* Rewrote MediaRoster.h
* Removed appearantly unused satic variables. Hope this does not break binary compatibility, going to test. * There are three more private methods, which could probably be removed as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24558 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,14 +1,12 @@
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/*******************************************************************************
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/
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/ File: MediaRoster.h
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/
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/ Description: The BMediaRoster is the main application interface to the Media Kit
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/
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/ Copyright 1997-98, Be Incorporated, All Rights Reserved
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/
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*******************************************************************************/
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/*
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* Copyright (c) 2008 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the the MIT licence.
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*
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*/
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#if !defined(_MEDIA_ROSTER_H)
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//! The BMediaRoster is the main API to the Media Kit.
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#ifndef _MEDIA_ROSTER_H
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#define _MEDIA_ROSTER_H
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#include <MediaDefs.h>
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@ -20,6 +18,7 @@ class BMediaAddOn;
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class BMimeType;
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class BParameterWeb;
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class BString;
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struct dormant_flavor_info;
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struct entry_ref;
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@ -28,409 +27,357 @@ namespace BPrivate { namespace media {
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class BMediaRosterEx;
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} } // BPrivate::media
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class BMediaRoster : public BLooper
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{
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class BMediaRoster : public BLooper {
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public:
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status_t GetVideoInput(
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media_node * out_node);
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status_t GetAudioInput(
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media_node * out_node);
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status_t GetVideoOutput(
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media_node * out_node);
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status_t GetAudioMixer(
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media_node * out_node);
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status_t GetAudioOutput(
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media_node * out_node); /* Use the mixer rather than the output for most needs! */
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status_t GetAudioOutput(
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media_node * out_node,
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int32 * out_input_id,
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BString * out_input_name);
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status_t GetTimeSource(
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media_node * out_node);
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// Retrieving the global instance of the BMediaRoster:
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static BMediaRoster* Roster(status_t* _error = NULL);
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// This version will create a roster instance if there isn't
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// one already. Thread safe for multiple calls to Roster().
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status_t SetVideoInput(
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const media_node & producer);
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status_t SetVideoInput(
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const dormant_node_info & producer);
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status_t SetAudioInput(
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const media_node & producer);
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status_t SetAudioInput(
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const dormant_node_info & producer);
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status_t SetVideoOutput(
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const media_node & consumer);
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status_t SetVideoOutput(
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const dormant_node_info & consumer);
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status_t SetAudioOutput(
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const media_node & consumer);
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status_t SetAudioOutput(
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const media_input & input_to_output);
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status_t SetAudioOutput(
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const dormant_node_info & consumer);
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static BMediaRoster* CurrentRoster();
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// This version won't create an instance if there isn't one
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// already. It is not thread safe if you call Roster() at the
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// same time.
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/* Get a media_node from a node ID -- this is how you reference your own nodes! */
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status_t GetNodeFor(
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media_node_id node,
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media_node * clone);
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status_t GetSystemTimeSource( /* typically, you want to use GetTimeSource() */
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media_node * clone);
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status_t ReleaseNode( /* might shut down Node if you're last */
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const media_node & node);
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// Getting common instances of system nodes:
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status_t GetVideoInput(media_node* _node);
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status_t GetAudioInput(media_node* _node);
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status_t GetVideoOutput(media_node* _node);
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status_t GetAudioMixer(media_node* _node);
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status_t GetAudioOutput(media_node* _node);
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// The output should not be used directly in common use cases.
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// Use the mixer node instead.
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status_t GetAudioOutput(media_node* _node,
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int32* _inputId, BString* _inputName);
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status_t GetTimeSource(media_node* _node);
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BTimeSource * MakeTimeSourceFor( /* Release() the object when done */
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const media_node & for_node);
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// Setting common system nodes:
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status_t SetVideoInput(const media_node& producer);
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status_t SetVideoInput(
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const dormant_node_info& producer);
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/* note that the media_source and media_destination found in */
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/* out_output and out_input are the ones actually used; from and to */
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/* are only "hints" that the app should not use once a real connection */
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/* has been established */
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status_t Connect(
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const media_source & from,
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const media_destination & to,
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media_format * io_format,
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media_output * out_output,
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media_input * out_input);
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enum connect_flags {
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B_CONNECT_MUTED = 0x1
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};
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status_t SetAudioInput(const media_node& producer);
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status_t SetAudioInput(
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const dormant_node_info& producer);
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status_t SetVideoOutput(const media_node& consumer);
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status_t SetVideoOutput(
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const dormant_node_info& consumer);
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status_t SetAudioOutput(
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const media_node& consumer);
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status_t SetAudioOutput(
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const media_input& inputToOutput);
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status_t SetAudioOutput(
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const dormant_node_info& consumer);
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// Get a media_node from a node ID -- this is how you reference your
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// own nodes!
