number. Was a problem only for partitions > 2^32 * block size (4TB
for 1KB blocks).
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replicant as well.
* Added a context menu that allows you to change how Workspaces looks
and behaves (previously accessible only using command line options).
* The settings changes are now remembered; we're now using a new
settings file (flattened BMessage), but can still read old settings
files if it exists.
* Renamed WorkspacesPreferences to WorkspacesSettings.
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* The view must be a follow all view since the workspaces are handled
differently.
* No longer needs to use kWorkspacesWindowFlag; this makes it no longer
work on BeOS.
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from the call to vfs_get_vnode() now. Only this way it is safe to call
store_release_ref() later (as the page writer does). We had a potential
race condition -- if called after vm_cache_remove_consumer() had
released the last reference, the old vnode might already have been
deleted.
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Move implementation from LocalDevice for retrieving the BluetoothServer Messenger
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FreeBSD driver is doing.
* hda_codec_new_audio_group() did not free the audio group's widgets on
failure.
* No longer create the input stream for now.
* Reworked multiaudio-support to work regardless if there is only a playback
or record stream.
* With these changes, I hear nothing on my laptop anymore (before there was
noise), but on another system, I can finally hear something that sounds very
much like the sinus wave the multi_audio_test application produces; the
sound quality is pretty bad though (lots of periodical noise and glitches).
* Made B_MULTI_GET_DESCRIPTION safe to be called from userland.
* Minor other cleanup.
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one gets overwritten; if the log contains invalid data, it will no longer
render the whole disk unreadable. This should have helped to prevent bug #1911
(but of course the problem that there is invalid data in the log in the first
place remains).
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* Move Messages id to a private header
* New constructor for RemoteDevice
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thread_yield() calls make reseed() really slow in a busy system, since
another thread will exhausts its full quantum between two thread_yield()
calls. And 257 * 8 * 8 quanta are about 49s.
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* Thus, remove it and link against the version in src/lib/expat instead
* Exporting/Importing MediaNode configuration works fluently still...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24373 a95241bf-73f2-0310-859d-f6bbb57e9c96
and an invalid desktop message port...
* Desktop::Init() now checks if VirtualScreen::fHWInterface is valid, and exits
if not. This can happen if you don't have a graphics driver, and turn on on-screen
debug mode in the boot loader (such that you already see the messages from the
boot loader).
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Check for memory allocation errors.
Added limit to maximum flavor format count (300).
No longer crashes when out_format_count is invalid for B_BUFFER_CONSUMER,
or in_format_count is invalid for B_BUFFER_PRODUCER.
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%edx) was trashed before passing it to the user debugger. strace shows
the correct return values again.
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only gets the caller into trouble, since then another signal should be
sent.
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* Use a member variable for the input media_format
Thx to Ingo for pointing this out
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to take the current effective drawing region of the view, but converted to
local coordinate space. Untested as of yet.
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* More generic supported parameter support, respect the
AUDIO_CAP_AMPLIFIER_OVERRIDE, and AUDIO_CAP_FORMAT_OVERRIDE bits.
* More cleanups.
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structure. They are properly inherited and updated on
fork(), load_image(), and exec().
* Implemented the get[e]{u,g}id(), set[[r]e]{u,g}id() family for real.
* getgroups() also calls the kernel now, but only returns the effective
group ID. Supplementary groups support is still missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24359 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended it to support long format as well.
* Extended it to support ranges of widgets (I didn't find those in the standard,
but the FreeBSD and Linux drivers implement them, and my laptop even makes
use of them, too).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24357 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _Alloc() can now preserve the original reference count, only _Clone()
still initializes it to 1. As Karsten pointed out, this is necessary to
preserve the "shareable" status of the private data.
* I hope that's finally it. What happened to our testing suite, anyway? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24355 a95241bf-73f2-0310-859d-f6bbb57e9c96
back to front copies in Window for updates. When in an update session,
any back to front copies are turned off. When the update session ends,
the whole region is copied at once. This has two effects: For once, it
avoids a lot of unnecessary copies (for example, rendering text copied
the background and then the same area for the text again). But even more
effective, it changes the entire drawing of any Haiku app to be completely
flicker free. Provided it happens in the normal Invalidate()/Draw() cycle.
And of course all this only works for double buffering mode, ie VESA.
Potentially, I might have overlooked something, so that this patch could
result in some drawing glitches, but in my testing, I have seen none yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24354 a95241bf-73f2-0310-859d-f6bbb57e9c96
rectangle area that is touched by a drawing command.
* Added a CopyToFront(BRegion) method which copies a complete region from
the drawing/back buffer to the front buffer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24353 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Got rid of class ObjFunctionSummand. Both the constraint summands and
the objective function summands are now stored using class Summand.
* Some method names are more BeOS compliant now: SetX instead of ChangeX.
* linprog test code now uses new AddConstraint methods.
* CalculateMinSize and CalculateMaxSize did not free the memory they
allocated.
* Removed inappropriate setter and getter methods.
* Memory allocated in class Constraint is freed now.
* Other small changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24351 a95241bf-73f2-0310-859d-f6bbb57e9c96
uncommented the meaty lines again. Added one or two more explaining
sentences.
* Created a concise UserBuildConfig.sample with very few comments and
only the most interesting (commented out) example lines for those
people who don't read the UserBuildConfig.ReadMe.
I hope everyone can live with this solution.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24350 a95241bf-73f2-0310-859d-f6bbb57e9c96
* reordered addons alphabetically like we do for all plugins
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24349 a95241bf-73f2-0310-859d-f6bbb57e9c96
_ReplaceAtPositions(), and _DoCharacterEscape() (we don't need to preserve
it, though, as it must be 1).
* Factored out an _Alloc() method which is now always called when the private
data is allocated. It also takes care of correct initialization (and thus
fixes the above problem).
* This fix finally allows turning on reference counting again, thanks Karsten!
* Minor cleanup, renamed "oldAdr"/"newAdr" to "oldString", resp. "newString".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24348 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _Realloc(), and _Detach[With]() may fail, but that wasn't accounted for
everywhere.
* The Append(), Prepend(), and Insert() char versions all caused their
backends to access invalid data (must use strncpy() instead of memcpy()
here).
* All Append(), Prepend(), and Insert() BString variants used an invalid
check, and would therefore just do nothing in certain situations like this
one:
BString a = "-";
BString b = a;
a.Append(b);
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24347 a95241bf-73f2-0310-859d-f6bbb57e9c96
of BDirectWindows for setups where the app_server uses double buffering mode.
I didn't test the change, but the way the cursor is optionally copied into
the bitmap (which might now be not 32 bpp) looks very flexible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24346 a95241bf-73f2-0310-859d-f6bbb57e9c96
copy constructors, effectively turning of references completely.
* Since that caused troubles (NetPositive now crashes when started), I
temporarily disabled references by letting _IsShareable() always return
false until the issue is resolved.
* _FreePrivateData() now sets the fPrivateData member to NULL, and is also
safe to be called when fPrivateData is NULL.
* Removed my comment about the threading problem in _Detach() and _DetachWith()
as that just couldn't happen.
* _Clone() must not use memcpy() as the string pointed to by "data" might not
be as long as "length".
* LockBuffer() now marks a string as unshareable.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24345 a95241bf-73f2-0310-859d-f6bbb57e9c96