* Split the FSCapabilities bit mask into three bit masks for the FS, the
volume, and the vnodes, since we have three independent FS interface
structures, now. The latter is not supported in the kernel add-on, yet.
* Server:
- Temporarily removed some things from the build (the BeOS interface
and the cache implementations).
- Some WIP in HaikuKernelVolume and [haiku_]kernel_emu.{h,cpp}.
- Added HaikuKernelNode, which wraps fs_vnode for the client FS.
The server is still quite a bit away from being buildable again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29323 a95241bf-73f2-0310-859d-f6bbb57e9c96
kernel module compiles again, though newer features like VM file support,
asynchronous I/O, and FS layers aren't supported yet. The userland code is
still completely out of sync and won't even compile.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29318 a95241bf-73f2-0310-859d-f6bbb57e9c96
stored now.
* Extended the debugger message for B_DEBUGGER_MESSAGE_HANDED_OVER by the
causing thread.
* Also send B_DEBUGGER_MESSAGE_HANDED_OVER to the debugger to which the team
was handed over. The message will be the very first one the debugger gets
from the team in question.
* Some harmless refactoring (added thread_hit_serious_debug_event()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added debugger commands to resolve usb_ids to pipes.
* Adjusted the physical memory allocator to be usable in a slimmed down mode
when running inside the kernel debugger.
* Implemented USB keyboard support for KDL through a kernel debugger add-on.
* Added kgetc() and made use of it where previously individual methods were used
to ensure that reading characters always goes through the kernel debugger
add-ons and the other methods.
This has some preconditions to meet though:
1) The keyboard must be in the boot protocol (currently the case but needs to
be revisited once we have a full usb_hid).
2) The keyboard must be attached to a UHCI root port (i.e. not use EHCI or OHCI,
also not through hubs unless those are USB 1.1).
3) the usb_hid driver has to be opened for this to work. This means that for the
time between initializing USB and when usb_hid is opened by the input_server
there is no keyboard support.
Also note that this has no way of detecting hot-plug, meaning that you can't
re-attach your USB keyboard from the hub to the root port once in KDL.
On the bright side of things, since this is a non-destructive mechanism it is
possible to enter and leave KDL without loosing the USB state.
Tested OK in QEMU, not tested on real hardware yet, will see in a few minutes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29291 a95241bf-73f2-0310-859d-f6bbb57e9c96
needed at all when used as intended. Thanks Ingo for the explanation on how this
is intended to work. Adjusted the overlay fs accordingly and updated/reverted
the changes to the other filesystems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29250 a95241bf-73f2-0310-859d-f6bbb57e9c96
It causes the interrupt handler to be inserted at the very end of the list
instead of at the top. It is intended to be used as a workaround when a
interrupt handler cannot know if it actually handled the interrupt. This
should never be used by native drivers. Also if we know that the result is
not valid because of this flag we won't disable the vector in case we count
many unhandled interrupts as those numbers are then unreliable.
* Moved B_NO_LOCK_VECTOR to be a private flag as well.
* Made the interrupt handler list a simple manually maintaned singly linked list
instead of the doubly linked one used with insque and remque as it greatly
simplifies things for such an easy use case and is more compact.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29241 a95241bf-73f2-0310-859d-f6bbb57e9c96
node. That is needed for a layered filesystem to be able to construct a full
fs_vnode out of a volume/inode pair.
* Adapt places where get_vnode is used. Sadly this is a C API and we can't just
use a default NULL for that argument.
* Introduce a flag B_VNODE_WANTS_OVERLAY_SUB_NODE that can be returned in the
flags field of a fs get_vnode call. A filesystem can use this flag to indicate
that it doesn't support the full set of fs features (attributes, write support)
and it'd like to have unsupported calls emulated by an overlay sub node.
* Add a perliminary overlay filesystem that emulates file attributes using files
on a filesystem where attributes aren't supported. It does currently only
support reading attributes/attribute directories though. All other calls are
just passed through to the super filesystem.
* Adjust places where a HAS_FS_CALL() is taken as a guarantee that the operation
is supported. For the overlay filesystem we may later return a B_UNSUPPORTED,
so make sure that in that case proper fallback options are taken.
* Make the iso9660 filesystem request overlay sub nodes. This can be fine tuned
later to only trigger where there are features on a CD that need emulation
at all.
If you happened to know the attribute file format and location you could build
an iso with read-only attribute support now. Note that this won't be enough to
get a bootable iso-only image as the query and index support is yet missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29177 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced the use of offsetof() for structs that aren't PODs. Add a
offset_of_member() macro to util/khash.h because that's what it's used for
in our cases.
