsafe memory access.

Allows KDL stack traces to work correctly again, even if the page daemon has
already unmapped the concerned pages.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36230 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-04-13 17:40:15 +00:00
Ingo Weinhold
349039ff2e Added vm_[un]wire_page(), which are essentially versions of
[un]lock_memory_etc() optimized for a single page.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-04-11 15:07:06 +00:00
Ingo Weinhold
40bb94819e * Removed useless return parameter from vm_remove_all_page_mappings().
* Added vm_clear_page_mapping_accessed_flags() and
  vm_remove_all_page_mappings_if_unaccessed(), which combine the functionality
  of vm_test_map_activation(), vm_clear_map_flags(), and
  vm_remove_all_page_mappings(), thus saving lots of calls to translation map
  methods. The backend is the new method
  VMTranslationMap::ClearAccessedAndModified().
* Started to make use of the cached page queue and changed the meaning of the
  other non-free queues slightly:
  - Active queue: Contains mapped pages that have been used recently.
  - Inactive queue: Contains mapped pages that have not been used recently. Also
    contains unmapped temporary pages.
  - Modified queue: Contains unmapped modified pages.
  - Cached queue: Contains unmapped unmodified pages (LRU sorted).
  Unless we're actually low on memory and actively do paging, modified and
  cached queues only contain non-temporary pages. Cached pages are considered
  quasi free. They still belong to a cache, but since they are unmodified and
  unmapped, they can be freed immediately. And this is what
  vm_page_[try_]reserve_pages() do now when there are no more actually free
  pages at hand. Essentially this means that pages storing cached file data,
  unless mmap()ped, no longer are considered used and don't contribute to page
  pressure. Paging will not happen as long there are enough free + cached pages
  available.
* Reimplemented the page daemon. It no longer scans all pages, but instead works
  the page queues. As long as the free pages situation is harmless, it only
  iterates through the active queue and deactivates pages that have not been
  used recently. When paging occurs it additionally scans the inactive queue and
  frees pages that have not been used recently.
* Changed the page reservation/allocation interface:
  vm_page_[try_]reserve_pages(), vm_page_unreserve_pages(), and
  vm_page_allocate_page() now take a vm_page_reservation structure pointer.
  The reservation functions initialize the structure -- currently consisting
  only of a count member for the number of still reserved pages.
  vm_page_allocate_page() decrements the count and vm_page_unreserve_pages()
  unreserves the remaining pages (if any). Advantages are that reservation/
  unreservation mismatches cannot occur anymore, that vm_page_allocate_page()
  can verify that the caller has indeed a reserved page left, and that there's
  no unnecessary pressure on the free page pool anymore. The only disadvantage
  is that the vm_page_reservation object needs to be passed around a bit.
* Reworked the page reservation implementation:
  - Got rid of sSystemReservedPages and sPageDeficit. Instead
    sUnreservedFreePages now actually contains the number of free pages that
    have not yet been reserved (it cannot become negative anymore) and the new
    sUnsatisfiedPageReservations contains the number of pages that are still
    needed for reservation.
  - Threads waiting for reservations do now add themselves to a waiter queue,
    which is ordered by descending priority (VM priority and thread priority).
    High priority waiters are served first when pages become available.
  Fixes #5328.
* cache_prefetch_vnode(): Would reserve one less page than allocated later, if
  the size wasn't page aligned.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35393 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-02-03 18:53:52 +00:00
Ingo Weinhold
cff6e9e406 * The system now holds back a small reserve of committable memory and pages. The
memory and page reservation functions have a new "priority" parameter that
  indicates how deep the function may tap into that reserve. The currently
  existing priority levels are "user", "system", and "VIP". The idea is that
  user programs should never be able to cause a state that gets the kernel into
  trouble due to heavy battling for memory. The "VIP" level (not really used
  yet) is intended for allocations that are required to free memory eventually
  (in the page writer). More levels are thinkable in the future, like "user real
  time" or "user system server".
* Added "priority" parameters to several VMCache methods.
* Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags"
  parameter.
* Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag
  CACHE_PRIORITY_VIP indicating the importance of the request.
* Changed most code to pass the right priorities/flags.

These changes already significantly improve the behavior in low memory
situations. I've tested a bit with 64 MB (virtual) RAM and, while not
particularly fast and responsive, the system remains at least usable under high
memory pressure.
As a side effect the slab allocator can now be used as general memory allocator.
Not done by default yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-26 14:44:58 +00:00
Ingo Weinhold
b4e5e49823 MemoryManager:
* Added support to do larger raw allocations (up to one large chunk (128 pages))
  in the slab areas. For an even larger allocation an area is created (haven't
  seen that happen yet, though).
* Added kernel tracing (SLAB_MEMORY_MANAGER_TRACING).
* _FreeArea(): Copy and paste bug: The meta chunks of the to be freed area
  would be added to the free lists instead of being removed from them. This
  would corrupt the lists and also lead to all kinds of misuse of meta chunks.

