fix binary compatibility for several classes (I missed this before)
the soft synth loads by default /boot/beos/etc/synth/big_synth.sy (which I locally linked to a General Midi sf2 bank
tested with MidiSynth 1.6 on Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17864 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ScreenSavers is now completely font sensitive (but not the screen savers themselves,
they are on their own there - note, however, that a screen saver can enlarge its
view under Haiku (like it's already the case for Translators, even under BeOS)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17862 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed center on screen algorithm for multi-screen scenarios.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17859 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More or less rewrote BStatusBar, too:
- Draw() now only redraws something when it's part of the updateRect.
- no more flickering (uses B_TRANSPARENT_COLOR now), this fixes bug #530.
- added Dano/Zeta-style SetTo() method.
- big cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17857 a95241bf-73f2-0310-859d-f6bbb57e9c96
fix SoftSynth::PlayHandler, offset and incr are counted in samples
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17853 a95241bf-73f2-0310-859d-f6bbb57e9c96
may differ), but I think it's definitely an improvement. This fixes bug #402.
* Since there now is acceleration, I reduced the mouse speed by half.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17850 a95241bf-73f2-0310-859d-f6bbb57e9c96
* No longer calls _RecursiveScan() in InitCheck() (but in the constructor instead).
* Fixed a bug when a new device was started: the new thread got a stack allocated
structure pointer, but there were no handshake to make sure it was still valid.
* Now checks all BMessage allocation, as well as adding fields for success, and
doesn't enqueue partial messages.
* Big refactoring and cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17845 a95241bf-73f2-0310-859d-f6bbb57e9c96
Remapping doesn't work on Haiku yet: it seems the mouse map isn't well updated for some unknown reason
update license
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17843 a95241bf-73f2-0310-859d-f6bbb57e9c96
late, in DispatchMessage(), working around all eventually installed message filters.
This fixes the odd "cannot drop files into file panel" bug mentioned in bug #669.
* They are now handled in _DetermineTarget() and _SanitizeMessage().
* _SanitizeMessage() is now called earlier, so that no user code can see them before;
even though this might give you wrong MouseDown() coordinates in combination with
a redirecting message filter, I think that's exactly what would happen in this
situation under R5 as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17839 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removed the useless parts of AGG (which are only needed for the
interactive examples)
* make sure to jam -a libagg.a to solve any linking issues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The preferred application is now written with the case preserved. This fixes
bug #635.
* Minor cleanup.
* BApplication::_InitData() now also corrects a pre-registered application signature
if the case is different. Note, however, that the application watching mechanism
doesn't seem to work correctly with this, maybe sending out those should be postponed
until the registration is completed?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17836 a95241bf-73f2-0310-859d-f6bbb57e9c96
This would explain why BLooper::resolve_specifier() was misbehaving before I fixed it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17834 a95241bf-73f2-0310-859d-f6bbb57e9c96
for some types (like "application/x-vnd.Be-elfexecutable") would fail. This fixes
bug #666 (no, I'm not the exorcist :-)).
* Renamed private methods to have the '_' prefix.
* Cleanup, added license.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17832 a95241bf-73f2-0310-859d-f6bbb57e9c96
tested with ForwardMessageTest.cpp
well I hope it doesn't break anything :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17831 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the flags are no longer mutually exclusive.
* nicer about window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17830 a95241bf-73f2-0310-859d-f6bbb57e9c96
it would leave some junk in there.
* No more usage info on file errors.
* Simplified and improved error handling quite a bit (better and more correct
error messages in case of file errors).
* Cleaned up a lot, it now fits our coding style guide.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17827 a95241bf-73f2-0310-859d-f6bbb57e9c96
files, too.
* Added a temporary icon for the kernel until Stephan comes up with a better
one (hint hint!) :-))
* This even fixes bug #648.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17825 a95241bf-73f2-0310-859d-f6bbb57e9c96
However, an eventual existing system version info is dropped - support for this
(also on the compilation side) should be implemented as well some day.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17824 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a framework with many classes that I think will be useful
* currently, the StateView and Manipulator interface are used to
allow editing a single VectorPath object, nothing more... the
CommandStack framework is also used to support Undo/Redo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17822 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed wrong resources in unzip (missing app flags made it a normal app).
* There is no need to run the application in unzip's main().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17815 a95241bf-73f2-0310-859d-f6bbb57e9c96
on R5 it seems a reply to a asynchronously-forwarded synchronous BMessage is the same as when no forward happens
I didn't test on Haiku, but I suspect the behavior is different, especially a _previous_ is added as for asynchronous BMessages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17814 a95241bf-73f2-0310-859d-f6bbb57e9c96
was limited by the visible list count, it did not care if the insertion
failed, it didn't maintain the BListItem::fHasSubitems field, neither
fVisible, and it didn't invalidate the latch of the parent, if needed.
* The "add item at end" also did not care if the item should be added to the
visible list, too, it always did.
* AddUnder() would have crashed with a NULL superitem.
* _RemoveItem() now updates the fHasSubitems field as well.
* _SuperitemForIndex() can now return the index of the superitem as well.
* SortItemsUnder() did not check if the "underItem" if the items should be
added to the visible list or not, it also just did.
* SortItemsUnder() now invalidates the part of the visible list that may
have been changed.
* This fixed bug #662, and possibly #663, too (at least I could never
reproduce it).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17812 a95241bf-73f2-0310-859d-f6bbb57e9c96