Hopefully this will get things working here until OHCI is implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21231 a95241bf-73f2-0310-859d-f6bbb57e9c96
For the moment, these two just does a quick check for nvidia or radeon drivers been loaded and running.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21229 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed error code from error messages.
* Simplified the X-Mailer string and version information (we could eventually add
the SVN revision there, though).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21225 a95241bf-73f2-0310-859d-f6bbb57e9c96
now stops BFileGameSound at the end of the track if not looping
GameSoundDevice now checks the sound_id is valid
added a header include in GSUtility.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21221 a95241bf-73f2-0310-859d-f6bbb57e9c96
- possible panic in the directory retrieval code because of an invalid
transaction ID. This should fix bug #1025.
- could not been mounted read-only as it was always getting writable
blocks from the cache.
- dosfs_access() tested for O_RDONLY instead of W_OK.
* Added TODO comment about always using writable blocks: this is highly
inefficient.
* Some code cleanup to make it a tiny bit more complying to our coding
style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21213 a95241bf-73f2-0310-859d-f6bbb57e9c96
This builds only with GCC 4, mostly because the code is C99 compliant only
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21209 a95241bf-73f2-0310-859d-f6bbb57e9c96
"Fixed the indentation and went over the cross references. Everything appears
to be in order and should be ready for committal. It adheres to the coding
guidelines and should be good to go."
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21206 a95241bf-73f2-0310-859d-f6bbb57e9c96
manually because of some not-yet-fixed deficiencies in the disk device manager.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21205 a95241bf-73f2-0310-859d-f6bbb57e9c96
node has been created - this is now used in bfs_create() to suppress the new entry
notification in case the file already existed.
* Implemented parameter parsing in bfs_initialize() - does not work in the new bfs_shell
though, as it currently misses driver_settings functionality.
* Attribute::Create() and Attribute::Open() will now honour O_TRUNC correctly.
* Note: Inode::WriteAttribute() still follows R5 semantics for small_data attributes
in this regard and must be fixed (I've opened ticket #1242 for this).
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21204 a95241bf-73f2-0310-859d-f6bbb57e9c96
read the files the BeOS cdda wrote, but it handles attributes completely different.
* All attributes are now stored per CD.
* There are some special shared attributes between all CDs (or a specific device)
to improve your Tracker experience.
* An existing buffer is now used to fill a read request.
* Lots of other small changes here and there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21201 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should allow you to actually unmount /pipe if you so desire.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21199 a95241bf-73f2-0310-859d-f6bbb57e9c96
* small update to icon
* link with libgame.so (includes set_mouse_position())
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21193 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a check box to toggle the button font to the button test.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21190 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Tests for individual widgets are encapsulated as Test subclasses.
* Added a check box to toggle the button label to the BButton test.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21189 a95241bf-73f2-0310-859d-f6bbb57e9c96