object caches:
* Implemented CACHE_ALIGN_ON_SIZE. It is no longer set for all small object
  caches, but the block allocator sets it on all power of two size caches.
* object_cache_reserve_internal(): Detect recursion and don't wait in such a
  case. The function could deadlock itself, since
  HashedObjectCache::CreateSlab() does allocate memory, thus potentially
  reentering.
* object_cache_low_memory():
  - I missed some returns when reworking that one in r35254, so the function
    might stop early and also leave the cache in maintenance mode, which would
    cause it to be ignored by object cache resizer and low memory handler from
    that point on.
  - Since ReturnSlab() potentially unlocks, the conditions weren't quite correct
    and too many slabs could be freed.
  - Simplified things a bit.
* object_cache_alloc(): Since object_cache_reserve_internal() does potentially
  unlock the cache, the situation might have changed and their might not be an
  empty slab available, but a partial one. The function would crash.
* Renamed the object cache tracing variable to SLAB_OBJECT_CACHE_TRACING.
* Renamed debugger command "cache_info" to "slab_cache" to avoid confusion with
  the VMCache commands.
* ObjectCache::usage was not maintained anymore since I introduced the
  MemoryManager. object_cache_get_usage() would thus always return 0 and the
  block cache would not be considered cached memory. This was only of
  informational relevance, though.

slab allocator misc.:
* Disable the object depots of block allocator caches for object sizes > 2 KB.
  Allocations of those sizes aren't so common that the object depots yield any
  benefit.
* The slab allocator is now fully self-sufficient. It allocates its bootstrap
  memory from the MemoryManager, and the hash tables for HashedObjectCaches use
  the block allocator instead of the heap, now.
* Added option to use the slab allocator for malloc() and friends
  (USE_SLAB_ALLOCATOR_FOR_MALLOC). Currently disabled. Works in principle and
  has virtually no lock contention. Handling for low memory situations is yet
  missing, though.
* Improved the output of some debugger commands.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-25 13:46:58 +00:00
Ingo Weinhold
86c794e5c1 slab allocator:
* Implemented a more elaborated raw memory allocation backend (MemoryManager).
  We allocate 8 MB areas whose pages we allocate and map when needed. An area is
  divided into equally-sized chunks which form the basic units of allocation. We
  have areas with three possible chunk sizes (small, medium, large), which is
  basically what the ObjectCache implementations were using anyway.
* Added "uint32 flags" parameter to several of the slab allocator's object
  cache and object depot functions. E.g. object_depot_store() potentially wants
  to allocate memory for a magazine. But also in pure freeing functions it
  might eventually become useful to have those flags, since they could end up
  deleting an area, which might not be allowable in all situations. We should
  introduce specific flags to indicate that.
* Reworked the block allocator. Since the MemoryManager allocates block-aligned
  areas, maintains a hash table for lookup, and maps chunks to object caches,
  we can quickly find out which object cache a to be freed allocation belongs
  to and thus don't need the boundary tags anymore.
* Reworked the slab boot strap process. We allocate from the initial area only
  when really necessary, i.e. when the object cache for the respective
  allocation size has not been created yet. A single page is thus sufficient.

other:
* vm_allocate_early(): Added boolean "blockAlign" parameter. If true, the
  semantics is the same as for B_ANY_KERNEL_BLOCK_ADDRESS.
* Use an object cache for page mappings. This significantly reduces the
  contention on the heap bin locks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-21 23:10:52 +00:00
Ingo Weinhold
f082f7f019 * Added vm_page::accessed flag. Works analogously to vm_page::modified.
* Reorganized the code for [un]mapping pages:
  - Added new VMTranslationMap::Unmap{Area,Page[s]}() which essentially do what
    vm_unmap_page[s]() did before, just in the architecture specific code, which
    allows for specific optimizations. UnmapArea() is for the special case that
    the complete area is unmapped. Particularly in case the address space is
    deleted, some work can be saved. Several TODOs could be slain.
  - Since they are only used within vm.cpp vm_map_page() and vm_unmap_page[s]()
    are now static and have lost their prefix (and the "preserveModified"
    parameter).
* Added VMTranslationMap::Protect{Page,Area}(). They are just inline wrappers
  for Protect().
* X86VMTranslationMap::Protect(): Make sure not to accidentally clear the
  accessed/dirty flags.
* X86VMTranslationMap::Unmap()/Protect(): Make page table skipping actually
  work. It was only skipping to the next page.
* Adjusted the PPC code to at least compile.

No measurable effect for the -j8 Haiku image build time, though the kernel time
drops minimally.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35089 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-15 22:32:51 +00:00
Ingo Weinhold
946325051b * Added boolean "alreadyWired" parameter to vm_map_physical_memory().
* ioapic_init(): map_physical_memory() was called for already mapped
  addresses. This worked fine, but only because the x86 page mapping code
  didn't mind.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35059 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-13 22:02:21 +00:00
Ingo Weinhold
e50cf8765b * Moved the VM headers into subdirectory vm/.
* Renamed vm_cache.h/vm_address_space.h to VMCache.h/VMAddressSpace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-12-02 18:05:10 +00:00