glibc does the same. Technically, some of these builtins did
not exist / did not work before GCC 4.4, but the source tree
cannot be compiled with a version that old anyway.
x86_64 and _x86 need to keep the old functions for now, of
course; but all other architectures can probably feel free
to drop the s_isnan, etc. functions from their glibc.
This will make upcoming patches easier...
Change-Id: Ifb76ea74076553228c9741a8ee3ecb0e1cf736a3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2076
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- The name for the registers were swapped
- The width and height were also swapped in one of them
- Remove some old #if 0 code that touched these registers but has been
disabled for a while.
LVDS panels must really be driven at their native resolution, otherwise
they will simply not work. This means we should basically never touch
the video timings on that side. We need to only set the source size in
the pipe configuration, and let the panel fitter figure out the scaling.
On my G45 laptop, this allows me to use non-native resolutions on the
laptop display. This also means when booting with a VGA display
connected, I do get a valid display on the internal panel (using the VGA
resolution). VGA still gets "out of range", so we're still not setting
up something there.
If I switch to VGA display in the BIOS, I get a working picture there
and garbage on the internal display, which is progress (before I would
get a black screen on the internal display)
Fixes#12723.
For #15515
As mentionned in the ticket, we may also want to hide the symbols
altogether from libroot for newer API/ABI versions, unless we still want
to provide C89/C99/C++98/C++11 compatibility, in which case we still
need them around.
Change-Id: I0ee267fb6c4c2f4bae9b1ba6f68e2bcefc399a7f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2061
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Drop gnu-efi
Change-Id: Ib601fc8ced49b18281b6b98cf861a5aef1b9c065
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2026
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
enable to check whether a shutdown process is in progress.
Change-Id: I8efdddb3caa80e9fd188f202b6e92a888a7608e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2042
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
There is no reason to not allow this, and it makes it possible to load
data from eg. a BResource instead of a file, which is very useful.
Remove some unused members in the class and dead code, and fix style
issues.
Change-Id: I94cbd0c13c469ea80f55028cf33dfde2de4365ef
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2001
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
- Remove duplicate and otherwise unused lendian_bitfield.h
- Adjust listusb jamfile to use lendian_bitfield.h
- Fix various typos in usb_video.h and restore some fields to make
listusb happy
- Factor in types changes (introduction of intptr_t)
- Align JamFiles syntax with in progress architectures (arm/sparc)
- Xorriso doesn't support much of the mkisofs options (anymore ?)
- (After a correct bootstrap) one should be able to build @minimum-raw and haiku-boot-cd again
Change-Id: I4f779ad8f2210389fa9b7f7c0a98c3652a64c257
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1983
Reviewed-by: François Revol <revol@free.fr>
Using the geonames.org API, so we will need an API key for it (similar
to the one used for MLS, deployed by the buildbot)
The unit tests uses the "demo" user, which is restricted to 20000 API
call credits and often expired. But we cannot use our secret key here as
it would need to be available to anyone running the test. If we ever get
to automate running the tests on a buildserver we could probably make it
use the secret username known by our buildbot instead.
Change-Id: Ia16880db82555ce85505ad28e1c623f692f46be0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1873
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
* Move x86 hpet behind timer interface.
* Add a few if x86,x86_64 macros to start.cpp.
Change-Id: I583ec1b064785182e6d48dfbcd91b1bb2ead4b44
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1929
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
The tab frame is drawn behind the tabs.
Create a new DrawTabFrame method in BControlLook and HaikuControlLook
that draws the tab frame background.
Until now we've been reusing the DrawInactiveTab method to draw the tab frame
in BTabView. While this works on HaikuControlLook, it doesn't work on other
ControlLook's (such as BeControlLook) that draw their tab frame differently.
Add FBC method to preserve binary compatibility on gcc2 and gcc4.
Move DrawTabFrame method to where _ReservedControlLook1 was in header.
Set rect to area of tab frame in TabView instead of doing the
calculation in HaikuControlLook so that others may benefit.
Change-Id: I513e238914f6d680f495659b6ec902df15555015
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1936
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Use the gcc builtin instead, which generates more efficient code (it
saves a function call) and means less platform specific code to write
for us.
Change-Id: I1d55b5703027b2ea4ecde2438ea306bd4850eb32
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1859
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Change-Id: I88afad6d071e8b577c23da9c60392c60b3726514
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1895
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This class is not implemented in our code. It is not documented in the BeBook.
Change-Id: Id3a48dbd2039005f69998567dcc26548612f3e9f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1876
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Non-KDEBUG kernels and kernel add-ons use atomic operations to acquire
and release the locks inline, so non-KDEBUG kernels/addons are only
compatible with other non-KDEBUG kernels/addons.
Following this change, though, KDEBUG kernels/addons should be able
to run under non-KDEBUG kernels/addons, too, since they always call
into the actual kernel functions and do not inline anything of
consequence.
It previously returned the cookie directly, which made it impossible
to distinguish between a NULL cookie and the function not having
anything to dequeue. This lead to some code setting a cookie that was
not actually used.
Return the dequeue status as a boolean and provide the cookie with an
optionally handed in pointer instead and adjust all users.
Change-Id: Iaac1726ac4bc7ae42bb96b8f0915852b6def5822
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1814
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This makes ARM64 target compile more files. This patch is one of
series of patches to support new architecture, as fixes in many
places are required just to compile the code.
Signed-off-by: Jaroslaw Pelczar <jarek@jpelczar.com>
Change-Id: Ia060612733cd3a0fcb781fec449da164ed635b8e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1807
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This adds one (private) VFS function, and checks in all usages of
the vnode->cache as a VMVnodeCache that it really is one. (Generic
usages, for the moment just the ReleaseRef() calls in vnode
destruction, are intentionally not touched.)