* Change the signature of add_debugger_command()/remove_debugger_command() on
GCC > 2 to avoid the depricated conversion from string constants to char *.
* Adding some "suggested" parenthesis. I know that not everyone likes that, but
it pointed out at least one bug that is fixed here as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29113 a95241bf-73f2-0310-859d-f6bbb57e9c96
- This means that buffers with a initial size of 0 work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29006 a95241bf-73f2-0310-859d-f6bbb57e9c96
build. I sure hope that this doesn't break the build for anyone else.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28992 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Default buffer size is now set to 1 instead of 0, which would cause the
construction without a given size to fail.
- Added copy constructor.
- Changed _GrowToFit() to have a boolean parameter to indicate if we want
to resize the buffer to an exact size. Used by the copy constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28924 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Will be used by the new (R5 compatible) NetBuffer class.
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This is a very welcome addition.
* There are a few issues, and maybe questionable decisions (like the dependence
on ACPI), but I see no reason why it shouldn't be added in its current form
already.
* Unfortunately, I could not test it yet, though, as the CPU of my laptop is
not supported; will see if I can find a supported hardware, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28903 a95241bf-73f2-0310-859d-f6bbb57e9c96
old invalid user listeners yet, though (ie. if a team dies).
* Implemented userland network monitor functions.
* Added a few notifications to the network stack, even though this part isn't
complete yet (especially notify_interface_changed()).
* Added optional debug output to the notifications module.
* Added the module to the image, it basically works now (tested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28825 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Compiles, but doesn't work at all yet. For those who wonder: the networking
notifications are put into a separate module, so that the network stack can
be unloaded without losing connection, IOW user applications will continue
to retrieve notifications when the stack is loaded again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28790 a95241bf-73f2-0310-859d-f6bbb57e9c96
a message.
* The DesktopSettings class is now using that to send the new
AS_SYSTEM_FONT_CHANGED message to all windows.
* The ServerWindow now propagates font changes to its decorator, causing it
to update its drawing. That means changing the bold font in the "Fonts"
preferences application will instantly change all window titles.
* Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop
methods, simplifying some code.
* The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()),
but instead calls the new _UpdateFont() method now also called by
FontsChanged(), and SetLook().
* BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the
exact footprint of the tab, allowing apps to know the size of the tab to
position itself accordingly.
* Automatic white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
the per-root-image breadth-first sorted image array. Instead we have a
per-image hook function to resolve the symbols. The default function
uses the sLoadedImages list directly, which is breadth-first sorted
anyway. There's also a BeOS function for old-style symbol resolution
and one for add-ons, which lacks a proper implementation yet (just
uses old-style ATM).
* Made the dl*() functions POSIX compliant:
- dlopen() does no longer use load_add_on(), but loads the object as a
library. It also properly supports a NULL name, now -- the previous
"_APP_" work-around did only work, if this soname was set on the
program (unlikely for programs using this API).
- Implemented RTLD_{GLOBAL,LOCAL}.
- dlsym() looks up symbols properly now, i.e. not just in the given
image, but breadth-first for an actual image or in load order for
the global scope. It also supports the not-quite POSIX RTLD_DEFAULT
and RTLD_NEXT extensions. Our RTLD_NEXT finds more symbols than in
Linux (also in later dlopen()ed libraries), but that should be fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28568 a95241bf-73f2-0310-859d-f6bbb57e9c96
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
Fixes#2879.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fix _SetTime(), was using the wrong * operator, resulting in
an overflow at some point that lead to the mentioned jumping
fixes 2878 and 3057
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28524 a95241bf-73f2-0310-859d-f6bbb57e9c96
as public defines. They are now called THREAD_{MIN|MAX}_SET_PRIORITY to
better reflect what they are for. Minimum priority is now 1, ie. you no
longer can set another thread to the idle priority. This fixes part of
ticket #2959.
* set_thread_priority() will no longer allow to change the priority of the
idle thread to something else. This fixes the rest of ticket #2959.
* Automatic whitespace cleanup in OS.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28521 a95241bf-73f2-0310-859d-f6bbb57e9c96
discarding their changes. This functionality currently only works correctly
when no transactions are used.
* Started test application for the block cache, doesn't do anything yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28496 a95241bf-73f2-0310-859d-f6bbb57e9c96
can export a structure containing callback hooks invoked by the
runtime loader when certain image events occur (image loaded,
relocated, initialized, etc.).
* Also added a mechanism to patch image symbols. For an image callback
functions can be installed that patch symbols exported or imported by
the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28475 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added new(mynothrow) operators which avoid clashes when also linking
against libgcc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28474 a95241bf-73f2-0310-859d-f6bbb57e9c96
<runtime_loader.h>, since it isn't a kernel <-> userland interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28456 a95241bf-73f2-0310-859d-f6bbb57e9c96
add-on) we create a breadth-first sorted image list and use that to
search for symbols.
