of running into an assert() later on, we now back out early in this case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12902 a95241bf-73f2-0310-859d-f6bbb57e9c96
to enable debug output in the runtime linker and still have to compute the offsets
manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12900 a95241bf-73f2-0310-859d-f6bbb57e9c96
called by debug_init_post_vm().
Since the availability of a blue screen specific getchar() is static anyway, there
is no need for the sBlueScreenGetChar variable (only the message "only serial input
available" gets lost, but since that is platform specific anyway...).
Hello blue screen! We now have an on-screen KDL, to be enabled by the kernel
setting "bluescreen", just like on BeOS.
The blue screen does not yet support any cursor actions or backspace, though (need
to grab some stuff from our console driver).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12896 a95241bf-73f2-0310-859d-f6bbb57e9c96
- by holding the secondary mouse button pressed one can draw random lines
so you can see what regions are invalidated durring a move, resize or
scroll operation
- clicking the third mouse button issues a redraw, WITHOUT a region
rebuild action (this is to force a redraw because the window does not
redraw itself, I've been lazy :-)
- playing with the mouse wheel results in the layer under mouse cursor
being scrolled on the y-axis.
- fixed redraw and copyRegion of this sandbox app. They work correctly
now.
- TODO: fix a clipping bug which appears when moving a layer arround.
--This line, and those below, will be ignored--
M newClipping/MyView.cpp
M newClipping/main.cpp
M newClipping/MyView.h
M newClipping/Layer.cpp
M newClipping/Clipping.proj
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12895 a95241bf-73f2-0310-859d-f6bbb57e9c96
kernel_debugger() didn't do enough before; panic() did all the work - but
since the former is a public function as well, I moved all the functionality
to it. Also fixed a possible buffer overrun in panic().
Renamed dbg_* to debug_*.
"serial_debug_port" setting did not ignore negative values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12889 a95241bf-73f2-0310-859d-f6bbb57e9c96
- extended libdebug.so functionality to be able to get stack frames,
current instruction pointer, etc.
- changed the debug_server to be able to run as a simple BLooper - this
saves some trouble when the app_server dies
- the debug_server now prints out a stack crawl for the crashed team
(without symbols, though - for that data to be helpful you should
have a look at the loaded images (ie. where they start))
- the debug_server now also prints the team name when it kills it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12882 a95241bf-73f2-0310-859d-f6bbb57e9c96
If a file "vesa" happens to be in data/settings/kernel/drivers/ it will be copied to the
image.
If you're on a BeOS machine, the standard fonts will be copied (Swis721, Courier); this
causes the "Workspace 1" to be shown under Haiku, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12880 a95241bf-73f2-0310-859d-f6bbb57e9c96
hardly atomic, so we need to grab the thread lock after all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12877 a95241bf-73f2-0310-859d-f6bbb57e9c96
Watch out for DebugPort on USB2 devices.
I didn't find one so far.
Changed from OpenBeOS to MIT license.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12873 a95241bf-73f2-0310-859d-f6bbb57e9c96
could have destroyed the BFS integrity... (just happened to me, that's how I
noticed it)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12867 a95241bf-73f2-0310-859d-f6bbb57e9c96
That makes Pulse to build and even run (but with no visible output) on Haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12865 a95241bf-73f2-0310-859d-f6bbb57e9c96