cff6e9e406
memory and page reservation functions have a new "priority" parameter that indicates how deep the function may tap into that reserve. The currently existing priority levels are "user", "system", and "VIP". The idea is that user programs should never be able to cause a state that gets the kernel into trouble due to heavy battling for memory. The "VIP" level (not really used yet) is intended for allocations that are required to free memory eventually (in the page writer). More levels are thinkable in the future, like "user real time" or "user system server". * Added "priority" parameters to several VMCache methods. * Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags" parameter. * Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag CACHE_PRIORITY_VIP indicating the importance of the request. * Changed most code to pass the right priorities/flags. These changes already significantly improve the behavior in low memory situations. I've tested a bit with 64 MB (virtual) RAM and, while not particularly fast and responsive, the system remains at least usable under high memory pressure. As a side effect the slab allocator can now be used as general memory allocator. Not done by default yet, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
171 lines
6.6 KiB
C
171 lines
6.6 KiB
C
/*
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* Copyright 2002-2009, Axel Dörfler, axeld@pinc-software.de.
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* Distributed under the terms of the MIT License.
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*
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* Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
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* Distributed under the terms of the NewOS License.
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*/
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#ifndef _KERNEL_VM_VM_H
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#define _KERNEL_VM_VM_H
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#include <OS.h>
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#include <arch/vm.h>
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#include <vm_defs.h>
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struct iovec;
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struct kernel_args;
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struct ObjectCache;
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struct system_memory_info;
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struct team;
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struct VMAddressSpace;
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struct VMArea;
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struct VMCache;
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struct vm_page;
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struct vnode;
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// area creation flags
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#define CREATE_AREA_DONT_WAIT 0x01
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#define CREATE_AREA_UNMAP_ADDRESS_RANGE 0x02
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#define CREATE_AREA_DONT_CLEAR 0x04
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#define CREATE_AREA_PRIORITY_VIP 0x08
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// memory/page allocation priorities
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#define VM_PRIORITY_USER 0
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#define VM_PRIORITY_SYSTEM 1
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#define VM_PRIORITY_VIP 2
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// page reserves
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#define VM_PAGE_RESERVE_USER 512
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#define VM_PAGE_RESERVE_SYSTEM 128
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// memory reserves
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#define VM_MEMORY_RESERVE_USER (VM_PAGE_RESERVE_USER * B_PAGE_SIZE)
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#define VM_MEMORY_RESERVE_SYSTEM (VM_PAGE_RESERVE_SYSTEM * B_PAGE_SIZE)
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extern struct ObjectCache* gPageMappingsObjectCache;
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#ifdef __cplusplus
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extern "C" {
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#endif
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// startup only
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status_t vm_init(struct kernel_args *args);
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status_t vm_init_post_sem(struct kernel_args *args);
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status_t vm_init_post_thread(struct kernel_args *args);
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status_t vm_init_post_modules(struct kernel_args *args);
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void vm_free_kernel_args(struct kernel_args *args);
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void vm_free_unused_boot_loader_range(addr_t start, addr_t end);
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addr_t vm_allocate_early(struct kernel_args *args, size_t virtualSize,
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size_t physicalSize, uint32 attributes, bool blockAlign);
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void slab_init(struct kernel_args *args);
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void slab_init_post_area();
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void slab_init_post_sem();
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void slab_init_post_thread();
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// to protect code regions with interrupts turned on
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void permit_page_faults(void);
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void forbid_page_faults(void);
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// private kernel only extension (should be moved somewhere else):
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area_id create_area_etc(team_id team, const char *name, void **address,
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uint32 addressSpec, uint32 size, uint32 lock, uint32 protection,
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addr_t physicalAddress, uint32 flags);
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area_id transfer_area(area_id id, void** _address, uint32 addressSpec,
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team_id target, bool kernel);
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status_t vm_block_address_range(const char* name, void* address, addr_t size);
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status_t vm_unreserve_address_range(team_id team, void *address, addr_t size);
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status_t vm_reserve_address_range(team_id team, void **_address,
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uint32 addressSpec, addr_t size, uint32 flags);
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area_id vm_create_anonymous_area(team_id team, const char *name, void **address,
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uint32 addressSpec, addr_t size, uint32 wiring, uint32 protection,
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addr_t physicalAddress, uint32 flags, bool kernel);
