* Changed the way symbols are resolved. For each root image (program,
add-on) we create a breadth-first sorted image list and use that to search for symbols. * Added support for preloading libraries. The environment variable LD_PRELOAD can contain a whitespace-separated list of shared objects that will be loaded before the program. This allows to replace symbols without changing the executable or libraries. * Resolved TODO in load_program() regarding the order of remapping the images and initializing the dependencies (problem fixed in r28453). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28455 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
f68fa9d364
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ca618b2259
@ -65,6 +65,11 @@ typedef struct image_t {
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uint32 num_needed;
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struct image_t **needed;
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// For "root" images (the program, add-ons): Symbols are searched in the
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// images in array order.
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uint32 symbol_resolution_image_count;
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struct image_t **symbol_resolution_images;
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// describes the text and data regions
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uint32 num_regions;
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elf_region_t regions[1];
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@ -11,13 +11,13 @@
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#include "runtime_loader_private.h"
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#include <OS.h>
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#include <string.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <OS.h>
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#include <elf32.h>
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#include <runtime_loader.h>
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#include <syscalls.h>
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@ -83,6 +83,8 @@ static KMessage sErrorMessage;
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static bool sProgramLoaded = false;
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static const char *sSearchPathSubDir = NULL;
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static bool sInvalidImageIDs;
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static image_t **sPreloadedImages = NULL;
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static uint32 sPreloadedImageCount = 0;
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// a recursive lock
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static sem_id sSem;
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@ -1002,29 +1004,19 @@ find_symbol(image_t *image, const char *name, int32 type)
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static struct Elf32_Sym*
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find_symbol_recursively_impl(image_t* image, const char* name,
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find_symbol_in_root_image_list(image_t* rootImage, const char* name,
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image_t** foundInImage)
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{
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image->flags |= RFLAG_VISITED;
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struct Elf32_Sym *symbol;
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// look up the symbol in this image
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if (image->dynamic_ptr) {
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symbol = find_symbol(image, name, B_SYMBOL_TYPE_ANY);
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if (symbol) {
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*foundInImage = image;
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return symbol;
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}
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}
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// recursively search dependencies
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for (uint32 i = 0; i < image->num_needed; i++) {
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if (!(image->needed[i]->flags & RFLAG_VISITED)) {
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symbol = find_symbol_recursively_impl(image->needed[i], name,
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foundInImage);
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if (symbol)
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int32 count = rootImage->symbol_resolution_image_count;
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image_t** images = rootImage->symbol_resolution_images;
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for (int32 i = 0; i < count; i++) {
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image_t* image = images[i];
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if (image->dynamic_ptr) {
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Elf32_Sym* symbol = find_symbol(image, name, B_SYMBOL_TYPE_ANY);
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if (symbol) {
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*foundInImage = image;
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return symbol;
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}
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}
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}
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@ -1032,59 +1024,14 @@ find_symbol_recursively_impl(image_t* image, const char* name,
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}
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static void
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clear_image_flag_recursively(image_t* image, uint32 flag)
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{
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image->flags &= ~flag;
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for (uint32 i = 0; i < image->num_needed; i++) {
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if (image->needed[i]->flags & flag)
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clear_image_flag_recursively(image->needed[i], flag);
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}
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}
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static struct Elf32_Sym*
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find_symbol_recursively(image_t* image, const char* name,
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image_t** foundInImage)
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{
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struct Elf32_Sym* symbol = find_symbol_recursively_impl(image, name,
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foundInImage);
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clear_image_flag_recursively(image, RFLAG_VISITED);
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return symbol;
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}
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static struct Elf32_Sym*
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find_symbol_in_loaded_images(const char* name, image_t** foundInImage)
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{
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return find_symbol_recursively(sLoadedImages.head, name, foundInImage);
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}
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static struct Elf32_Sym*
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find_undefined_symbol(image_t* rootImage, image_t* image, const char* name,
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image_t** foundInImage)
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{
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// If not simulating BeOS style symbol resolution, undefined symbols are
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// searched recursively starting from the root image.
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// TODO: Breadth first might be better than the depth first strategy used
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// here. We're also visiting images multiple times. Consider building a
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// breadth-first sorted array of images for each root image.
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if ((rootImage->flags & IMAGE_FLAG_R5_SYMBOL_RESOLUTION) == 0) {
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Elf32_Sym* symbol = find_symbol_recursively(rootImage, name,
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foundInImage);
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if (symbol != NULL)
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return symbol;
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// If the root image is not the program image (i.e. it is a dynamically
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// loaded add-on or library), we try the program image hierarchy too.
