Especially people building various kinds of images with different
settings may want to have a look at the respective section in the
UserBuildConfig.ReadMe.
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functions by ones reading /etc/{group,passwd}.
* Added quasi-standard getpwent_r() and getgrent_r().
* Added _SC_GETGR_R_SIZE_MAX and _SC_GETPW_R_SIZE_MAX sysconf()
constants.
* Moved initgroups() and getgrouplist() definition to grp.cpp. They use
the same backend as the <grp.h> functions.
* Set the permissions of files created by the build system to what they
should be on the image (executables: 755, others: 644). Otherwise only
root could do anything under Haiku.
* Added build system variables HAIKU_ROOT_USER_NAME and
HAIKU_ROOT_USER_REAL_NAME to customize name and real name of Haiku's
root user.
* Added build system rules AddUserToHaikuImage and AddGroupToHaikuImage
for adding additional users and groups (by default only root user and
group and a "users" group are created).
* Adjusted BIND port and coreutils config.h files according to what
features have become available.
* Fixed HAIKU_DOCUMENTATION_OBJECT_DIR definition. Untested, but it used
a wrong variable name before.
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TODO:
- Implement/integrate low level stuff (see BootDrive.h)
- reading the partition table
- reading/writing the MBR
- writing the boot menu
- Open file dialog for selection of backup MBR file
- Write error message in case of I/O errors
- Test
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- Added a "root" vnode to the io_context. It is used for resolving
paths and converting nodes to paths instead of sRoot. Some more
passing around of io_context structures was necessary.
- Introduced a new lock sIOContextRootLock to protect
io_context::root. The current uses of io_context::io_mutex
(put_vnode(), remove_vnode() while holding it) looked too suspicious
to use that mutex in vnode_path_to_vnode().
- Added _kern_change_root() syscall and chroot() libroot function.
- Added chroot coreutils program to the image. Funnily it seems to be
much easier to set up a little jail than under Linux (just copy
bash and libroot.so into respective subdirs; mount another pipefs
if you want pipe support).
With Haiku allowing direct access to directories via inode IDs
jailing is obviously not very secure at the moment.
- Added /var/empty to the image. It will be the chroot target for ssh.
* Changed vfs.cpp:get_cwd() so that the io_context::io_mutex is no
longer held when calling dir_vnode_to_path().
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and sorted definitions alphabetically.
* Updated Pe package to 2.4.1.
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* Simplified the addition of the libpng and zlib headers.
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specifying the name of the header directory on the image.
* Renamed the "gnu" header directory on the image to "3rdparty" and
created a "gnu" symlink for compatiblity.
* Added zlib and libpng headers to the "3rdparty" header dir.
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directory to the image. It supports exclude patterns.
* Changed Add{Source,Header}DirectoryToHaikuImage to use the
CopyDirectoryToHaikuImage rule. The special handling in the
build_haiku_image script is gone now.
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* Extended the Development optional package. It will now also install
gcc/binutils as well as autoconf, automake, libtool, texinfo (and
their dependency perl).
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* Install libncurses.a.
* Copy the cpp headers from our repository; don't use the compiler
headers. This needs some more shuffling around.
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so one can set it to the static libroot, if desired.
* Generic attribute emulation:
- Added build tool rm_attrs, a simple "rm" replacement, which also
removes the attributes directory for a given file.
- Added build/scripts/rm_attrs shell script, which wraps the
invocation of the rm_attrs tool. If it doesn't exist yet, the
ordinary rm is used.
- The RM jam variable refers to the rm_attrs script now, i.e. whenever
something is removed by the build system, the attributes are removed
too (if the build tool has already been built, that is).
- Removed the shell function attrrmrf() in build_haiku_image. We use
the rm_attrs tool instead, if necessary.
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* Also install _G_config.h.
* /boot/develop/headers/cpp is a symlink to g++'s headers, now.
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* This allows you to use a GCC compiler completely with native headers,
all you have to do (after having unpacked and moved GCC to the correct
location), is to replace its "lib/gcc-lib/i586-pc-beos/2.95.3-beos-060710/include"
directory with this one. There is no need for R5 headers anymore,
then.
* Removed extraneous whitespace.