* Added support for preloading libraries. The environment variable
LD_PRELOAD can contain a whitespace-separated list of shared objects
that will be loaded before the program. This allows to replace
symbols without changing the executable or libraries.
* Resolved TODO in load_program() regarding the order of remapping the
images and initializing the dependencies (problem fixed in r28453).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28455 a95241bf-73f2-0310-859d-f6bbb57e9c96
- code is disabled yet as the bootloader doesn't have add_boot_item.. will need to pass via kernel args
- add a GetFileMap() method to the vfs, and implement it in FAT code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28445 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented Synaptics touchpad support in the PS2 bus_manager by
refactoring/splitting the structure some and adding touchpad device
handling.
* Implemented Touchpad input_server device add-on
* Created Touchpad preflet for configuring advances Synaptics touchpad
options like scroll region (both horizontal and vertical) as well
as other neat stuff
Thanks a lot, Clemens!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28416 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode informations are available.
* This is passed to the graphics card when the mode is set in the hopes that it
will be more conforming.
* Not yet tested on real hardware, though, therefore the VESA driver doesn't
do anything like this yet. I will test next, but please report any problems
with this nonetheless.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28390 a95241bf-73f2-0310-859d-f6bbb57e9c96
that conveniently bridge BVolumes/mount points with BPartitions.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28346 a95241bf-73f2-0310-859d-f6bbb57e9c96
ide_mask_sector_count_48, and ide_mask_LBA_*_48 were all wrong.
* Using the high byte in LBA48 mode should work now, too (wasn't written
to the IDE controller before, but that shouldn't have been a problem yet with
today's disks).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28340 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is not necessary, since userland teams' page directories also
contain the kernel mappings, and avoids unnecessary TLB flushes. To make
that possible the vm_translation_map_arch_info objects are reference
counted now.
This optimization reduces the kernel time of the Haiku build on my
machine with SMP disabled a few percent, but interestingly the total
time decreases only marginally. Haven't tested with SMP yet, but for
full impact CPU affinity would be needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28287 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added deferred_delete() that takes a DeferredDeletable and deletes it
asynchronously.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28285 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the password window to use this feel.
* Later, the screen saver itself should use this feel whenever the password
mode is enabled. The password window should then use a modal-app feel, but
this doesn't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28281 a95241bf-73f2-0310-859d-f6bbb57e9c96
scheduler_set_thread_priority(). Setting the thread priority was the
only situation in which it was used.
* Renamed scheduler.cpp to scheduler_simple.cpp.
* The scheduler functions are no longer called directly. Instead there's
an operation vector now, which is initialized at kernel init time.
This allows for picking the most suitable scheduler for the machine
(e.g. a non-SMP scheduler on a non-SMP machine).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28262 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turned the checks for all those macros to "#if"s instead of "#ifdef"s.
* Introduced macro KDEBUG_LEVEL which serves as a master setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28248 a95241bf-73f2-0310-859d-f6bbb57e9c96
added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.
These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduced flag "invoke_scheduler" in the per CPU structure. It is
evaluated in hardware_interrupt() (x86 only ATM).
* Introduced SMP_MSG_RESCHEDULE_IF_IDLE message, which enters the
scheduler when the CPU currently runs an idle thread.
* Don't do dprintf() "CPU x halted!" when handling a SMP_MSG_CPU_HALT
ICI message. It uses nested spinlocks and could thus potentially
deadlock itself (acquire_spinlock() processes ICI messages, so it
could already hold one of the locks). This is a pretty likely scenario
on machines with more than two CPUs, but is also possible when the
panic()ing thread holds the threads spinlock. Probably fixes#2572.
* Reworked the way the kernel debugger is entered and added a "cpu"
command that allows switching the CPU once in KDL. It is thus possible
to get a stack trace of the thread not on the panic()ing CPU.
* When a thread is added to the run queue, we do now check, if another
CPU is idle and ask it to reschedule, if it is. Before this change, the
CPU was continuing to idle until the quantum of the idle thread
expired. Speeds up the libbe.so build about 8% on my machine (haven't
tested the full Haiku image build yet).
* When spinlock debugging is enabled (DEBUG_SPINLOCKS) we also record
the spinlock acquirer on non-smp machines. Added "spinlock" debugger
command to get the info.
* Added debugger commands "ici" and "ici_message", printing info on
pending ICI message respectively on a given one.
* Process not only a single ICI message in acquire_spinlock() and other
places, but all pending ones.
