happen on syscalls or "int" instructions. The debug exception handler sets
the thread debug flags B_THREAD_DEBUG_STOP and
B_THREAD_DEBUG_NOTIFY_SINGLE_STEP (new) and lets the thread continue. Before
leaving the kernel the thread is stopped and a single-step notification is
sent. Fixes#3487.
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over ownership of the object. Fixes double free introduced in r35605.
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they were never freed unless the cache was destroyed (I just wondered why
my system would bury >1G in the magazines).
* Made the magazine capacity variable per cache, ie. for larger objects, it's
not a good idea to have 64*CPU buffers lying around in the worst case.
* Furthermore, the create_object_cache_etc()/object_depot_init() now have
arguments for the magazine capacity as well as the maximum number of full
unused magazines.
* By default, you might want to initialize both to zero, as then some hopefully
usable defaults are computed. Otherwise (the only current example is the
vm_page_mapping cache) you can just put in the values you'd want there.
The page mapping cache uses larger values, as its objects are usually
allocated and deleted in larger chunks.
* Beware, though, I couldn't test these changes yet as Qemu didn't like to run
today. I'll test these changes on another machine now.
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needs to be or'ed to the address specification), "uncached" is assumed.
* Set the memory type for the "BIOS" and "DMA" areas to write-back. Not sure, if
that's correct, but that's what was effectively used on my machines before.
* Changed x86_set_mtrrs() and the CPU module hook to also set the default memory
type.
* Rewrote the MTRR computation once more:
- Now we know all used memory ranges, so we are free to extend used ranges
into unused ones in order to simplify them for MTRR setup.
- Leverage the subtractive properties of uncached and write-through ranges to
simplify ranges of any other respectively write-back type.
- Set the default memory type to write-back, so we don't need MTRRs for the
RAM ranges.
- If a new range intersects with an existing one, we no longer just fail.
Instead we use the strictest requirements implied by the ranges. This fixes
#5383.
Overall the new algorithm should be sufficient with far less MTRRs than before
(on my desktop machine 4 are used at maximum, while 8 didn't quite suffice
before). A drawback of the current implementation is that it doesn't deal with
the case of running out of MTRRs at all, which might result in some ranges
having weaker caching/memory ordering properties than requested.
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* Fix the TimeFormat API, there was a double free. Make it work as expected : you send it a number of seconds and it will format it properly in days, hours, minutes, seconds with proper plural.
* Cleanup other parts of the Format API from useless things. They may get reintroduced later if we feel the need to do so.
* AboutSystem now use TimeFormat to display the uptime in properly localized way.
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-Added a very simple test that shows the API is corrupting memory and ends up crashing
-Fixed build of other locale tests
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the heap debug panics. Instead syslog output is generated if turned off.
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well as the thread allocating it. Can for example be used to verify that an
object or buffer is as large as expected.
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keeping all returned heap memory in the 0xdeadbeef state (including the
first sizeof(void *) bytes otherwise for the free list). While wasting a lot
of memory it allows you to rely on 0xdeadbeef being always present as no
future allocation will reuse the freed memory block.
* Also added heap_debug_malloc_with_guard_page() which is intended to allocate
a memory block so it is aligned that the start of invalid memory past the
allocation is in an unmapped guard page. However the kernel backend that would
guarantee this is not yet implemented, so right now this works only by chance
if no other area happens to be allocated exactly past the created one. With a
very specifc suspicion you can put that one allocation you get to good use
though. It causes a crash when accessing memory past the allocation size so
you actually get a backtrace from where the access happened instead of only
after freeing/wall checking.
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* Moving some functions around, removing and adding others for the public API.
I've written a blog post at haiku-os.org to go as documentation for this
introducing the API and the other helpful bits.
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* In SetBarHeight(), use InvalidateLayout() when used with layout management.
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* Added vm_clear_page_mapping_accessed_flags() and
vm_remove_all_page_mappings_if_unaccessed(), which combine the functionality
of vm_test_map_activation(), vm_clear_map_flags(), and
vm_remove_all_page_mappings(), thus saving lots of calls to translation map
methods. The backend is the new method
VMTranslationMap::ClearAccessedAndModified().
* Started to make use of the cached page queue and changed the meaning of the
other non-free queues slightly:
- Active queue: Contains mapped pages that have been used recently.
- Inactive queue: Contains mapped pages that have not been used recently. Also
contains unmapped temporary pages.
- Modified queue: Contains unmapped modified pages.
- Cached queue: Contains unmapped unmodified pages (LRU sorted).
Unless we're actually low on memory and actively do paging, modified and
cached queues only contain non-temporary pages. Cached pages are considered
quasi free. They still belong to a cache, but since they are unmodified and
unmapped, they can be freed immediately. And this is what
vm_page_[try_]reserve_pages() do now when there are no more actually free
pages at hand. Essentially this means that pages storing cached file data,
unless mmap()ped, no longer are considered used and don't contribute to page
pressure. Paging will not happen as long there are enough free + cached pages
available.
