* Show Decorator information button
* Decorator changes happen in real time on click
* Remove *old* OpenBeOS Decerator selection code
* Still have a little cleanup todo
* Need to give a little focus on revert/default buttons
* Decerator test / screenshots?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42356 a95241bf-73f2-0310-859d-f6bbb57e9c96
to various classes that need a reference to it in order to allow value nodes
to look up type information from the target team.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42354 a95241bf-73f2-0310-859d-f6bbb57e9c96
opened only once the stream is ready. This fixes the random "open in audio
position" of video files.
* Removed a call to _ShowIfNeeded() in _RefsReceived(); it doesn't seem to have
any purpose.
* Center new video windows on screen.
* Call _ShowIfNeeded() after the window has been positioned and resized in
_SetupWindow(). This fixes having the window jump around on screen after
launch.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42352 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the "subtitles at the bottom of video" setting, too.
* Nice surprise to see a feature I wanted to implement already implemented,
really nicely done stippi :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42349 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Create and pass constraints to type lookup requests to ensure
that the type we get back is in fact the one we wanted, and not
a different one that happened to have a similar name.
Resolves ticket #5495.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42348 a95241bf-73f2-0310-859d-f6bbb57e9c96
512 bytes with a heap page of 2048 bytes resulting in excessive waste for
allocations between 512 and 1023 bytes. Also tune the requested alignment so
that sizeof(port_message) (currently 28 bytes) can occupy one allocation unit
without waste.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42340 a95241bf-73f2-0310-859d-f6bbb57e9c96
requests delayed until its location/value have been resolved. Update
VariablesView to make use of that flag.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42333 a95241bf-73f2-0310-859d-f6bbb57e9c96
resize operation that has to be undone and may fail when doing so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42332 a95241bf-73f2-0310-859d-f6bbb57e9c96
at the top level of the message.
* Fixed issues with incorrectly resolving the what value.
* Reordered some functions to match header decl order.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42331 a95241bf-73f2-0310-859d-f6bbb57e9c96
we have to enlarge/shrink the array that holds them and assign a protection
value for the additional pages as necessary. Otherwise we'll access invalid
memory when looking up page protections for enlarged areas and get random
protection values.
Experienced with QEMU that sets page protections via mprotect on heap memory.
When the heap was later enlarged, write access to the additional memory would
result in permission denied errors and crashes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42330 a95241bf-73f2-0310-859d-f6bbb57e9c96
rules. Otherwise the IMAP add-on is always built without SSL support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42326 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Workaround for touchpad reset timeouts on some HP/Compaq KBCs. Looks like such
KBC marks the mouse reset request (xFF) as correctly sent (by xFA answer) but
does not wait enough time for the answer from touchpad. So complete answer
finally contains xFE xAA x00 bytes. The workaround detects this xFE xAA answer
and issues the RESEND (xFE) request to touchpad. This forces touchpad to resend
the last packet of data (xAA x00) that can be processed normally by the host;
* Fix for handling passthrough_command() call. The parent device was disabled at
start of processing command and was not re-enabled back in case any error return.
This fixes the touchpad "pass-through" feature handling on the same HP/Compaq HW.
This KBC has the "pass-through" capability marked ON but cannot handle it as
currently implemented - there is no answer from corresponding port. The parent
device stay in disabled state after this;
* Fix ps2_dev_publish() for handling passthrough devices (parent_dev != NULL)
This workaround postpone the publishing such device until the parent device
finishes it's opening and set the PS2_ENABLED_FALG. It prevent from mixing
the Synaptics multi-command sequences from synaptics_open() and ps2_dev_publish()
routines and failing both initializations;
Fixes#2867#3594#4315
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42325 a95241bf-73f2-0310-859d-f6bbb57e9c96
exposes child nodes for all the fields detected in the target BMessage.
Doesn't yet exposes the indices/values for each field though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42324 a95241bf-73f2-0310-859d-f6bbb57e9c96
PS/2 active multiplexing activation sequence. This prevent from
IRQ storm on some controllers. Fixes#7635.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42323 a95241bf-73f2-0310-859d-f6bbb57e9c96
the current source path when changing frames in all cases.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42322 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger. As sInDebugger is already > 0 when the first CPU enters KDL, code
from other CPUs might see debug_debugger_running() == true already before they
enter the debugger.
* Instead, move the sDebuggerOnCPU setting out of the debugger loop and hold the
value until after calling exit_kernel_debugger() so that the exit hooks still
see debug_debugger_running() == true.
* Also avoid calling exit_kernel_debugger() when we've been called recursively
(previousCPU != -1). Previously the exit hooks would've been called and the
debugger state reset erroneously. To balance the missing decrement of
sInDebugger in that case we decrement sInDebugger in enter_kernel_debugger()
also when detecting the recursion case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42320 a95241bf-73f2-0310-859d-f6bbb57e9c96
running. The former has a broader scope and lasts until the debugger exit is
actually done whereas the latter is already reset when the inner loop is exited.
This fixes the issue Ingo saw where the USB physical memory manager wasn't able
to free resources used for the debug transfer. It has reserved debug memory that
it uses depending on debug_debugger_running() and was therefore confused when
it returned false when called from the kernel debugger module exit hook.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42319 a95241bf-73f2-0310-859d-f6bbb57e9c96
It might be a bit annoying, not sure yet.
Implements #7253.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42311 a95241bf-73f2-0310-859d-f6bbb57e9c96
size to show up correctly in the status bar.
Fixes#7710.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42310 a95241bf-73f2-0310-859d-f6bbb57e9c96
not just any mouse movement. When the mouse reaches the top 15 pixels, show the
toolbar, otherwise hide it.
Implements #7735.
On a related note, the animation for toolbar showing and hiding which Stephan
implemented is really nice. We need more animation in Haiku!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42307 a95241bf-73f2-0310-859d-f6bbb57e9c96
back when showing it again but not using animation.
Fixes#7734.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42306 a95241bf-73f2-0310-859d-f6bbb57e9c96