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image_t* programImage = get_program_image();
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if (rootImage != programImage)
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return find_symbol_recursively(programImage, name, foundInImage);
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return NULL;
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}
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if ((rootImage->flags & IMAGE_FLAG_R5_SYMBOL_RESOLUTION) == 0)
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return find_symbol_in_root_image_list(rootImage, name, foundInImage);
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// BeOS style symbol resolution: It is sufficient to check the direct
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// dependencies. The linker would have complained, if the symbol wasn't
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@ -1561,6 +1508,36 @@ topological_sort(image_t *image, uint32 slot, image_t **initList,
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}
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static uint32
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topological_sort_breadth_first(image_t* image, image_t** list, uint32 sortFlag)
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{
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if ((image->flags & sortFlag) != 0)
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return 0;
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// We directly use the result list as queue for the breadth first search.
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list[0] = image;
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image->flags |= sortFlag;
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int32 index = 0;
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int32 count = 1;
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while (index < count) {
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image = list[index++];
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for (uint32 i = 0; i < image->num_needed; i++) {
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image_t* neededImage = image->needed[i];
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if ((neededImage->flags & sortFlag) == 0) {
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// dependency not yet visited -- add to queue
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list[count++] = neededImage;
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neededImage->flags |= sortFlag;
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}
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}
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}
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return count;
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}
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static ssize_t
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get_sorted_image_list(image_t *image, image_t ***_list, uint32 sortFlag)
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{
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@ -1580,17 +1557,81 @@ get_sorted_image_list(image_t *image, image_t ***_list, uint32 sortFlag)
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}
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static ssize_t
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get_sorted_image_list_breadth_first(image_t* image, image_t*** _list,
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uint32 sortFlag)
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{
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image_t** list = (image_t**)malloc(sLoadedImageCount * sizeof(image_t*));
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if (list == NULL) {
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FATAL("memory shortage in get_sorted_image_list()");
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*_list = NULL;
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return B_NO_MEMORY;
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}
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memset(list, 0, sLoadedImageCount * sizeof(image_t *));
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*_list = list;
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return topological_sort_breadth_first(image, list, sortFlag);
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}
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static status_t
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relocate_dependencies(image_t *image)
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{
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ssize_t count, i;
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image_t **list;
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// build an array of images in the order we want to lookup symbols
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image_t** lookupList;
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ssize_t lookupCount = get_sorted_image_list_breadth_first(image,
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&lookupList, RFLAG_VISITED);
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if (lookupCount < 0)
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return lookupCount;
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count = get_sorted_image_list(image, &list, RFLAG_RELOCATED);
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// If the image is not the program image, add it and its dependencies, too.
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if (sProgramImage != NULL && image != sProgramImage) {
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lookupCount += topological_sort_breadth_first(sProgramImage,
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lookupList + lookupCount, RFLAG_VISITED);
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}
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// If we have pre-loaded images, prepend them.
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if (sPreloadedImageCount > 0) {
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// Count the ones that have to be added -- normally all, but one never
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// knows.
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uint32 preloadedCount = 0;
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for (uint32 i = 0; i < sPreloadedImageCount; i++) {
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image_t* preloadedImage = sPreloadedImages[i];
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if ((preloadedImage->flags & RFLAG_VISITED) == 0)
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preloadedCount++;
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}
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// add them
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if (preloadedCount > 0) {
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memmove(lookupList + preloadedCount, lookupList,
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lookupCount * sizeof(image_t*));
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lookupCount += preloadedCount;
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preloadedCount = 0;
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for (uint32 i = 0; i < sPreloadedImageCount; i++) {
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image_t* preloadedImage = sPreloadedImages[i];
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if ((preloadedImage->flags & RFLAG_VISITED) == 0)
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lookupList[preloadedCount++] = preloadedImage;
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}
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}
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}
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// clear the "visited" flag
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for (int32 i = 0; i < lookupCount; i++)
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lookupList[i]->flags &= ~RFLAG_VISITED;
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image->symbol_resolution_images = lookupList;
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image->symbol_resolution_image_count = lookupCount;
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// get the images that still have to be relocated
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image_t **list;
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ssize_t count = get_sorted_image_list(image, &list, RFLAG_RELOCATED);
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if (count < B_OK)
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return count;
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for (i = 0; i < count; i++) {
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for (ssize_t i = 0; i < count; i++) {
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status_t status = relocate_image(image, list[i]);
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if (status < B_OK)
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return status;
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@ -1652,6 +1693,124 @@ put_image(image_t *image)
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}
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void
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inject_runtime_loader_api(image_t* rootImage)
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{
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// We patch any exported __gRuntimeLoader symbols to point to our private
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// API.
