* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.
* Add a vertical linear gradient. This bypasses AGG and uses a faster
code path, which works.
* Add gradients drawn in a ClipToPicture() context. This uses an
* unpacked scanline rasterizer, which works.
This hints to the problem being the use of a packed scanline rasterizer,
with agg gradients touching the alpha channel.
* Add test for a translation that makes things that are out of view
bounds to become visible
* Fix the "rectangles" test to handle scrolling of the view. It seems
that in some cases some of the rectangles are not drawn.
The gradient and bitmap tests currently have problem with view
scrolling, but I'm not sure why.
* The window lets you pick the test via drop-down.
* The tests are concise and focus on a single thing.
* There is a second view showing the expected result via "regular" drawing.
* agg_clipped_alpha_mask is a modified version of agg alpha mask class,
allowing us to offset the mask bitmap to follow the view position, and
also allows "inverse" clipping, where everything outside the bitmap is
considered inside the clipping region.
* AlphaMask is a container class keeping the ServerPicture, it's bitmap
rendering, and other relevant information. It will be used to save and
restore the clipping picture as part of the view state.
* Because these classes introduce more coupling within app_server, it's
not possible anymore to split out tst_app_server from
libtestappserver.so. Instead, move everything to libtestappserver.so,
except the things that actually need to not be there (to avoid
interferences with the host API). As a result, the previously introduced
stub cpp file to work around this problem isn't needed anymore.
The design for all this (and the previous commit) is Stippi's work.
Thanks for the advice and implementation hints!
This draws a rect clipped by a text, and a text clipped by a rect. They
should look the same, but they don't because of lack of antialiasing
support in ClipToPicture.
* We should have the buildbots compile this to make sure it still works
* I had to split two ServerApp methods to a searate C++ file to link
them in libtestappserver.so
* some fixes related to the switch to PM and better hybrid support in
jam rules; moving of MIME stuff from registrar to storage kit, merge of
Locale Kit and ICU in libbe, and a few more.
* Modified the test_app_server hwinterface and rdef file so it is not a
background app, and the window isn't floating. Otherwise, hiding the
window would leave you without a way to recover it.
There seem to be a problem with the architecture, when building for an
x86_gcc2 system things are generated in libbe_test/x86, and then fail
with a lot of undefined references. Help welcome.
* Remove support for the "common" installation location from packagefs,
package kit, package daemon, package managers.
* Rename the B_COMMON_*_DIRECTORY constants referring to writable
directories to B_SYSTEM_*_DIRECTORY.
* Remove/adjust the use of various B_COMMON_*_DIRECTORY constants.
I'm sure some occurrence still remain. They can be adjusted when the
remaining B_COMMON_*_DIRECTORY constants are removed.
* All packaging architecture dependent variables do now have a
respective suffix and are set up for each configured packaging
architecture, save for the kernel and boot loader variables, which
are still only set up for the primary architecture.
For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
and TARGET_LIBSTDC++ are set to the respective values for the primary
packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
multiple packaging architectures. Generally the respective targets are
(additionally) gristed with the packaging architecture. For libraries
the additional grist is usually omitted for the primary architecture
(e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
Jamfiles for targets built only for the primary architecture don't
need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
cross devel package as well as for libbe (untested).
* Add optional packages Zlib and Zlib-devel.
* Simplify the build feature section for zlib and also extract the
source package.
* Replace all remaining references to the zlib instance in the tree and
remove it.
Since x86 and x86_64 share a lot of common code, x86_64 kernel sources/headers
are going to reside under headers/private/kernel/arch/x86 and
src/system/kernel/arch/x86 along with the existing x86 code. This commit
changes the build system to handle this. A new variable, TARGET_KERNEL_ARCH,
has been added. This is the name of the kernel/boot architecture directory
name, set to x86 on both x86 and x86_64. This is now used in all places where
TARGET_ARCH was used to get to kernel arch sources/headers (I've changed
everything necessary as far as I can tell). Kernel won't build for x86_64
at the moment as the sources have not been merged, loader does.
* added optional feature package for freetype 2.4.6 gcc4/gcc2 x86 and gcc4 ppc.
* FT_CONFIG_OPTION_SUBPIXEL_RENDERING is disabled, --include-patented-code doesn't
change this setting anymore. This would require different packages.
* drop freetype sources and headers from the tree.
* fix decorators, test app server and appearance to use feature package headers.
* hybrid build untested.