For potential boot volumes with older packages states the respective
item in the boot volume menu now has a sub menu for selecting a state.
The boot loader functionality for this feature is complete -- i.e. the
respective kernel is loaded and the name of the old state is added to
the kernel args -- but kernel packagefs and package daemon support is
still missing.
* Set max cpu to 1 for PPC until atomic functions are finished
* We have atomic functions inline in the kernel and assembly
code in libroot post-scheduler merge... isn't that a lot of
duplication?
Add boot loader debug menu option "Save syslog from previous session
during boot". If enabled (defaults to true), the previous session's
debug syslog data is copy to a separate buffer and passed to the
kernel, which writes it back to the file /var/log/previous_syslog.
As long as Haiku still boots, this should now be the most convenient way
to retrieve the output from a kernel crash.
It's a browser for the system package content, where entries can be
selected to blacklist them. The selected entries are removed from the
packagefs instance in the boot loader, so that e.g. selected drivers
won't be picked up. The paths are also added to the safe mode driver
settings and will be interpreted when the system packagefs instance is
mounted by the kernel.
* Make Menu and MenuItem polymorphic.
* MenuItem:
- Make SetMarked() virtual, so it can be overridden.
- Add SetSubmenu() and Supermenu().
- Delete the submenu in the destructor.
* Menu:
- Add Entered()/Exited() hooks. They frame the time the user navigates
the menu or any of its submenus. The hooks allow for subclasses
populating their item list dynamically.
- Add SortItems().
* Update boot loader menu copyright text to include 2013, now that it is
over soon. :-)
Since both platforms can boot the same kernel we must accept either
arg, so we make sure they are identical for now.
TODO: use a union or KMessage maybe?
Since we're using multi-part uImage format, we can add the FDT as
a seperate "blob" in the uImage, if the used U-Boot version is not
"FDT enabled".
This is used for example for our Verdex target. Currently I've got
a local hack in the platform/u-boot/Jamfile, looking into pulling
in the FDT files and a proper Jam setup to do that properly...
* For now let's include the same fields in platform_kernel_args
than in the OF version.
* This allows linking the kernel.
Later on we should allow supporting more than a single boot platform,
to have a single kernel per arch.
This has been done by adding typedefs in elf_common.h to the correct ELF
structures for the architecture, and changing all Elf32_* uses to those
types. I don't know whether image loading works as I cannot test it yet,
there may be some 64-bit safety issues around. However, symbol lookup for
the kernel is working correctly.
* platform_allocate_elf_region() is removed, it is implemented in platform-
independent code now (ELF*Class::AllocateRegion). For ELF64 it is now
assumed that 64-bit addresses are mapped in the loader's 32-bit address space
as (address - KERNEL_BASE_64BIT + KERNEL_BASE).
* mapped_delta field from preloaded_*_image removed, now handled compile-time
using the ELF*Class::Map method.
* Also link the kernel with -z max-page-size=0x1000, removes the need for
2MB alignment on the data segment (not going to map the kernel with large
pages for the time being).
The ELF loader now uses a new platform function, platform_allocate_elf_region,
which returns 2 addresses: the real load address and an address where the
region is mapped in the loader's address space. All of the ELF loading code
has been changed to access the load region through the mapped address rather
than the addresses contained in the ELF image. The ELF64 version of
platform_allocate_elf_region on x86 uses the existing MMU code, which maps
everything at 0x80000000, but returns the correct 64-bit address. The long
mode switch code will just set up the 64-bit address space with everything
remapped at the correct address.
* FixedWidthPointer:
- operators ==/!=: Change second operand type from void* to const
Type*. Also add non-const version to resolve ambiguity warning when
comparing with non-const pointer.
- Add Pointer() getter.
- Remove templatized cast operators. They are nice for casting the
pointer directly to another pointer type, but result in ambiguity.
* Make preloaded_image::debug_string_table non-const. Avoids clashes of
the const and non-coast FixedWidthPointer comparison operators. A
cleaner (but more verbose) solution would be to spezialize
FixedWidthPointer for const types.
The actual implementation of the ELF loading methods have been put into
an ELFLoader template class that takes a single template parameter, which
is a structure containing all the necessary ELF typedefs. It's a bit
verbose, but I thought it was a neater solution than using a bunch of
standalone functions with a huge number of template parameters. There is
no change to code outside of elf.cpp, the ELF32/ELF64 differences are
handled internally.
* There is now 2 structures, preloaded_elf32_image and preloaded_elf64_image,
which both inherit from preloaded_image.
* For now I've just hardcoded in use of preloaded_elf32_image, but the
bootloader ELF code will shortly be converted to use templates which use
the appropriate structure. The kernel will be changed later when I add
ELF64 support to it.
* All kernel_args data is now compatible between 32-bit and 64-bit kernels.
* Added a FixedWidthPointer template class which uses 64-bit storage to hold
a pointer. This is used in place of raw pointers in kernel_args.
* Added __attribute__((packed)) to kernel_args and all structures contained
within it. This is necessary due to different alignment behaviour for
32-bit and 64-bit compilation with GCC.
* With these changes, kernel_args will now come out the same size for both
the x86_64 kernel and the loader, excluding the preloaded_image structure
which has not yet been changed.
* Tested both an x86 GCC2 and GCC4 build, no problems caused by these changes.
I've tested this change on x86, causing no issues. I've checked over the code
for all other platforms and made the necessary changes and to the best of my
knowledge they should also still work, but I haven't actually built and
tested them. Once I've completed the kernel_args changes the other platforms
will need testing.
Pointers in kernel_args are going to be changed to unconditionally use 64-bit
storage (to make kernel_args compatible with both the x86 and x86_64 kernels).
KMessage stores a pointer to its buffer, however since KMessage is used
outside of the boot code it is undesirable to change it to use 64-bit storage
for the pointer as it may add additional overhead on 32-bit builds. Therefore,
only store the buffer address and size and then construct a KMessage from
those in the kernel.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
CFE is used in the upcoming Amiga X-1000 dualcore PPC board.
* Largely inspired by the OF and U-Boot code.
* Still largely stubbed out.
* The loader builds but I don't have a machine to test it. Anyone interested?
to a panic at boot.
* Make the panic message more explicit when there is no more room left.
This should hopefully fix#7869.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add BOOT_VOLUME_PACKAGED boot volume message field name constant.
* register_boot_file_system():
- Now takes a BootVolume& parameter.
- If the boot volume is packaged, add that info to the boot volume
message.
* Add pread().
* Add Node::ReadLink() to read a symbolic link path.
* Add Directory::LookupDontTraverse() and make Lookup() non-abstract.
Lookup() is implemented via LookupDontTraverse() and Node::ReadLink().
* Adjust all FS implementations accordingly.
* Add a packagefs implementation. Unlike other FS implementations it
isn't a pseudo-module, but provides a function to explicitly mount a
package file (packagefs_mount_file()).
* Finish BootVolume::SetTo() implementation, mounting the package file
and replacing fSystemDirectory.
Now the boot loader can load the kernel and boot modules from a packaged
system. The kernel boots up to the point where the boot volume is
mounted.
BootVolume is initialized from a root directory of a volume. It finds
the system directory, and -- not implemented yet -- mounts the system
package, if the system is packaged, replacing the system directory with
it. Adjusted several functionality (main(), the loader functions,
user_menu()) to use BootVolume instead of the root directory.