This will be used by ramfs to set the cache from its own,
so that map_file() calls on a ramfs can work.
Refactored out of execvpe. Originally I did this for my attempted
change to posix_spawn, but that change turned out to be wrong and
actually not that beneficial. This bit seems potentially useful,
though, so here it is.
The patched errata are only the AMD ones FreeBSD patches
(it seems there are no Intel errata that can be patched
this way, they are all in microcode updates ... or can't
be patched in the CPU at all.)
This also seems to be roughly the point in the boot that
FreeBSD patches these, too, despite how "critical" some
of them seem.
Change-Id: I9065f8d025332418a21c2cdf39afd7d29405edcc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1740
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
Define a new message, B_KEY_MAP_LOADED, that is broadcast to applications by
the Input Server each time a key map is loaded. This allows apps that cache
key-map data to know when their copy has become stale.
Change InputServer::HandleGetSetKeyMap() so it returns an error in the event
loading even the system (fallback) key map fails.
Change-Id: Icc6c884f695ca59c687d83c680bb2fb467dd90cc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1741
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
It now lives in OS.h. The idea is that this will now be
accessible to userland applications, so userland memory
is protected from access by other processes, just as
kernel memory is.
No functional change (the constants are still the same,
though I've changed some to use shifts to make clear
which bits are allocated are which are unused.)
Sparcv9 runs Openboot in 64 bit mode, which means the cell size is
64bit. Use intptr_t where appropriate to make the open firmware calls
work.
Beware, some values are still 32bit, this matters for example for
of_getprop, if you get 32bits into a 64bit variables it will be in the
MSB of it (big endian only weakness...) and confuse things. See for
example in console.cpp, where the input and output handles are retrieved
as 32bit values. It seems wise to check the expected size when using
of_getprop in these cases, instead of just checking for errors.
Change-Id: Ie72ebc4afe7c6d7602a47478f0bfb6b8247004b8
Reviewed-on: https://review.haiku-os.org/c/1369
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Without this, even installed packages still get an "Install" button.
Fixes#14821.
This was implemented by adding BPackageRoster::IsPackageActive. I decided to
have this take a location since GetActivePackages also did, but as noted in my
TODO comment, I think this is awkward.
It would also be nice to show the user they have a different version of a
particular package, but that would require some changes to IsPackageActive.
Change-Id: Iab0d35eb6b671a17711b0214b15164d296927e5a
Reviewed-on: https://review.haiku-os.org/c/1694
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
Consider this scenario:
* A userland thread puts its ID into some structure so that it
can be woken up later, sets its wait_status to initiate the
begin of the wait, and then calls _user_block_thread.
* A second thread finishes whatever task the first thread
intended to wait for, reads the ID almost immediately
after it was written, and calls _user_unblock_thread.
* _user_unblock_thread was called so soon that the first
thread is not yet blocked on the _user_block_thread block,
but is instead blocked on e.g. the thread's main mutex.
* The first thread's thread_block() call returns B_OK.
As in this example it was inside mutex_lock, it thinks
that it now owns the mutex.
* But it doesn't own the mutex, and so (until yesterday)
all sorts of mayhem and then a random crash occurs, or
(after yesterday) an assert-failure is tripped that
the thread does not own the mutex it expected to.
The above scenario is not a hypothetical, but is in fact the
exact scenario behind the strange panics in #15211.
The solution is to only have _user_unblock_thread actually
unblock threads that were blocked by _user_block_thread,
so I've introduced a new BLOCK_TYPE to differentiate these.
While I'm at it, remove the BLOCK_TYPE_USER_BASE, which was
never used (and now never will be.) If we want to differentiate
different consumers of _user_block_thread for debugging
purposes, we should use the currently-unused "object"
argument to thread_block, instead of cluttering the
relatively-clean block type debugging code with special
types.
One final note: The race condition which was the case of
this bug does not, in fact, imply a deadlock on the part
of the rw_lock here. The wait_status is protected by the
thread's mutex, which is acquired by both _user_block_thread
and _user_unblock_thread, and so if _user_unblock_thread
succeeds faster than _user_block_thread can initiate
the block, it will just see that wait_status is already
<= 0 and return immediately.
Fixes#15211.
* It's safe to assume that if the file is shorter than
the provided header, things will go poorly.
* Avoids a random vauge ReadBuffer error.
* This doesn't fix#15230, but makes the issue clearer.
Change-Id: I3471e6de384a0c9be94049ad891c01be980f7846
Reviewed-on: https://review.haiku-os.org/c/1679
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Before this commit, *all* ConditionVariable operations (yes, all;
even Wait, Notify, etc.) went through a single spinlock, that also
protected the sConditionVariableHash. This obviously does not scale
so well with core count, to say the least!
With this commit, we add spinlocks to each Variable and Entry.
This makes locking somewhat more complicated (and nuanced; see
inline comment), but the trade-off seems completely worth it:
(compile HaikuDepot in VMware, 2 cores)
before
real 1m20.219s
user 1m5.619s
sys 0m40.724s
after
real 1m12.667s
user 0m57.684s
sys 0m37.251s
The more cores there are, the more of an optimization this will
likely prove to be. But 10%-across-the-board is not bad to say
the least.
Change-Id: I1e40a997fff58a79e987d7cdcafa8f7358e1115a
Also do some cleanup in private headers, I can't imagine why the build
libraries would need this function.
Change-Id: Ib08810b6efe4738dad596a735d741582a3781b28
Reviewed-on: https://review.haiku-os.org/c/1670
Reviewed-by: Ryan Leavengood <leavengood@gmail.com>