while I couldn't put my finger on it, I rarely got crashes with it.
* I've greatly simplified that mechanism now, and got rid of the
diff_locks completely - at least I understand the code now :)
* Coding style cleanup.
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directory to the image. It supports exclude patterns.
* Changed Add{Source,Header}DirectoryToHaikuImage to use the
CopyDirectoryToHaikuImage rule. The special handling in the
build_haiku_image script is gone now.
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- this might be a bit older, so we cannot use it for the previous size
in the call to Inode::FillGapWithZeros() in bfs_write_stat().
* This fixes the perl problem Ingo ran into after r24555.
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could be found or not, eventually resulting in a read fault.
* It now also uses parse_expression() for its second argument, since it
now returns an uint64 in Haiku.
* Tracing output cut off the label too early.
* Minor cleanup.
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they don't really belong to the MultiAudioDevice class.
* Major coding style cleanup, part I - no functional change, I hope :-)
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* Therefore, the log was not flushed often enough:
_WriteTransactionToLog() did not check again, and would eventually
overwrite incomplete transactions (leading to a corrupted log on
reboot)!
* _TransactionDone() now only flushes the log if the new transaction
will be joined; _WriteTransactionToLog() now checks itself if there
is enough space left to actually write the log entry.
* Added a TODO about the logging code not being endian-aware.
* Renamed _BlockNotify() to _TransactionNotify() as only complete
transactions are notified, it's not working on block level anymore.
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* When an inode is trimmed, it now also traces the previous internal
size as well as the target size.
* Remove extraneous white space.
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you can use a pointer to the inode block rather than to the Inode
object in memory.
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making it detect the quit/start of the media_server and media_addon_server.
No action is currently taken in response to this, but the SoundOutput used
by the Controller needs to be recreated I would think.
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would never do anything as fBlockCache was never set.
* DeviceOpener::InitCache() did not always correctly propagate the
read-only flag.
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* Add a cached_pages field to the system_info structure, and change the
meaning of the used_pages field to not include cached pages.
* Provide the needed info using the new calls vm_get_available_memory(),
and vm_page_num_available_pages().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24571 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended the Development optional package. It will now also install
gcc/binutils as well as autoconf, automake, libtool, texinfo (and
their dependency perl).
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suffix or otherwise package names with dots in them would be mangled.
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* Removed appearantly unused satic variables. Hope this does not break
binary compatibility, going to test.
* There are three more private methods, which could probably be removed
as well.
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the DefaultDeleter is not the only situation in which the instance might
be deleted, a client app can also call Quit() on the BMediaRoster instance.
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file system to not fill newly created space with zeros.
BFile::SetSize() now uses this, while [f]truncate() does not. This
is only a temporary work-around until BFS supports sparse files.
* Apps that want to reserve space to fill up later should use
BFile::SetSize() for now, as this will be a lot faster than
[f]truncate().
* cache_io() and the functions below now use a special mode when you
pass in a NULL buffer: for read access, the cache is only populated
(useful for prefetching), for write access, the file is filled with
zeros.
* Implemented BFS's Inode::FillGapWithZeros() using this method now.
* Removed extraneous white space.
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all, otherwise complain or offer to make it the default printer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24554 a95241bf-73f2-0310-859d-f6bbb57e9c96
the former ones).
* Removed extraneous white space.
* net_server settings are now also updated when the size of the
file changed.
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* adjusted copyright header
* remove PrinterSetupWindow, simply return the printer name
* some better interface layout, center windows on screen, etc...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24551 a95241bf-73f2-0310-859d-f6bbb57e9c96
time. Releasing the cache's store reference while holding the cache lock
could reverse the usual locking order -- the VFS could potentially call
the remove_vnode() or put_vnode() FS hook, which in turn could use the
file cache, thus resulting in a deadlock. Now we release the store ref
before locking the cache.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24548 a95241bf-73f2-0310-859d-f6bbb57e9c96
makes switching between GMT and local time in time prefs work correctly
without requiring a reboot to recalculate the clock.
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* Install libncurses.a.
* Copy the cpp headers from our repository; don't use the compiler
headers. This needs some more shuffling around.
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gcc. You need to reconfigure and rebuild the cross-tools to have this
change take effect.
Note that from now on it is no longer possible to use the native BeOS
compiler to build Haiku. You'll have to build a cross compiler, too. I
haven't tested whether this works at all, though.
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depending on the gcc version of the executable.
* Adjusted non-BeOS-style symbol resolution so that add-ons and
dynamically loaded libraries find symbols in the executable.
This change re-enables support for undefined symbols.
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shared object to find out the GCC version it has been compiled with.
This is not an exact science, since we've got the version string for
every single object file that has been linked in, but my heuristic seems
to be good enough.
Having the gcc version at hand will allow for two features: Enabling
work-arounds for old executables (like the type info problem in BeOS
apps), and automatically selecting the right set of libraries in a mixed
gcc 2/gcc 4 environment.
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