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status_t GetNodeFor(media_node_id node,
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media_node* clone);
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status_t GetSystemTimeSource(media_node* clone);
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// Typically, you'll want to use GetTimeSource() instead.
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status_t ReleaseNode(const media_node& node);
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// This method might free the node if there are no
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// more references.
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BTimeSource* MakeTimeSourceFor(const media_node& for_node);
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// Release() the returned object when done!
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status_t Connect(const media_source& from,
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const media_destination& to,
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media_format* _inOutFormat,
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media_output* _output,
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media_input* _input);
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// Note that the media_source and media_destination found in
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// _output and _input are the ones actually used. From and to
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// are only "hints" that the app should not use once a real
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// connection has been established.
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enum connect_flags {
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B_CONNECT_MUTED = 0x1
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};
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status_t Connect(
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const media_source & from,
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const media_destination & to,
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media_format * io_format,
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media_output * out_output,
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media_input * out_input,
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uint32 in_flags,
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void * _reserved = 0);
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status_t Connect(const media_source& from,
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const media_destination& to,
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media_format* _inOutFormat,
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media_output* _output,
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media_input* _input,
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uint32 flags, void* _reserved = NULL);
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status_t Disconnect(
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media_node_id source_node,
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const media_source & source,
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media_node_id destination_node,
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const media_destination & destination);
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status_t Disconnect(media_node_id sourceNode,
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const media_source& source,
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media_node_id destinationNode,
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const media_destination& destination);
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status_t Disconnect( /* Haiku extension, not in R5 */
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const media_output &output,
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const media_input &input);
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status_t Disconnect(const media_output& output,
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const media_input& input);
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// NOTE: This is a Haiku extension.
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status_t StartNode(
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const media_node & node,
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bigtime_t at_performance_time);
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status_t StopNode(
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const media_node & node,
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bigtime_t at_performance_time,
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bool immediate = false); /* immediate -> at_time is insignificant */
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status_t SeekNode(
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const media_node & node,
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bigtime_t to_media_time,
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bigtime_t at_performance_time = 0 /* if running */ );
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status_t StartNode(const media_node& node,
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bigtime_t atPerformanceTime);
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status_t StopNode(const media_node& node,
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bigtime_t atPerformanceTime,
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bool immediate = false);
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// If "immediate" is true, "atPerformanceTime" is ignored.
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status_t SeekNode(const media_node& node,
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bigtime_t toMediaTime,
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bigtime_t atPerformanceTime = 0);
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// NOTE: The node needs to be running.
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status_t StartTimeSource(
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const media_node & node,
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bigtime_t at_real_time);
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status_t StopTimeSource(
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const media_node & node,
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bigtime_t at_real_time,
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bool immediate = false);
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status_t SeekTimeSource(
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const media_node & node,
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bigtime_t to_performance_time,
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bigtime_t at_real_time);
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status_t StartTimeSource(const media_node& node,
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bigtime_t atRealTime);
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status_t StopTimeSource(const media_node& node,
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bigtime_t atRealTime,
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bool immediate = false);
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status_t SeekTimeSource(const media_node& node,
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bigtime_t toPerformanceTime,
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bigtime_t atRealTime);
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status_t SyncToNode(
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const media_node & node,
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bigtime_t at_time,
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bigtime_t timeout = B_INFINITE_TIMEOUT);
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status_t SetRunModeNode(
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const media_node & node,
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BMediaNode::run_mode mode);
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status_t PrerollNode( /* synchronous */
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const media_node & node);
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status_t SyncToNode(const media_node& node,
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bigtime_t atTime,
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bigtime_t timeout = B_INFINITE_TIMEOUT);
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status_t SetRunModeNode(const media_node& node,
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BMediaNode::run_mode mode);
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status_t PrerollNode(const media_node& node);
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// NOTE: This method is synchronous.