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* reordered addons alphabetically like we do for all plugins
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works fine without those, the keymap file will be generated.
* Supplied the removed lines as example in UserBuildConfig.sample for how
to supply these settings during image generation.
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* Added VLC optional package. (I repackaged the latest BeBits version and
put it on www.yellowbites.com, which is a) much faster to download at
least from Germany and b) has the Haiku vector icon.)
* Exchanged the Pe package for a recent SVN build which also has the Haiku
vector icon.
Going to test all these changes on a Linux host soon, seems to work fine
on a BeOS host.
NOTE: The WonderBrush package has gotten a silent update, it includes the
icon in the resources now too, like the other packages with Haiku icon and
also fixes a problem in the Navigation view.
NOTE 2: The build system does not download packages again if generated/download
already contains a .zip with the name of the optional package. So you need
to delete those to get the recently updated Vision, Pe and WonderBrush
packages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24291 a95241bf-73f2-0310-859d-f6bbb57e9c96
built directly out of Haiku's build sys, which is to say against haiku's
headers, etc. directly, and b) includes Stephan's HVIF icon (thanks!).
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Either app_server doesn't start it, or it exits right away...
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/boot/home/config/settings.
* The Bootscript will check for the existance of this file and updates the
mime database with all the applications and preflets that come with the
install. Then it removes the indicator file.
This fixes the problem that all the apps are not known to the system until
you run them once. Ie "Open With..." and such stuff works out of the box.
Feel free to find a more elegant way, I just found this simple and effective.
:-)
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putting the network "services" config file at the wrong place.
* Removed some dead code.
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Do not attempt to install optional 3rd party packages when building
a GCC4 version of Haiku. I think there has been some discussion on this
topic before, with a more advanced solution, but for the time being, this
should be ok.
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directories. Note that you need an updated "sed" (from the Haiku
repository) if you want to use that rule.
* The "Development" optional package now installs the Haiku headers
needed to build stuff (ie. "os", "gnu", and "posix"). It also makes
a symlink "be" so that we can still use the BeOS compiler with its
builtin header paths.
* Fixed AddVariableToScript for older shells that do not support '+='.
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entire screen when exiting the kernel debugger. It sets up a thread that sends
a message to the (currently hardcoded) desktop message looper. The desktop then
does mark the whole screen dirty which causes a full redraw.
Since interrupts need to be enabled I went with an asynchronous thread and
releasing a request sem in the add-ons' exit hook.
Added the add-on to the image as it shouldn't hurt to have it for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24025 a95241bf-73f2-0310-859d-f6bbb57e9c96
Changed the way the VMware image is built. Instead of creating a normal
image first and then adding vmdk header and that image, we create the
VMware image in one go, now. Therefore "jam update-vmware-image ..."
does now actually update the VMware image directly, instead of updating
the normal image and recreating the VMware image.
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(P5W-DH motherboard have two of those gigabit ethernet controllers),
seems to work fine.
* Add libglut.so alias to the development libs symlinks.
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BLayout implementation (BALMLayout) using the Auckland Layout Model
(ALM). The original ALM was implemented by Christof Lutteroth, the
Haiku/C++ version by James Kim.
The code needs some review, but the test programs seem to work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23889 a95241bf-73f2-0310-859d-f6bbb57e9c96
* NetBootArchive still used "agp"; replaced it with agp_gart, and added the
Intel GART module as well.
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* Added it to the image, and configured it to be used.
* Currently, it cannot transfer files over 64 KB for some reason
("Message too long").
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one has actually been compiled on Haiku and uses better network options, since
it uses BONE headers. On Rene's machine, this version is running since 2.5
days under Haiku. :-)
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* It now also serves as a generic GART manager and accepts bus modules as well
as custom modules of graphics drivers if they want to (could be used for the
Radeon PCI GART stuff, for example).
* Implemented GART support module for Intel i965 and G33 chipsets (the other
Intel chips will come later).
* Renamed agp bus manager to agp_gart to reflect its new functionality (even
though the AGP functionality is already outdated (due to PCIe), the GART
stuff remains current).
* Adapted existing users of the AGP bus manager to the API changes.
* Not very well tested yet...
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