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image_t* image;
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Elf32_Sym* symbol = find_symbol_in_root_image_list(rootImage,
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"__gRuntimeLoader", &image);
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if (symbol != NULL) {
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void** _export = (void**)(symbol->st_value + image->regions[0].delta);
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*_export = &gRuntimeLoader;
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}
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}
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static status_t
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add_preloaded_image(image_t* image)
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{
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// We realloc() everytime -- not particularly efficient, but good enough for
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// small number of preloaded images.
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image_t** newArray = (image_t**)realloc(sPreloadedImages,
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sizeof(image_t*) * (sPreloadedImageCount + 1));
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if (newArray == NULL)
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return B_NO_MEMORY;
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sPreloadedImages = newArray;
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newArray[sPreloadedImageCount++] = image;
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return B_OK;
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}
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image_id
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preload_image(char const* path)
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{
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if (path == NULL)
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return B_BAD_VALUE;
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KTRACE("rld: preload_image(\"%s\")", path);
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image_t *image = NULL;
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status_t status = load_container(path, B_ADD_ON_IMAGE, NULL, &image);
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if (status < B_OK) {
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rld_unlock();
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KTRACE("rld: preload_image(\"%s\") failed to load container: %s", path,
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strerror(status));
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return status;
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}
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for (image_t* otherImage = sLoadedImages.head; otherImage != NULL;
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otherImage = otherImage->next) {
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status = load_dependencies(otherImage);
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if (status < B_OK)
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goto err;
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}
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status = relocate_dependencies(image);
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if (status < B_OK)
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goto err;
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status = add_preloaded_image(image);
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if (status < B_OK)
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goto err;
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inject_runtime_loader_api(image);
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remap_images();
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init_dependencies(image, true);
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KTRACE("rld: preload_image(\"%s\") done: id: %ld", path, image->id);
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return image->id;
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err:
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KTRACE("rld: preload_image(\"%s\") failed: %s", path, strerror(status));
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dequeue_image(&sLoadedImages, image);
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sLoadedImageCount--;
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delete_image(image);
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return status;
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}
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static void
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preload_images()
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{
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const char* imagePaths = getenv("LD_PRELOAD");
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if (imagePaths == NULL)
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return;
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while (*imagePaths != '\0') {
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// find begin of image path
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while (*imagePaths != '\0' && isspace(*imagePaths))
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imagePaths++;
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if (*imagePaths == '\0')
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break;
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// find end of image path
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const char* imagePath = imagePaths;
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while (*imagePaths != '\0' && !isspace(*imagePaths))
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imagePaths++;
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// extract the path
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char path[B_PATH_NAME_LENGTH];
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size_t pathLen = imagePaths - imagePath;
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if (pathLen > sizeof(path) - 1)
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continue;
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memcpy(path, imagePath, pathLen);
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path[pathLen] = '\0';
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// load the image
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preload_image(path);
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}
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}
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// #pragma mark - libroot.so exported functions
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@ -1666,6 +1825,8 @@ load_program(char const *path, void **_entry)
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rld_lock();
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// for now, just do stupid simple global locking
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preload_images();
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TRACE(("rld: load %s\n", path));
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status = load_container(path, B_APP_IMAGE, NULL, &sProgramImage);
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@ -1682,25 +1843,17 @@ load_program(char const *path, void **_entry)
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if (status < B_OK)
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goto err;
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// We patch any exported __gRuntimeLoader symbols to point to our private API
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{
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struct Elf32_Sym *symbol = find_symbol_in_loaded_images(
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"__gRuntimeLoader", &image);
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if (symbol != NULL) {
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void **_export = (void **)(symbol->st_value + image->regions[0].delta);
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*_export = &gRuntimeLoader;
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}
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}
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inject_runtime_loader_api(sProgramImage);
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init_dependencies(sLoadedImages.head, true);
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remap_images();
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// ToDo: once setup_system_time() is fixed, move this one line higher!
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init_dependencies(sProgramImage, true);
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// Since the images are initialized now, we no longer should use our
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// getenv(), but use the one from libroot.so
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{
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struct Elf32_Sym *symbol = find_symbol_in_loaded_images("getenv",
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&image);
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struct Elf32_Sym *symbol = find_symbol_in_root_image_list(sProgramImage,
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"getenv", &image);
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if (symbol != NULL)
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gGetEnv = (char* (*)(const char*))
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(symbol->st_value + image->regions[0].delta);
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Loading…
Reference in New Issue
Block a user