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status_t RollNode(const media_node& node,
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bigtime_t startPerformance,
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bigtime_t stopPerformance,
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bigtime_t atMediaTime
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= -B_INFINITE_TIMEOUT);
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status_t RollNode(
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const media_node & node,
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bigtime_t startPerformance,
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bigtime_t stopPerformance,
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bigtime_t atMediaTime = -B_INFINITE_TIMEOUT);
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status_t SetProducerRunModeDelay(const media_node& node,
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bigtime_t delay,
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BMediaNode::run_mode mode
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= BMediaNode::B_RECORDING);
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// NOTE: Should only be used with B_RECORDING
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status_t SetProducerRate(const media_node& producer,
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int32 numer, int32 denom);
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// NOTE: This feature is not necessarily supported by the node.
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status_t SetProducerRunModeDelay( /* should only be used with B_RECORDING */
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const media_node & node,
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bigtime_t delay,
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BMediaNode::run_mode mode = BMediaNode::B_RECORDING);
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status_t SetProducerRate( /* not necessarily supported by node */
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const media_node & producer,
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int32 numer,
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int32 denom);
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// Retrieving information about available inputs/outputs.
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// Nodes will have available inputs/outputs as long as they are capable
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// of accepting more connections. The node may create an additional
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// output or input as the currently available is taken into usage.
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status_t GetLiveNodeInfo(const media_node& node,
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live_node_info* _liveInfo);
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status_t GetLiveNodes(live_node_info* _liveNodes,
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int32* inOutTotalCount,
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const media_format* hasInput = NULL,
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const media_format* hasOutput = NULL,
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const char* name = NULL,
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uint64 nodeKinds = 0);
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// B_BUFFER_PRODUCER etc.
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/* Nodes will have available inputs/outputs as long as they are capable */
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/* of accepting more connections. The node may create an additional */
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/* output or input as the currently available is taken into usage. */
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status_t GetLiveNodeInfo(
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const media_node & node,
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live_node_info * out_live_info);
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status_t GetLiveNodes(
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live_node_info * out_live_nodes,
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int32 * io_total_count,
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const media_format * has_input = NULL,
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const media_format * has_output = NULL,
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const char * name = NULL,
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uint64 node_kinds = 0); /* B_BUFFER_PRODUCER etc */
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status_t GetFreeInputsFor(const media_node& node,
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media_input* _freeInputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount,
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media_type filterType
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= B_MEDIA_UNKNOWN_TYPE);
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status_t GetConnectedInputsFor(const media_node& node,
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media_input* _activeInputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount);
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status_t GetAllInputsFor(const media_node& node,
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media_input* _inputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount);
