... reverse this to avoid confusion, you'll see why in next commit.
No functional change intended in this commit, functional change is in the
next commit.
As discussed in 2008
(http://www.freelists.org/post/haiku-development/BString-on-GCC4,1),
this class was not efficient because of lack of inlining. Implement the
suggested solution of a SetCharAt method instead. Also add a CompareAt
which covers a specific use case in KeyboardLayout.cpp.
Adjust all places which were using this feature to safer APIs.
Also fixes a copypaste error in FormattingConventions.cpp.
This is an implementation of pthread barriers pursuant to the relevant specification.
Barriers are essentially a special case of conditional variables,
such that all threads waiting on one are woken up when the number of
waiters reaches a number provided at the initialization of the barrier.
In view of that, this implementation mimics the implementation of pthread_cond,
except it is more specialized and self-contained.
Signed-off-by: Jérôme Duval <jerome.duval@gmail.com>
It is used by the media kit, which created a dependency from libmedia to
libbnetapi to openssl.
It is not entirely specific to the network kit, there are some use cases
that don't involve network at all.
* Fixes problems with setting the partition name after uninitializing
a partition in DriveSetup. Previously, UninitializeJob() was
followed by SetStringJob(), but the kernel was updating the
change counter for the parent partition when uninitializing a
partition, leading to SetStringJob() having an incorrect change
counter for the parent partition. Now the parent change counter
will be correct when SetStringJob() runs.
* Also defer signals while registering fork hooks.
* While malloc provides fork heap hooks which lock the heaps and unlock/reinit,
malloc_debug provides empty hooks.
* Ideas suggested by Ingo, patch reviewed by him. Thanks a lot!
* Also call fork parent hooks on failure.
* Solve locks-up when combining multithreading and process forking, should help
with #13111.
* There's no need to supply ways to mismatch the buffer duration
and size. Anything should reflect the media_format, this is at least
fixed on API level.
* There's no point actually in providing BTimeSource dependant
functionality. If and when there will be need for something like
that, possibly never, an higher level solution will be integrated.
Revert "repo rework: Remove stubs; Breaks repo compat."
Revert "repo rework: Remove need for repos to be self-aware"
This reverts commit a2b2f4d642.
This reverts commit 602076ef82.
This reverts commit 5ffaf72c8a.
These changes break the build on Haiku and the ability to create repo
mirrors, for the lack of a replacement for the URL (an UUID was evoked
on the mailing lists, but not implemented).
We are due for a release soon, please don't break the build.
Team:
- Adjust report generation event to include a final status code for listeners.
CliContext,TeamWindow,ReportUserinterface:
- Use aforementioned status code to indicate whether report generation
succeeded or failed.
DebugReportGenerator:
- Notify listeners if report generation fails. This may have previously
been responsible for some bug reports where it was indicated that the
debugger hung without exiting after being asked to save a report from
a crashed app.
- When dumping disassembly, retrieve it directly if necessary rather than
requesting it via the user interface listener. This also fixes the quirk
that requesting to save a crash report while looking at the source code
of a function would trigger switching it to disassembly visually.
- When walking the list of threads to dump, acquire references to all of
them before starting. Otherwise, it was potentially possible for a running
but not crashed thread to exit while we were generating the report, leaving
us with a pointer to a deleted thread. This was most likely the cause of one
of the crashes reported in #13082.
- When receiving the notification that source code state has changed, clear
the waiting function. Otherwise, it was potentially possible for us to get
other state change notifications, leading to the data semaphore being
released too often. This would then cause later potential waits such as
the stack frame memory dump to not actually wait when they should,
potentially leading them to dereference objects that weren't yet ready.
This fixes another of the crashes in #13802.
* These stubbs satisfied older Haiku releases that
required the URL
* Users running nightly images will need to upgrade
to hrev50723 - hrev50744 before upgrading further
* Getting this out of the way now before the beta
comes out.
* New installations shouldn't suffer any problems.
- Split MessageCodes.h into a second file that separates out the
application-specific message codes from those used by the core.
Adjust includes accordingly. No functional change.
Apple has gotten around to updating their POSIX support so these
constants are now defined. Add some #ifndef guards to prevent warnings
during compile.
* See #12917 for details.
* Squashed to one commit to make revert easy if we
run into any issues.
* pkgman is now pre-attached to the 'current' repo
version within nightly images so they can be updated
by default.
* This shouldn't impact us keeping older sets of package
versions by commit hash for building older hrevs.
* There are XXX stubs with "Kill me". These will need
to be dropped after users are given sufficent time to
upgrade. We're dropping a previously required field (url)
so making this a slowish roll out.
* Makes the repos a lot less restrictive which should
help PM package building automation be a bit easier.
* Once this stuff smooths out, we'll add UUID's to the
repo definitions for duplicate repo detection.
* The idea is to move the callback based mechanism into a derived
class. The objects can be composed to create working systems.
* The BMediaClient class supply RegisterInput/RegisterOutput
and BeginInput/BeginOutput is moved to BSimpleMediaClient.
* Various minor fixes.
* Capabilities() become Kind()
* Use media_client and media_connection to better model
the different situations of the API. Reduce code duplication
and move media_kit structs/methods into private.
* Various API and beauty improvements.
* Introduce id management for media_connections.
* Fix different issues preventing to correctly begin a connection.
* Those structs are provided as replacement for the classic
media_kit ones. They provide better encapsulation of the data
and the resulting code is heavily simplified. It's planned to
introduce BMediaRoster functions to provide conversion from
media_node and media_input/media_output to media_client
and media_connection.
FunctionInstance:
- Add new state FUNCTION_SOURCE_SUPPRESSED. This signals that the user
explicitly forced disassembly to be loaded despite source code being
available.
LoadSourceCodeJob:
- When forced to disassembly, use the above suppressed state accordingly.
SourceView/TeamWindow/TeamDebugger:
- Adjust to take new state into account as needed.
TeamDebugInfo::GetActiveSourceCode:
- When looking at a function to decide whether to return line information
based on source or disassembly, first examine the source code state. If
the source has never been loaded for that function, but we have it available,
set it on the function at that point. This lazily addresses the fact that
LoadSourceCodeJob is called on behalf of a specific function, and
consequently only sets the source code onto that function, and not all others
present in the same file. This allows us to differentiate between the case
where a function doesn't have source code available at all, versus a function
that has simply been forced to disassembly view at this point in time.
The primary symptom of the above issue was that attempting to set a breakpoint
outside of the currently active function, but within the same file would result
in the breakpoints view indicating that the breakpoint was at line 0 rather
than the appropriate line, and breakpoints would also not be drawn in the
source view for such locations.
Thanks to Humdinger for the heads up!