* Reimplemented the page daemon. It no longer scans all pages, but instead works
the page queues. As long as the free pages situation is harmless, it only
iterates through the active queue and deactivates pages that have not been
used recently. When paging occurs it additionally scans the inactive queue and
frees pages that have not been used recently.
* Changed the page reservation/allocation interface:
vm_page_[try_]reserve_pages(), vm_page_unreserve_pages(), and
vm_page_allocate_page() now take a vm_page_reservation structure pointer.
The reservation functions initialize the structure -- currently consisting
only of a count member for the number of still reserved pages.
vm_page_allocate_page() decrements the count and vm_page_unreserve_pages()
unreserves the remaining pages (if any). Advantages are that reservation/
unreservation mismatches cannot occur anymore, that vm_page_allocate_page()
can verify that the caller has indeed a reserved page left, and that there's
no unnecessary pressure on the free page pool anymore. The only disadvantage
is that the vm_page_reservation object needs to be passed around a bit.
* Reworked the page reservation implementation:
- Got rid of sSystemReservedPages and sPageDeficit. Instead
sUnreservedFreePages now actually contains the number of free pages that
have not yet been reserved (it cannot become negative anymore) and the new
sUnsatisfiedPageReservations contains the number of pages that are still
needed for reservation.
- Threads waiting for reservations do now add themselves to a waiter queue,
which is ordered by descending priority (VM priority and thread priority).
High priority waiters are served first when pages become available.
Fixes#5328.
* cache_prefetch_vnode(): Would reserve one less page than allocated later, if
the size wasn't page aligned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35393 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Remove no longer necessary support functions.
* The new version uses a single BString as input/output parameter and only
modifies that one by removing non-fitting chars and inserting the ellipsis
where appropriate, so avoids copying around bytes/chars/strings in a few
places. It uses the new Chars functions of BString so also no need for manual
multibyte handling.
* Adjusted the BFont and ServerFont usage of truncate_string() which are both
simplified by using the single BString. It avoids a lot of temprary
allocations and string copying. The char * version of BFont
GetTruncatedStrings() now uses the BString version and not the other way
around anymore which requires us to allocate temporary BString objects, it's
not worse than before though.
* This fixes a bunch of problems with the previous functions like always
prepending the ellipsis for B_TRUNCATE_BEGINNING, crashing on short enough
widths, violating the width in the B_TRUNCATE_END case when the width was
short enough, non-optimal truncation in a few cases and sometimes truncation
where none would've been needed. Also fixes#4128 which was a symptom of the
broken B_TRUNCATE_BEGINNING.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35381 a95241bf-73f2-0310-859d-f6bbb57e9c96
the corresponding normal functions but have a "Chars" in the name like
"MoveCharsInto" or "AppendChars". Also added CountBytes() and CharAt().
This should make everyday string handling with multibyte strings a bit easier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35371 a95241bf-73f2-0310-859d-f6bbb57e9c96
general "flags" parameter. It encodes the target state of the page -- so
that the page isn't unnecessarily put in the wrong page queue first -- a
flag whether the page should be cleared, and one to indicate whether the
page should be marked busy.
* Added page state PAGE_STATE_CACHED. Not used yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35333 a95241bf-73f2-0310-859d-f6bbb57e9c96
flag. The obvious advantage is that one can still see what state a page is in
and even move it between states while being marked busy.
* Removed the vm_page::is_dummy flag. Instead we mark marker pages busy, which
in all cases has the same effect. Introduced a vm_page_is_dummy() that can
still check whether a given page is a dummy page.
* vm_page_unreserve_pages(): Before adding to the system reserve make sure
sUnreservedFreePages is non-negative. Otherwise we'd make nonexisting pages
available for allocation. steal_pages() still has the same problem and it
can't be solved that easily.
* map_page(): No longer changes the page state/mark the page unbusy. That's the
caller's responsibility.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35331 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This should get most IPv6 applications to link (they just can't open IPv6
sockets yet, as the protocol is missing).
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argument. They replace the previous special-purpose allocation functions
(malloc_nogrow(), vip_io_request_malloc()).
* Moved the I/O VIP heap to heap.cpp accordingly.
* Added quite a bit of passing around of allocation flags in the VM,
particularly in the VM*AddressSpace classes.
* Fixed IOBuffer::GetNextVirtualVec(): It was ignoring the VIP flag and always
allocated on the normal heap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35316 a95241bf-73f2-0310-859d-f6bbb57e9c96
memory and page reservation functions have a new "priority" parameter that
indicates how deep the function may tap into that reserve. The currently
existing priority levels are "user", "system", and "VIP". The idea is that
user programs should never be able to cause a state that gets the kernel into
trouble due to heavy battling for memory. The "VIP" level (not really used
yet) is intended for allocations that are required to free memory eventually
(in the page writer). More levels are thinkable in the future, like "user real
time" or "user system server".
