syslog so syslogs always contain the revision number too (as does serial
output).
This is only necessary because the early part of the serial output (that
contains the revision number) does not make it into the syslog. So fixing that
might be the better way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25804 a95241bf-73f2-0310-859d-f6bbb57e9c96
keymap there too.
* Add a config header where one can select what KDL keymap should be used
(currently only 'us' and 'sg' are available though).
* Provide a third keymap that is used when the alt modifier is used (the swiss
german keymap is pretty useless without alt as all the useful keys like
backslash and curly braces use alt).
Our KDL is so powerful and nice to use, the only thing that bothered me was
that I always had to think about where some of the special keys are located in
the US keymap. So this simple compile-time keymap switching provided to be
helpful for me and might be for others too. Keymaps for other layouts obviously
have to be written before this becomes really useful.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25803 a95241bf-73f2-0310-859d-f6bbb57e9c96
and publish it on the website - comments are still welcome, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25802 a95241bf-73f2-0310-859d-f6bbb57e9c96
children, you either have dynamic or fixed children, never both.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25801 a95241bf-73f2-0310-859d-f6bbb57e9c96
* a driver can register children and have a fixed child (ie for a bus manager).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25799 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver/accelerant supports mode switching now. No special handling
is needed anymore.
* Always write the vesa settings file to directly start with the right
resolution regardless of the used graphics driver. Should save an additional
mode switch while booting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25795 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added B_BITMAPS_SUPPORT_OVERLAY flag to indicate overlay support for the
color space.
* Rewrote GraphicsDefs.h - the previous one was obvious a copy of the Be header,
including typos and strange white space. I was a bit lazy with respect to
the color space details, and mostly trusted the information provided by the
Be header else.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25793 a95241bf-73f2-0310-859d-f6bbb57e9c96
zero, otherwise we leak these plugins, since the ref counting is based
on the plugin still being in the list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25792 a95241bf-73f2-0310-859d-f6bbb57e9c96
class TerminalBuffer, which will evolve into a TermBuffer replacement
and decouple the parse thread from the window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25787 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
-nostdlib disables that for executables although it should be enabled by
default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25785 a95241bf-73f2-0310-859d-f6bbb57e9c96
it can also no longer create a default mode.
* This SetBestMode() function now follows a similar logic than the boot loader,
that is, only the width must not deviate, all other values are chosen as
close to the original as possible.
* VirtualScreen::AddScreen() now follows the same logic as the boot loader in
case no configuration was found, and the current screen has no preferred mode
(for example via EDID). That is, it will first try 1024x768, and then 800x600.
* This means there is no mode change anymore when switching from the boot
loader to the app_server in Qemu and VMware.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25782 a95241bf-73f2-0310-859d-f6bbb57e9c96
added to their parent. Currently, only the existence of B_FIND_MULTIPLE_CHILDREN
influences the priority.
* This makes it possible to register/probe intelligent busses earlier than
simple/generic busses.
* Reenabled the ISA bus manager using the new device architecture; the
ide_isa driver can and will now actually work.
* device_node::Probe() now sets the global sGenericContextPath for generic
nodes. This causes a special handling in _GetNextDriverPath().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25779 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Therefore, device_manager::rescan_node() now actually causes the
driver::rescan_child_devices() function to be called, instead of probing
again.
* Added a device_node::Reprobe() method that does what Rescan() did previously.
* Probe() should now also work with "dumb" busses that don't support type
information - it will now probe all of these nodes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25778 a95241bf-73f2-0310-859d-f6bbb57e9c96
device is still referenced through the devfs and used right between deleting
and unpublishing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25775 a95241bf-73f2-0310-859d-f6bbb57e9c96
file for hpet implementation. Not yet added to the build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25773 a95241bf-73f2-0310-859d-f6bbb57e9c96
from Scooby nearly the same as on R5 (still misses the gray header color)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25769 a95241bf-73f2-0310-859d-f6bbb57e9c96
In the end, the problem was that no codec was installed
for it, but I fixed a bunch of issues on the way to find
out. Now the controller will not rely on the number
of audio and video tracks, but on the fact that it could
instantiate suppliers at all. Made the MediaTrackVideoSupplier
return an init error. Should be replicated for the
MediaTrackAudioSupplier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25765 a95241bf-73f2-0310-859d-f6bbb57e9c96
bitmaps_support_space() interface kit function. First try to
use overlays, if that fails, try again without overlays. The
NodeManager makes sure to fall back to B_RGB32 if the given
mode is not supported for drawing bitmaps in by BViews. Thanks,
Axel, for the suggestion!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25764 a95241bf-73f2-0310-859d-f6bbb57e9c96
bitmap support (bitmaps support child views or BViews can
draw them)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25762 a95241bf-73f2-0310-859d-f6bbb57e9c96
the needed derived member fSettings was already destroyed by the derived ScreenSaverWindow destructor. See backtrace in #2287Fixes#2287
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25761 a95241bf-73f2-0310-859d-f6bbb57e9c96
more over the following days, and published on the website.
Comments welcome!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25760 a95241bf-73f2-0310-859d-f6bbb57e9c96
* FragmentPacket::Reassemble() would return NULL instead of an error when the
packet was not yet complete.
* This didn't have any actual consequences, though, as Reassemble() was only
called for a complete fragment set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25758 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor cleanup of ide_isa, and generic_ide_pci (removed wrapper.h).
* Added ide_isa back to the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25755 a95241bf-73f2-0310-859d-f6bbb57e9c96