Patch by David Weizades (thanks!):
"Fixed the indentation and went over the cross references. Everything appears to be in order and should be ready for committal. It adheres to the coding guidelines and should be good to go." git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21206 a95241bf-73f2-0310-859d-f6bbb57e9c96
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* Copyright 2007, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Documentation by:
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* Niels Sascha Reedijk <niels.reedijk@gmail.com>
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* Authors:
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* Niels Sascha Reedijk <niels.reedijk@gmail.com>
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*
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* Proofreading:
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* David Weizades <ddewbofh@hotmail.com>
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*
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* Corresponds to:
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* /trunk/headers/os/support/List.h rev 19972
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* /trunk/src/kits/support/List.cpp rev 18649
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@ -22,27 +26,27 @@
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objects.
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This class is designed to be used for a variety of tasks. Unlike similar
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implementations in other libraries, this class is not based on templates,
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and as such is inherently not typed. So it will be the job of the coder to
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make sure proper data will be entered, since the compiler cannot check this.
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implementations in other libraries, this class is not based on templates
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and as such is inherently not typed. So it will be the job of the programmer
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to make sure proper data is entered since the compiler cannot check this
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itself.
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BList contains a list of items that will grow and shrink depending on
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how much items are in it. So you will not have to do any of the
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memory management. Furthermore, it's ordered. Those properties make it
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useful in a whole range of situations, for example in the interface kit in
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the BListView class.
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BList contains a list of items that will grow and shrink depending on how
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many items are in it. So you will not have to do any of the memory management
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nor any ordering. These properties makes it useful in a whole range of
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situations such as the interface kit within the BListView class.
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A note on ownership of the objects might come in handy. BList at no time
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assumes ownership of the objects, so removing items from the list will
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only remove those items from the list, it will not delete the item. In the
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same spirit you should also make sure that before you might delete an
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object that's in a list, you will remove it from the list first.
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A note on the ownership of the objects might come in handy. BList never
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assumes ownership of the objects, removing items from the list will
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only remove the entries from the list not delete the items themselves. In the
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same way you should also make sure that before you might delete an object
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that's in a list, you will have to remove it from the list first.
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\warning This class is not thread-safe.
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The class implements methods to add and remove items, reorder items,
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retrieve items, querying for items and some advanced methods which let
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you perform a certain tasks to all the items of the list.
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The class implements methods to add, remove, reorder, retrieve, query
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items as well as some advanced methods which let you perform a task on all the
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items in the list.
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*/
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/*!
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@ -50,21 +54,21 @@
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\brief Create a new list with a number of empty slots.
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The memory management of this class allocates new memory per block. The
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\c count parameter can be tweaked to determine the size of those blocks.
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In general, if you know your list is only going to contain a fixed maximum
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number of items, pass that value. If you expect your list to have very few
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items, it's probably safe to choose a low number. This is as to prevent the
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list from taking up unneccesary memory. If you expect the list to contain a
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large number of items, choose a higher value, since every time the memory is
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full, all the items have to be copied into a new piece of allocated memory
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which is an expensive operation.
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\c count parameter can be tweaked to determine the size of these blocks.
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In general, if you know your list is only going to contain a certain number of
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items at most, you can pass that value. If you expect your list to have very
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few items, it's safe to choose a low number. This is to prevent the list from
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taking up unneeded memory. If you expect the list to contain a large number
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of items, choose a higher value. Every time the memory is full, all the items
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have to be copied into a new piece of allocated memory which, in turn, is an
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expensive operation.
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If you are unsure, you don't have to break your head over this. As long as
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you don't use a lot of lists or as long as the list isn't used in one of the
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If you are unsure, you don't have to overthink this. Just make sure you don't
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use a lot of lists and as long as the list isn't used in one of the
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performance critical parts of the code, you are safe to go with the default
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value.
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values.
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\param count The size of the blocks of memory allocated.
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\param count The size of the blocks allocated in memory.
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*/
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/*!
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@ -98,7 +102,7 @@
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\param item The item to add.
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\param index The place in the list.
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\retval true The item was added.
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\retval false Item was not added. Either the index was negative or invalid,
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\retval false Item was not added. Either the index is negative or invalid,
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or resizing the list failed.
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\see AddItem(void *item)
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*/
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@ -133,12 +137,12 @@
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\fn bool BList::AddList(const BList *list)
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\brief Append a list to this list.