* Added "priority" parameters to several VMCache methods.
* Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags"
parameter.
* Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag
CACHE_PRIORITY_VIP indicating the importance of the request.
* Changed most code to pass the right priorities/flags.
These changes already significantly improve the behavior in low memory
situations. I've tested a bit with 64 MB (virtual) RAM and, while not
particularly fast and responsive, the system remains at least usable under high
memory pressure.
As a side effect the slab allocator can now be used as general memory allocator.
Not done by default yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
implemented fully in order not to fool ported software into believing this
API can be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35291 a95241bf-73f2-0310-859d-f6bbb57e9c96
typedef'd to the existing vregs type. Applies #5324. Thanks a lot!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35287 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added support to do larger raw allocations (up to one large chunk (128 pages))
in the slab areas. For an even larger allocation an area is created (haven't
seen that happen yet, though).
* Added kernel tracing (SLAB_MEMORY_MANAGER_TRACING).
* _FreeArea(): Copy and paste bug: The meta chunks of the to be freed area
would be added to the free lists instead of being removed from them. This
would corrupt the lists and also lead to all kinds of misuse of meta chunks.
object caches:
* Implemented CACHE_ALIGN_ON_SIZE. It is no longer set for all small object
caches, but the block allocator sets it on all power of two size caches.
* object_cache_reserve_internal(): Detect recursion and don't wait in such a
case. The function could deadlock itself, since
HashedObjectCache::CreateSlab() does allocate memory, thus potentially
reentering.
* object_cache_low_memory():
- I missed some returns when reworking that one in r35254, so the function
might stop early and also leave the cache in maintenance mode, which would
cause it to be ignored by object cache resizer and low memory handler from
that point on.
- Since ReturnSlab() potentially unlocks, the conditions weren't quite correct
and too many slabs could be freed.
- Simplified things a bit.
* object_cache_alloc(): Since object_cache_reserve_internal() does potentially
unlock the cache, the situation might have changed and their might not be an
empty slab available, but a partial one. The function would crash.
* Renamed the object cache tracing variable to SLAB_OBJECT_CACHE_TRACING.
* Renamed debugger command "cache_info" to "slab_cache" to avoid confusion with
the VMCache commands.
* ObjectCache::usage was not maintained anymore since I introduced the
MemoryManager. object_cache_get_usage() would thus always return 0 and the
block cache would not be considered cached memory. This was only of
informational relevance, though.
slab allocator misc.:
* Disable the object depots of block allocator caches for object sizes > 2 KB.
Allocations of those sizes aren't so common that the object depots yield any
benefit.
* The slab allocator is now fully self-sufficient. It allocates its bootstrap
memory from the MemoryManager, and the hash tables for HashedObjectCaches use
the block allocator instead of the heap, now.
* Added option to use the slab allocator for malloc() and friends
(USE_SLAB_ALLOCATOR_FOR_MALLOC). Currently disabled. Works in principle and
has virtually no lock contention. Handling for low memory situations is yet
missing, though.
* Improved the output of some debugger commands.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35283 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added optional parameter "void** oldTable" to Resize(). If given the old
allocation for the table is returned instead of freeing it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35278 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
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CACHE_DONT_LOCK_KERNEL_SPACE. If the former is given, the slab memory manager
does not wait when reserving memory or pages. The latter prevents area
operations. The new flags add a bit of flexibility. E.g. when allocating page
mapping objects for userland areas CACHE_DONT_WAIT_FOR_MEMORY is sufficient,
i.e. the allocation will succeed as long as pages are available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35246 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a more elaborated raw memory allocation backend (MemoryManager).
We allocate 8 MB areas whose pages we allocate and map when needed. An area is
divided into equally-sized chunks which form the basic units of allocation. We
have areas with three possible chunk sizes (small, medium, large), which is
basically what the ObjectCache implementations were using anyway.
* Added "uint32 flags" parameter to several of the slab allocator's object
cache and object depot functions. E.g. object_depot_store() potentially wants
to allocate memory for a magazine. But also in pure freeing functions it
might eventually become useful to have those flags, since they could end up
deleting an area, which might not be allowable in all situations. We should
introduce specific flags to indicate that.
* Reworked the block allocator. Since the MemoryManager allocates block-aligned
areas, maintains a hash table for lookup, and maps chunks to object caches,
we can quickly find out which object cache a to be freed allocation belongs
to and thus don't need the boundary tags anymore.
* Reworked the slab boot strap process. We allocate from the initial area only
when really necessary, i.e. when the object cache for the respective
allocation size has not been created yet. A single page is thus sufficient.
other:
* vm_allocate_early(): Added boolean "blockAlign" parameter. If true, the
semantics is the same as for B_ANY_KERNEL_BLOCK_ADDRESS.
* Use an object cache for page mappings. This significantly reduces the
contention on the heap bin locks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35232 a95241bf-73f2-0310-859d-f6bbb57e9c96