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status_t GetFreeOutputsFor(const media_node& node,
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media_output* _freeOutputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount,
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media_type filterType
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= B_MEDIA_UNKNOWN_TYPE);
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status_t GetConnectedOutputsFor(const media_node& node,
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media_output* _activeOutputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount);
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status_t GetAllOutputsFor(const media_node& node,
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media_output* _outputsBuffer,
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int32 bufferCapacity,
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int32* _foundCount);
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status_t GetFreeInputsFor(
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const media_node & node,
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media_input * out_free_inputs,
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int32 buf_num_inputs,
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int32 * out_total_count,
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media_type filter_type = B_MEDIA_UNKNOWN_TYPE);
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status_t GetConnectedInputsFor(
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const media_node & node,
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media_input * out_active_inputs,
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int32 buf_num_inputs,
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int32 * out_total_count);
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status_t GetAllInputsFor(
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const media_node & node,
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media_input * out_inputs,
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int32 buf_num_inputs,
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int32 * out_total_count);
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status_t GetFreeOutputsFor(
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const media_node & node,
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media_output * out_free_outputs,
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int32 buf_num_outputs,
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int32 * out_total_count,
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media_type filter_type = B_MEDIA_UNKNOWN_TYPE);
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status_t GetConnectedOutputsFor(
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const media_node & node,
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media_output * out_active_outputs,
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int32 buf_num_outputs,
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int32 * out_total_count);
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status_t GetAllOutputsFor(
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const media_node & node,
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media_output * out_outputs,
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int32 buf_num_outputs,
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int32 * out_total_count);
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// Event notification support:
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status_t StartWatching(const BMessenger& target);
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status_t StartWatching(const BMessenger& target,
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int32 notificationType);
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status_t StartWatching(const BMessenger& target,
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const media_node& node,
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int32 notificationType);
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status_t StopWatching(const BMessenger& target);
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status_t StopWatching(const BMessenger& target,
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int32 notificationType);
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status_t StopWatching(const BMessenger& target,
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const media_node& node,
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int32 notificationType);
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status_t StartWatching(
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const BMessenger & where);
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status_t StartWatching(
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const BMessenger & where,
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int32 notificationType);
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status_t StartWatching(
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const BMessenger & where,
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const media_node & node,
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int32 notificationType);
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status_t StopWatching(
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const BMessenger & where);
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status_t StopWatching(