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Note that the \a list parameter is \c const, so the original list will not
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Note that the \a list parameter is a \c const, so the original list will not
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be altered.
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\param list The list to be appended.
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\retval true The list was appended.
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\retval false Failed to append the list, due to the fact that resizing our
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\retval false Failed to append the list, due to the resizing of our
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list failed.
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\see AddList(const BList *list, int32 index)
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*/
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@ -208,7 +212,7 @@
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The function should take two \c const pointers as arguments and should return
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an integer.
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For an example, see the Compare(const BString *, const BString *) function.
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For an example, see the Compare(const BString *, const BString *) function.
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*/
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/*!
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@ -225,13 +229,13 @@
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\fn bool BList::MoveItem(int32 fromIndex, int32 toIndex)
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\brief Move an item to a new place
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This moves a list item from posititon a to position b, moving the appropriate
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block of list elements to make up for the move. For example, in the array:
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This moves a list item from position A to position B, moving the appropriate
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block of list elements to make up for the move. For example, in the array:
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\verbatim
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A B C D E F G H I J
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\endverbatim
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Moveing 1(B)->6(G) would result in this:
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Moving 1(B)->6(G) would result in this:
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\verbatim
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A C D E F G B H I J
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\endverbatim
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@ -239,7 +243,7 @@ A C D E F G B H I J
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\param fromIndex The original location.
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\param toIndex The new location.
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\retval true Move succeeded.
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\retval false Move failed since the indexes were invalid.
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\retval false Move failed due to the indexes being invalid.
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*/
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//! @}
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@ -264,7 +268,8 @@ A C D E F G B H I J
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\fn void *BList::FirstItem() const
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\brief Get the first item.
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\return A pointer to the first item, or \c NULL if the list is empty.
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\return A pointer to the first item or \c NULL if the list is empty.
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\see LastItem() const
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*/
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/*!
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@ -281,7 +286,8 @@ A C D E F G B H I J
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/*!
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\fn void *BList::LastItem() const
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\brief Get the last item.
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\return A pointer to the last item, or \c NULL if the list is empty.
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\return A pointer to the last item or \c NULL if the list is empty.
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\see FirstItem() const
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*/
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/*!
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@ -289,16 +295,16 @@ A C D E F G B H I J
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\brief Return the internal list of objects.
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This method will return a pointer to the internal pointer list. This means
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you should be careful what you are doing, since you are directly working
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with the internals of the class.
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that you should be careful what you are doing, since you are working with the
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internals of the class directly.
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It is definately not a good idea to make any changes to the list, since it
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will mess up the internal consistency.
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It is not a good idea to make any changes to the list, since that will mess
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up the internal consistency.
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\warning If there is anything you want for which you need the list of
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objects, please realize that that probably means that what you want to do
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is a bad idea to begin with. Avoid this method. The list of objects doesn't
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belong to you. Check if DoForEach() can help you.
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\warning If there is anything you want, for which you need the list of
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objects, please understand that that probably means that what you want to do
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is a bad idea to begin with and you should avoid this method. The list of
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objects doesn't belong to you. See if DoForEach() can help you out instead.
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\return The internal list of pointers.
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*/
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@ -344,23 +350,25 @@ A C D E F G B H I J
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\fn void BList::DoForEach(bool (*func)(void* item))
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\brief Perform an action on every item in the list.
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If one of the actions on the items fails, meaning that the \a func function
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returned \c false, then the processing of the list will be stopped.
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If one of the actions on the items fails it means that the \a func function
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returned \c false and the processing of the list will be stopped.
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\param func A function that takes a \c void * argument and returns a boolean.
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\see DoForEach(bool (*func)(void* item, void* arg2), void *arg2)
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*/
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/*!
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\fn void BList::DoForEach(bool (*func)(void* item, void* arg2), void *arg2)
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\brief Perform an action on every item in the list with an argument.
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If one of the actions on the items fails, meaning that the \a func function
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returned \c false, then the processing of the list will be stopped.
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If one of the actions on the items fails it means that the \a func function
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returned \c false and the processing of the list will be stopped.
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\param func A function with the first \c void * argument being the item,
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\param func A function with the first \c void * argument being the item
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and the second \c void * being the argument that you supply. It should
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return a boolean value on whether it succeeded or not.
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\param arg2 An argument to supply to \a func.
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\see DoForEach(bool (*func)(void* item))
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*/
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//! @}
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