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area_id vm_map_physical_memory(team_id team, const char *name, void **address,
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uint32 addressSpec, addr_t size, uint32 protection,
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addr_t physicalAddress, bool alreadyWired);
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area_id vm_map_physical_memory_vecs(team_id team, const char* name,
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void** _address, uint32 addressSpec, addr_t* _size, uint32 protection,
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struct iovec* vecs, uint32 vecCount);
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area_id vm_map_file(team_id aid, const char *name, void **address,
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uint32 addressSpec, addr_t size, uint32 protection, uint32 mapping,
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bool unmapAddressRange, int fd, off_t offset);
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struct VMCache *vm_area_get_locked_cache(struct VMArea *area);
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void vm_area_put_locked_cache(struct VMCache *cache);
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area_id vm_create_null_area(team_id team, const char *name, void **address,
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uint32 addressSpec, addr_t size, uint32 flags);
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area_id vm_copy_area(team_id team, const char *name, void **_address,
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uint32 addressSpec, uint32 protection, area_id sourceID);
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area_id vm_clone_area(team_id team, const char *name, void **address,
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uint32 addressSpec, uint32 protection, uint32 mapping,
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area_id sourceArea, bool kernel);
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status_t vm_delete_area(team_id teamID, area_id areaID, bool kernel);
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status_t vm_create_vnode_cache(struct vnode *vnode, struct VMCache **_cache);
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status_t vm_set_area_memory_type(area_id id, addr_t physicalBase, uint32 type);
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status_t vm_get_page_mapping(team_id team, addr_t vaddr, addr_t *paddr);
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bool vm_test_map_modification(struct vm_page *page);
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int32 vm_test_map_activation(struct vm_page *page, bool *_modified);
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void vm_clear_map_flags(struct vm_page *page, uint32 flags);
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void vm_remove_all_page_mappings(struct vm_page *page, uint32 *_flags);
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status_t vm_get_physical_page(addr_t paddr, addr_t* vaddr, void** _handle);
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status_t vm_put_physical_page(addr_t vaddr, void* handle);
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status_t vm_get_physical_page_current_cpu(addr_t paddr, addr_t* vaddr,
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void** _handle);
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status_t vm_put_physical_page_current_cpu(addr_t vaddr, void* handle);
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status_t vm_get_physical_page_debug(addr_t paddr, addr_t* vaddr,
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void** _handle);
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status_t vm_put_physical_page_debug(addr_t vaddr, void* handle);
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void vm_get_info(struct system_memory_info *info);
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uint32 vm_num_page_faults(void);
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off_t vm_available_memory(void);
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off_t vm_available_not_needed_memory(void);
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size_t vm_kernel_address_space_left(void);
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status_t vm_memset_physical(addr_t address, int value, size_t length);
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status_t vm_memcpy_from_physical(void* to, addr_t from, size_t length,
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bool user);
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status_t vm_memcpy_to_physical(addr_t to, const void* from, size_t length,
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bool user);
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void vm_memcpy_physical_page(addr_t to, addr_t from);
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// user syscalls
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area_id _user_create_area(const char *name, void **address, uint32 addressSpec,
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size_t size, uint32 lock, uint32 protection);
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status_t _user_delete_area(area_id area);
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area_id _user_map_file(const char *uname, void **uaddress, int addressSpec,
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size_t size, int protection, int mapping, bool unmapAddressRange,
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int fd, off_t offset);
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status_t _user_unmap_memory(void *address, size_t size);
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status_t _user_set_memory_protection(void* address, size_t size,
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int protection);
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status_t _user_sync_memory(void *address, size_t size, int flags);
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status_t _user_memory_advice(void* address, size_t size, int advice);
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area_id _user_area_for(void *address);
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area_id _user_find_area(const char *name);
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status_t _user_get_area_info(area_id area, area_info *info);
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status_t _user_get_next_area_info(team_id team, int32 *cookie, area_info *info);
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status_t _user_resize_area(area_id area, size_t newSize);
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area_id _user_transfer_area(area_id area, void **_address, uint32 addressSpec,
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team_id target);
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status_t _user_set_area_protection(area_id area, uint32 newProtection);
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area_id _user_clone_area(const char *name, void **_address, uint32 addressSpec,
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uint32 protection, area_id sourceArea);
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status_t _user_reserve_address_range(addr_t* userAddress, uint32 addressSpec,
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addr_t size);
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status_t _user_unreserve_address_range(addr_t address, addr_t size);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _KERNEL_VM_VM_H */
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