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const BMessenger & where,
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int32 notificationType);
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status_t StopWatching(
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const BMessenger & where,
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const media_node & node,
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int32 notificationType);
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status_t RegisterNode(BMediaNode* node);
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status_t UnregisterNode(BMediaNode* node);
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status_t RegisterNode(
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BMediaNode * node);
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status_t UnregisterNode(
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BMediaNode * node);
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status_t SetTimeSourceFor(media_node_id node,
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media_node_id timeSource);
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static BMediaRoster * Roster( // will create if there isn't one
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status_t * out_error = NULL); // thread safe for multiple calls to Roster()
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static BMediaRoster * CurrentRoster(); // won't create it if there isn't one
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// not thread safe if you call Roster() at the same time
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status_t SetTimeSourceFor(
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media_node_id node,
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media_node_id time_source);
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// Building a control GUI for a node:
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status_t GetParameterWebFor(const media_node& node,
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BParameterWeb** _web);
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status_t StartControlPanel(const media_node& node,
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BMessenger* _messenger = NULL);
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status_t GetParameterWebFor(
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const media_node & node,
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BParameterWeb ** out_web);
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status_t StartControlPanel(
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const media_node & node,
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BMessenger * out_messenger = NULL);
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// Information about nodes which are not running, but could
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// be instantiated from add-ons:
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status_t GetDormantNodes(dormant_node_info* _info,
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int32* _inOutCount,
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const media_format* _hasInput = NULL,
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const media_format* _hasOutput = NULL,
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const char* name = NULL,
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uint64 requireKinds = 0,
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uint64 denyKinds = 0);
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status_t InstantiateDormantNode(
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const dormant_node_info& info,
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media_node* _node,
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uint32 flags);
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// NOTE: Supported flags are currently B_FLAVOR_IS_GLOBAL
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// or B_FLAVOR_IS_LOCAL
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status_t InstantiateDormantNode(
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const dormant_node_info& info,
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media_node* _node);
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status_t GetDormantNodeFor(const media_node& node,
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dormant_node_info* _info);
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status_t GetDormantFlavorInfoFor(
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const dormant_node_info& info,
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dormant_flavor_info* _flavor);
|
||||
|
||||
status_t GetDormantNodes(
|
||||
dormant_node_info * out_info,
|
||||
int32 * io_count,
|
||||
const media_format * has_input = NULL,
|
||||
const media_format * has_output = NULL,
|
||||
const char * name = NULL,
|
||||
uint64 require_kinds = 0,
|
||||
uint64 deny_kinds = 0);
|
||||
status_t InstantiateDormantNode(
|
||||
const dormant_node_info & in_info,
|
||||
media_node * out_node,
|
||||
uint32 flags /* currently B_FLAVOR_IS_GLOBAL or B_FLAVOR_IS_LOCAL */ );
|
||||
status_t InstantiateDormantNode(
|
||||
const dormant_node_info & in_info,
|
||||
media_node * out_node);
|
||||
status_t GetDormantNodeFor(
|
||||
const media_node & node,
|
||||
dormant_node_info * out_info);
|
||||
status_t GetDormantFlavorInfoFor(
|
||||
const dormant_node_info & in_dormant,
|
||||
dormant_flavor_info * out_flavor);
|
||||
// Latency information:
|
||||
status_t GetLatencyFor(const media_node& producer,
|
||||
bigtime_t* _latency);
|
||||
status_t GetInitialLatencyFor(
|
||||
const media_node& producer,
|
||||
bigtime_t* _latency,
|
||||
uint32* _flags = NULL);
|
||||
status_t GetStartLatencyFor(
|
||||
const media_node& timeSource,
|
||||
bigtime_t* _latency);
|
||||
|
||||
status_t GetLatencyFor(
|
||||
const media_node & producer,
|
||||
bigtime_t * out_latency);
|
||||
status_t GetInitialLatencyFor(
|
||||
const media_node & producer,
|
||||
bigtime_t * out_latency,
|
||||
uint32 * out_flags = 0);
|
||||
status_t GetStartLatencyFor(
|
||||
const media_node & time_source,
|
||||
bigtime_t * out_latency);
|
||||
// Finding a suitable node to playback a file:
|
||||
status_t GetFileFormatsFor(
|
||||
const media_node& fileInterface,
|
||||
media_file_format* _formatsBuffer,
|
||||
int32* _inOutNumInfos);
|
||||
status_t SetRefFor(const media_node& fileInterface,
|
||||
const entry_ref& file,
|
||||
bool createAndTruncate,
|
||||
bigtime_t* _length);
|
||||
// if create is false
|
||||
status_t GetRefFor(const media_node& node,
|
||||
entry_ref* _ref,
|
||||
BMimeType* mimeType = NULL);
|
||||
status_t SniffRefFor(const media_node& fileInterface,
|
||||
const entry_ref& ref, BMimeType* _mimeType,
|
||||
float* _capability);
|
||||
// This is the generic "here's a file, now can someone please play it"
|
||||
// interface:
|
||||
status_t SniffRef(const entry_ref& ref,
|
||||
uint64 requireNodeKinds,
|
||||
// if you need an EntityInterface
|
||||
// or BufferConsumer or something
|
||||
dormant_node_info* _node,
|
||||
BMimeType* _mimeType = NULL);
|
||||
status_t GetDormantNodeForType(const BMimeType& type,
|
||||
uint64 requireNodeKinds,
|
||||
dormant_node_info* _info);
|
||||
status_t GetReadFileFormatsFor(
|
||||
const dormant_node_info& node,
|
||||
media_file_format* _readFormatsBuffer,
|
||||
int32 bufferCapacity, int32* _foundCount);
|
||||
status_t GetWriteFileFormatsFor(
|
||||
const dormant_node_info& node,
|
||||
media_file_format* _writeFormatsBuffer,
|
||||
int32 bufferCapacity, int32* _foundCount);
|
||||
|
||||
status_t GetFileFormatsFor(
|
||||
const media_node & file_interface,
|
||||
media_file_format * out_formats,
|
||||
int32 * io_num_infos);
|
||||
status_t SetRefFor(
|
||||
const media_node & file_interface,
|
||||
const entry_ref & file,
|
||||
bool create_and_truncate,
|
||||
bigtime_t * out_length); /* if create is false */
|
||||
status_t GetRefFor(
|
||||
const media_node & node,
|
||||
entry_ref * out_file,
|
||||
BMimeType * mime_type = NULL);
|
||||
status_t SniffRefFor(
|
||||
const media_node & file_interface,
|
||||
const entry_ref & file,
|
||||
BMimeType * mime_type,
|
||||
float * out_capability);
|
||||
/* This is the generic "here's a file, now can someone please play it" interface */
|
||||
status_t SniffRef(
|
||||
const entry_ref & file,
|
||||
uint64 require_node_kinds, /* if you need an EntityInterface or BufferConsumer or something */
|
||||
dormant_node_info * out_node,
|
||||
BMimeType * mime_type = NULL);
|
||||
status_t GetDormantNodeForType(
|
||||
const BMimeType & type,
|
||||
uint64 require_node_kinds,
|
||||
dormant_node_info * out_node);
|
||||
status_t GetReadFileFormatsFor(
|
||||
const dormant_node_info & in_node,
|
||||
media_file_format * out_read_formats,
|
||||
int32 in_read_count,
|
||||
int32 * out_read_count);
|
||||
status_t GetWriteFileFormatsFor(
|
||||
const dormant_node_info & in_node,
|
||||
media_file_format * out_write_formats,
|
||||
int32 in_write_count,
|
||||
int32 * out_write_count);
|
||||
status_t GetFormatFor(const media_output& output,
|
||||
media_format* _inOutFormat,
|
||||
uint32 flags = 0);
|
||||
status_t GetFormatFor(const media_input& input,
|
||||
media_format* _inOutFormat,
|
||||
uint32 flags = 0);
|
||||
status_t GetFormatFor(const media_node& node,
|
||||
media_format* _inOutFormat,
|
||||
float quality = B_MEDIA_ANY_QUALITY);
|
||||
ssize_t GetNodeAttributesFor(const media_node& node,
|
||||
media_node_attribute* outArray,
|
||||
size_t inMaxCount);
|
||||
media_node_id NodeIDFor(port_id sourceOrDestinationPort);
|
||||
status_t GetInstancesFor(media_addon_id addon,
|
||||
int32 flavor,media_node_id* _id,
|
||||
int32* _inOutCount = NULL);
|
||||
// _inOutCount defaults to 1
|
||||
// if unspecified (NULL).
|
||||
|
||||
status_t GetFormatFor(
|
||||
const media_output & output,
|
||||
media_format * io_format,
|
||||
uint32 flags = 0);
|
||||
status_t GetFormatFor(
|
||||
const media_input & input,
|
||||
media_format * io_format,
|
||||
uint32 flags = 0);
|
||||
status_t GetFormatFor(
|
||||
const media_node & node,
|
||||
media_format * io_format,
|
||||
float quality = B_MEDIA_ANY_QUALITY);
|
||||
ssize_t GetNodeAttributesFor(
|
||||
const media_node & node,
|
||||
media_node_attribute * outArray,
|
||||
size_t inMaxCount);
|
||||
media_node_id NodeIDFor(
|
||||
port_id source_or_destination_port);
|
||||
status_t GetInstancesFor(
|
||||
media_addon_id addon,
|
||||
int32 flavor,
|
||||
media_node_id * out_id,
|
||||
int32 * io_count = 0); // default to 1
|
||||
// General MediaKit configuration:
|
||||
status_t SetRealtimeFlags(uint32 enabledFlags);
|
||||
status_t GetRealtimeFlags(uint32* _enabledFlags);
|
||||
ssize_t AudioBufferSizeFor(int32 channelCount,
|
||||
uint32 sampleFormat, float frameRate,
|
||||
bus_type busType = B_UNKNOWN_BUS);
|
||||
|
||||
// Use MediaFlags to inquire about specific features of the Media Kit.
|
||||
// Returns < 0 for "not present", positive size for output data size.
|
||||
// 0 means that the capability is present, but no data about it.
