* Fixed realloc() - "size" wasn't what I thought it would be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34412 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When DEBUG_SPINLOCK_LATENCIES is 1, the system will panic if any spinlock is
held longer than DEBUG_LATENCY micro seconds (currently 200). If your system
doesn't boot anymore, a new safemode setting can disable the panic.
* Besides some problems during boot when the MTRRs are set up, 200 usecs work
fine here if all debug output is turned off (the output stuff is definitely
problematic, though I don't have a good idea on how to improve upon it a lot).
* Renamed the formerly BeOS compatible safemode settings to look better; there
is no need to be compatible there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33953 a95241bf-73f2-0310-859d-f6bbb57e9c96
checked the existence of the apics.
Moved the code to disable the local apic from arch_timer.c to arch_int.cpp, so
we also avoid installing the interrupt handler for it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33149 a95241bf-73f2-0310-859d-f6bbb57e9c96
Same for the IOAPIC, but commented out the code, since we're not using the
IOAPIC yet.
Also renamed the option to "Disable LOCAL APIC", since it's more correct.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33147 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved device_manager/settings.cpp to debug/safemode_settings.cpp.
* Removed the somewhat hacky concatenation of kernel settings and safemode
settings in the boot loader. Instead, get_safemode_option() will now fall
back to the kernel settings, if it couldn't spot a setting in the safemode
settings. This allows for more control, and also makes enabling serial
debug output actually work (ie. overriding the kernel settings via safemode
options).
* Adjusted debug_init_post_vm(), and smp_init_other_cpus() to use
get_safemode_boolean().
* Therefore, I added safemode_settings.cpp to the boot loader as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32685 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add assembler code to actually jump to the kernel.
The terminal now says:
kernel entry at 80048228
PANIC: acquire_spinlock: attempt to acquire lock 0x8012a59c with interrupts enabled
Welcome to Kernel Debugging Land...
Thread 0 "" running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32408 a95241bf-73f2-0310-859d-f6bbb57e9c96
Turn off interrupts at loader entryn and make sure the mmu is disabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32405 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add support for boot splash, only for PXA.
Disabled for now as it forces the framebuffer onto some useful data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32399 a95241bf-73f2-0310-859d-f6bbb57e9c96
Start of framebuffer initialization for the Verdex board.
For now it points to the data section as framebuffer for testing and shows an RGB pattern.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
Update the memory map to account for passed tgz mapping. It's still hardcoded for now though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32339 a95241bf-73f2-0310-859d-f6bbb57e9c96
Actually enable mmu_init() since it works for verdex now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32338 a95241bf-73f2-0310-859d-f6bbb57e9c96
move checking for the tgz after debug init, and print something when found.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32337 a95241bf-73f2-0310-859d-f6bbb57e9c96
Partial implementation of mmu support for the bootloader, with lot of debugging output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32330 a95241bf-73f2-0310-859d-f6bbb57e9c96
- stubbed out many arch kernel functions (borrowed from other archs),
- partially implement ELF relocations code, enough to load the kernel,
- move uart.c to kernel sources and use the same one for the loader,
- default implementation for gensyscalls,
- assembler code functions for interrupt masking (enable/disable/restore/query).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32327 a95241bf-73f2-0310-859d-f6bbb57e9c96
Stubbed out config_manager and pci bus_manager arch code.
Now really use the boot floppy tgz for the netbsd uimage as it all builds, but with other kernel arch code not yet commited.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32324 a95241bf-73f2-0310-859d-f6bbb57e9c96
- don't clobber the parameter regs in the entry point,
- fix entry point address for netbsd loader emulation,
- added a gUImage global to point to the uimage blob with the tgz,
- added tgz info to platform stage2 args,
- add simple uimage support, just dumps the header and gets the nth blob in the image, (seems we have a bug in the math code, some infos don't print),
- made devices.cpp use them to publish the MemoryDisk,
- add an haiku_loader_nbsd.ub target which puts both the loader and kernel_arm for now (need to replace with the tgz).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32295 a95241bf-73f2-0310-859d-f6bbb57e9c96
- cleanup,
- moved the startup asm code to u-boot/arch/arm/shell.S
- added netbsd loader entry point,
- store the invocation type (0: standalone, 1: netbsd),
- store the global data in a variable,
- added some debug code to see what U-Boot gives us.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32291 a95241bf-73f2-0310-859d-f6bbb57e9c96
- consolidate board specific definitions into build/jam/board/*/BoardSetup to avoid duplicating address values everywhere,
- add various addresses, boot script, custom C/C++ flags and SD card definition,
- not sure BoardSetup is included at the best place though,
- replaced board-specific ldscript with passing the loader address directly to LD from BoardSetup,
- added haiku.mmc target which generates an mmc/SD card image with a FAT partition with the files needed to boot for the board, should later be integrated with haiku.image with the BFS partition offset passed to bfs_shell, requires apt:sfdisk,mtools on GNU/Linux,
- added some more rules, one to build a script for the SD image,
- fake a NetBSD loader for now, U-Boot doesn't know haiku, and we'll need a way to pass the tgz image and RAM size, we'll either use standlone way (usual C argv[]) or the NetBSD args,
- style fixes,
- 80 cols, /me pets Ingo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32284 a95241bf-73f2-0310-859d-f6bbb57e9c96