* Also process ICI messages when waiting for a free one -- avoids a
potential deadlock.
* Mask out non-existing CPUs in send_multicast_ici(). panic() instead of
just returning when there's no target CPU left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28223 a95241bf-73f2-0310-859d-f6bbb57e9c96
used that handles NULL returns and doesn't expect an exception. This fixes that
certain constructors would still be called even if the allocation failed in low
memory situations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28208 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a new class BAffineTransform, currently in the BPrivate namespace
and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.
Thanks a lot!
Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
to be the more common order in the other Be API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add possibility to restart a complete pipe through B_KDEBUG_RESTART_PIPE.
* Implement tail in the kernel debugger making use of the former.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28154 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Resolved TODO: The type of the gradient is no longer encoded twice in the
app_server link protocoll.
* Moved instantiation of the BGradient into the LinkReceiver::ReadGradient()
method.
* Check success for (at least) ReadGradient() in ServerWindow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28150 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a general problem with respect to overriding of the reserved
virtual function slots: instead of statically invoking the method
that corresponds to the reserved slot on the class that contains the
slot, we now invoke the virtual Perform() method. Perform() then dispatches
the method invocation to the "proper" class, i.e. the highest class in the
hierarchy that actually implements the requested method.
This fixes a crash in apps that use liblayout's MSlider class and
should fix one or other spurious bug with old apps or libraries, too.
* added new header folder 'binary_compatibility' that contains files that
define the method codes and data structures required by Perform()
* looked for and implemented all used reserved virtual slot functions to
invoke Perform() where necessary or to pass on the method call statically
(for slots that were already maintained by Be)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.
Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)
TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
- initialize the time_base_frequency kernel arg (should be done in the bootloader though...). We will use MFP timer to support system_time(). At least try to.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28098 a95241bf-73f2-0310-859d-f6bbb57e9c96
file system can write to files before mounting.
* Set the flag for all file systems that actually can write.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28055 a95241bf-73f2-0310-859d-f6bbb57e9c96
the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
- remove dead ppc code
- add support for probing hardware registers the way linux does (early, hook with VBR to trap faults)
- detect MFPs this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28031 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger add-on set a demangle hook, all modules under debugger/demangle/ are
now considered demangle modules.
* Added another function to the demangle module interface that gives you access
to the arguments.
* Implemented a demangling module for GCC2.
* The older demangling module is now called "gcc3+", but doesn't support
getting the arguments yet.
* The "call" KDL command is now using demangling to automatically show you
the arguments of a call from a stack crawl.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28018 a95241bf-73f2-0310-859d-f6bbb57e9c96
r27530 - allow faults with ints disabled if there is a handler
r27648 - call the end-of-interrupt thread callback
r27718 - add <asm_defs.h>, not used yet
r27722 - register the commpage as image and symbols (but we don't use it yet)
- remove dupped call to thread_get_current_thread()
- use 16MB iospace for now, 4MB seems too small.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27999 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This makes it possible to select a specific device, even if no interface
has been configured for it yet. To make it work, each interface now has a
private direct route which will be returned if a socket is bound to a device.
* This will be used for example in DHCP to make it work when more than one
adapter is attached.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27983 a95241bf-73f2-0310-859d-f6bbb57e9c96
PHYSICAL_PAGE_{NO,CAN}_WAIT into an actual flag
PHYSICAL_PAGE_DONT_WAIT.
* Pass the flags through to the chunk mapper callback.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27979 a95241bf-73f2-0310-859d-f6bbb57e9c96
datagram to have the SO_BROADCAST flags set (the flag
is only needed for sending a broadcast) - fixes part of
#2065
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27973 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use the new VMCache::Read() flags parameter to directly read into the
physical page in the page fault handler instead of mapping it first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27966 a95241bf-73f2-0310-859d-f6bbb57e9c96
in struct stat.
* Instead, I followed Marcus' great idea and added a compatibility check in
the runtime loader: now, R5 binaries (also shared libraries) are detected,
and they get special versions for stat(), fstat(), and lstat() that return
the smaller stat struct.
* However, I've disabled (in src/system/libroot/posix/sys/stat.c) using the
larger stat field for now, as this breaks some of our optional packages.
So until we rebuild them all, this shouldn't be enabled.
* This should now also be used for BeOS compatibility in libnetwork.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27961 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added some convenient functions, operator etc...
* reused parts of the patch by Stephen Deken, thanks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27954 a95241bf-73f2-0310-859d-f6bbb57e9c96
* memset() is now available through the commpage.
* CPU modules can provide a model-optimized memset().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27952 a95241bf-73f2-0310-859d-f6bbb57e9c96