|
||||
static ssize_t MediaFlags(media_flags cap, void* buffer,
|
||||
size_t maxSize);
|
||||
|
||||
status_t SetRealtimeFlags(
|
||||
uint32 in_enabled);
|
||||
status_t GetRealtimeFlags(
|
||||
uint32 * out_enabled);
|
||||
ssize_t AudioBufferSizeFor(
|
||||
int32 channel_count,
|
||||
uint32 sample_format,
|
||||
float frame_rate,
|
||||
bus_type bus_kind = B_UNKNOWN_BUS);
|
||||
// BLooper overrides
|
||||
virtual void MessageReceived(BMessage* message);
|
||||
virtual bool QuitRequested();
|
||||
|
||||
/* Use MediaFlags to inquire about specific features of the Media Kit. */
|
||||
/* Returns < 0 for "not present", positive size for output data size. */
|
||||
/* 0 means that the capability is present, but no data about it. */
|
||||
static ssize_t MediaFlags(
|
||||
media_flags cap,
|
||||
void * buf,
|
||||
size_t maxSize);
|
||||
virtual BHandler* ResolveSpecifier(BMessage* message,
|
||||
int32 index, BMessage* specifier,
|
||||
int32 form, const char* property);
|
||||
virtual status_t GetSupportedSuites(BMessage* data);
|
||||
|
||||
/* BLooper overrides */
|
||||
virtual void MessageReceived(
|
||||
BMessage * message);
|
||||
|
||||
virtual bool QuitRequested();
|
||||
|
||||
virtual BHandler * ResolveSpecifier(
|
||||
BMessage *msg,
|
||||
int32 index,
|
||||
BMessage *specifier,
|
||||
int32 form,
|
||||
const char *property);
|
||||
virtual status_t GetSupportedSuites(
|
||||
BMessage *data);
|
||||
|
||||
~BMediaRoster();
|
||||
virtual ~BMediaRoster();
|
||||
|
||||
private:
|
||||
// This method is deprecated:
|
||||
status_t SetOutputBuffersFor(const media_source& output,
|
||||
BBufferGroup* group,
|
||||
bool willReclaim = false);
|
||||
|
||||
// deprecated call
|
||||
status_t SetOutputBuffersFor(
|
||||
const media_source & output,
|
||||
BBufferGroup * group,
|
||||
bool will_reclaim = false);
|
||||
// Reserving virtual function slots.
|
||||
virtual status_t _Reserved_MediaRoster_0(void*);
|
||||
virtual status_t _Reserved_MediaRoster_1(void*);
|
||||
virtual status_t _Reserved_MediaRoster_2(void*);
|
||||
virtual status_t _Reserved_MediaRoster_3(void*);
|
||||
virtual status_t _Reserved_MediaRoster_4(void*);
|
||||
virtual status_t _Reserved_MediaRoster_5(void*);
|
||||
virtual status_t _Reserved_MediaRoster_6(void*);
|
||||
virtual status_t _Reserved_MediaRoster_7(void*);
|
||||
|
||||
/* FBC stuffing (Mmmh, Stuffing!) */
|
||||
virtual status_t _Reserved_MediaRoster_0(void *);
|
||||
virtual status_t _Reserved_MediaRoster_1(void *);
|
||||
virtual status_t _Reserved_MediaRoster_2(void *);
|
||||
virtual status_t _Reserved_MediaRoster_3(void *);
|
||||
virtual status_t _Reserved_MediaRoster_4(void *);
|
||||
virtual status_t _Reserved_MediaRoster_5(void *);
|
||||
virtual status_t _Reserved_MediaRoster_6(void *);
|
||||
virtual status_t _Reserved_MediaRoster_7(void *);
|
||||
friend class BPrivate::media::DefaultDeleter;
|
||||
friend class BPrivate::media::BMediaRosterEx;
|
||||
|
||||
friend class BPrivate::media::DefaultDeleter;
|
||||
friend class BPrivate::media::BMediaRosterEx;
|
||||
// Constructor is private, since you are supposed to use
|
||||
// Roster() or CurrentRoster().
