B_GET_ACCELERANT_CLONE_INFO (as that's what the caller actually wants).
Unfortunately, it's currently hard-coded to path names, that is, if there
is a driver out there that doesn't follow this quasi standard, it will
break this mechanism.
We should either change the driver interface to explicetly use path
names, or change the mechanism we're using (in BWindowScreen upwards to
the app_server) to the one as thought by Be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17299 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the graphics drivers/accelerants x86 only, as requested by Rudolf.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17298 a95241bf-73f2-0310-859d-f6bbb57e9c96
file and put the window position there; loading/saving of the translators settings
looks broken in (or rather, missing from) the Translation Kit as well.
* Now uses the new watching mechanism of BTranslatorRoster to keep track of new
translators.
* Installing translators now gives better error requests, it now no longer uses
undocumented BTranslatorRoster functionality, but the new IsTranslator() method
to check if a certain file is a translator.
* Copying translators is disabled for now, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17292 a95241bf-73f2-0310-859d-f6bbb57e9c96
accidently.
* Additionally, B_ENTRY_MOVED worked not correctly, as the entry_ref for the
new entry was built upon the wrong node_ref.
* The default translator now also makes sure that the default system paths
exist. This helps node monitoring as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17291 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote broken _FindPreviousNavigable() - it now does the exact opposite of
_FindNextNavigable().
* Both methods did not ignore hidden views - they now do.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17287 a95241bf-73f2-0310-859d-f6bbb57e9c96
immediately. Only if the mouse is released within a certain
time window (half a sec) and if it was not dragged (as on R5).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17285 a95241bf-73f2-0310-859d-f6bbb57e9c96
* If the window is on another workspace, the workspace will be
activated or the window will come to the current workspace
or nothing will happen depending on the windows flags. Tested
with WonderBrush, but I just now realise that it will also
fix activating a window in the Deskbar, which is on a different
workspace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17284 a95241bf-73f2-0310-859d-f6bbb57e9c96
when called with interrupts turned off, get_memory_map() will now call the new
vm_translation_map_ops::query_interrupt() call.
Under PPC, this is trivial (at least right now), but on x86 we need to make sure
we have access to the page table entry, ie. we need to create an area that points
to its own page table entry, so that we can map in the page table entry containing
the address we're looking for. It's not really nice, feel free to come up with
a cleaner solution :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17280 a95241bf-73f2-0310-859d-f6bbb57e9c96
always call all handlers in this case, but we still try to return the correct
return code (ie. B_HANDLED_INTERRUPT and B_INVOKE_SCHEDULER).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17278 a95241bf-73f2-0310-859d-f6bbb57e9c96
the interrupt handlers, not before (like we do for edge triggered ones).
This should prevent hardware from issuing a second interrupt when the software driver
is still busy handling the first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17276 a95241bf-73f2-0310-859d-f6bbb57e9c96
work correctly when on power supply (ie. when running at full speed). Turns out we
misdetected a spurious interrupt on line 15 - we now ignore them completely which
seems to fix that problem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17275 a95241bf-73f2-0310-859d-f6bbb57e9c96
children of the view in question into account. Neither
are they included in the region being copied, nor are
views overdrawn by the copied contents. Also, the update
region is calculated from the region having been copied,
so that holes from children views are invalidated
correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17268 a95241bf-73f2-0310-859d-f6bbb57e9c96
translators are installed via BTranslatorRoster::StartWatching().
* Fixed GetTranslatorData() - some hooks are only optional (this puts the
JPEG, GIF, and some other translators back into the game).
* Made BTranslatorRoster::Default() thread-safe.
* Improved documentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17267 a95241bf-73f2-0310-859d-f6bbb57e9c96
will not try to retrieve the retrace semaphore again and again
if the graphics cards doesn't support it for some reason
* disabled BScreen::WaitForRetarce() for now, since it will just
hang on ATI Radeon at least
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17266 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of ValueChanged(). This fixes BScrollBar implementations
which don't call the inherited version of ValueChanged(). All kinds
of weird behaviour seems to be fixed by this: StyledEdit window
resizing, scrolling in Pe, WonderBrush, eXposer and maybe more.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17263 a95241bf-73f2-0310-859d-f6bbb57e9c96
small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17254 a95241bf-73f2-0310-859d-f6bbb57e9c96