|
||||
BMediaRoster();
|
||||
|
||||
static bool _isMediaServer;
|
||||
// TODO: Looks like these can be safely removed:
|
||||
static status_t ParseCommand(BMessage& reply);
|
||||
|
||||
BMediaRoster();
|
||||
status_t GetDefaultInfo(media_node_id forDefault,
|
||||
BMessage& _config);
|
||||
status_t SetRunningDefault(media_node_id forDefault,
|
||||
const media_node& node);
|
||||
|
||||
static port_id _mReplyPort;
|
||||
static int32 _mReplyPortRes;
|
||||
static int32 _mReplyPortUnavailCount;
|
||||
|
||||
uint32 _reserved_media_roster_[67];
|
||||
|
||||
|
||||
static BMediaRoster * _sDefault;
|
||||
|
||||
static status_t ParseCommand(
|
||||
BMessage & reply);
|
||||
|
||||
status_t GetDefaultInfo(
|
||||
media_node_id for_default,
|
||||
BMessage & out_config);
|
||||
status_t SetRunningDefault(
|
||||
media_node_id for_default,
|
||||
const media_node & node);
|
||||
|
||||
static port_id checkout_reply_port(
|
||||
const char * name = NULL);
|
||||
static void checkin_reply_port(
|
||||
port_id port);
|
||||
private:
|
||||
uint32 _reserved_media_roster_[67];
|
||||
|
||||
static BMediaRoster* sDefaultInstance;
|
||||
};
|
||||
|
||||
|
||||
#endif /* _MEDIA_ROSTER_H */
|
||||
#endif // _MEDIA_ROSTER_H
|
||||
|
||||
|
@ -67,9 +67,9 @@ namespace BPrivate { namespace media {
|
||||
public:
|
||||
~DefaultDeleter()
|
||||
{
|
||||
if (BMediaRoster::_sDefault) {
|
||||
BMediaRoster::_sDefault->Lock();
|
||||
BMediaRoster::_sDefault->Quit();
|
||||
if (BMediaRoster::sDefaultInstance) {
|
||||
BMediaRoster::sDefaultInstance->Lock();
|
||||
BMediaRoster::sDefaultInstance->Quit();
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -1951,23 +1951,23 @@ BMediaRoster::Roster(status_t *out_error)
|
||||
locker.Lock();
|
||||
if (out_error)
|
||||
*out_error = B_OK;
|
||||
if (_sDefault == NULL) {
|
||||
if (sDefaultInstance == NULL) {
|
||||
status_t err;
|
||||
_sDefault = new (std::nothrow) BMediaRosterEx(&err);
|
||||
if (_sDefault == NULL)
|
||||
sDefaultInstance = new (std::nothrow) BMediaRosterEx(&err);
|
||||
if (sDefaultInstance == NULL)
|
||||
err = B_NO_MEMORY;
|
||||
else if (err != B_OK) {
|
||||
if (_sDefault) {
|
||||
_sDefault->Lock();
|
||||
_sDefault->Quit();
|
||||
_sDefault = NULL;
|
||||
if (sDefaultInstance) {
|
||||
sDefaultInstance->Lock();
|
||||
sDefaultInstance->Quit();
|
||||
sDefaultInstance = NULL;
|
||||
}
|
||||
if (out_error)
|
||||
*out_error = err;
|
||||
}
|
||||
}
|
||||
locker.Unlock();
|
||||
return _sDefault;
|
||||
return sDefaultInstance;
|
||||
}
|
||||
|
||||
|
||||
@ -1976,7 +1976,7 @@ BMediaRoster::Roster(status_t *out_error)
|
||||
/* static */ BMediaRoster *
|
||||
BMediaRoster::CurrentRoster()
|
||||
{
|
||||
return _sDefault;
|
||||
return sDefaultInstance;
|
||||
}
|
||||
|
||||
|
||||
@ -2927,7 +2927,7 @@ BMediaRoster::~BMediaRoster()
|
||||
|
||||
// Unset the global instance pointer, the destructor is also called
|
||||
// if a client app calls Lock(); and Quit(); directly.
|
||||
_sDefault = NULL;
|
||||
sDefaultInstance = NULL;
|
||||
}
|
||||
|
||||
|
||||
@ -2968,6 +2968,7 @@ BMediaRoster::BMediaRoster() :
|
||||
}
|
||||
|
||||
|
||||
// TODO: Looks like these can be safely removed:
|
||||
/* static */ status_t
|
||||
BMediaRoster::ParseCommand(BMessage & reply)
|
||||
{
|
||||
@ -2995,13 +2996,8 @@ BMediaRoster::SetRunningDefault(media_node_id for_default,
|
||||
}
|
||||
|
||||
|
||||
/*************************************************************
|
||||
* static BMediaRoster variables
|
||||
*************************************************************/
|
||||
// #pragma mark - static variables
|
||||
|
||||
bool BMediaRoster::_isMediaServer;
|
||||
port_id BMediaRoster::_mReplyPort;
|
||||
int32 BMediaRoster::_mReplyPortRes;
|
||||
int32 BMediaRoster::_mReplyPortUnavailCount;
|
||||
BMediaRoster * BMediaRoster::_sDefault = NULL;
|
||||
|
||||
BMediaRoster* BMediaRoster::sDefaultInstance = NULL;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user