- use localtime for my setup
- add favicon link to the Haiku website
- fix address displayed for vnc when used through NAT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29767 a95241bf-73f2-0310-859d-f6bbb57e9c96
with the current API, but it just needs to be updated rather than rewritten
from the scratch.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29766 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When embedded on the desktop, draw with alpha compositing.
* Implemented flashing the pressed keys.
* Clicking the calculator icon in compressed mode will evaluate.
* Cleaned up dead code, did some refactoring.
* Removed Audio Feedback option, since the feature is currently missing support
in Haiku. (play_sound() unimplemented)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29763 a95241bf-73f2-0310-859d-f6bbb57e9c96
an existing background. It's not supported by many frame types yet, but BButton
and TextControl frames work as well as the soft recessed frame which many
controls use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29762 a95241bf-73f2-0310-859d-f6bbb57e9c96
handle (parent draws on top of it's dragger child view).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29761 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Draw the selection rect in DrawAfterChildren().
* Call DrawAfterChildren() manually in Draw(), if B_DRAW_ON_CHILDREN is not set.
This change allows replicants, in case they want to be aware of being embedded
in the desktop, to use alpha blending to draw on top of the desktop pose view.
For replicants which do not care, this patch changes nothing. When views
with B_DRAW_ON_CHILDREN invalidate themselves, they will automatically trigger
an update of children that sit on top the invalidated area, at least with our
app_server. So this change works just like one would expect, ie like
compositing views. Of course it should have flickering when app_server does not
run in double buffered mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29759 a95241bf-73f2-0310-859d-f6bbb57e9c96
were so messed up in the first place.
* Please only change this in case your keymap now behaves differently than
it does on other platforms. Switching to Control as the command key is not
a reason to complain, at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29758 a95241bf-73f2-0310-859d-f6bbb57e9c96
irritated me when drawing BShapes. Those are always offseted by the current
pen location (to be compatible with BeOS). On first draw, it worked ok, on
subsequent draws, no shape to be seen. Now I've noticed that ActivityMonitor
does not draw it's offscreen view when placed on the Desktop. This seems to
be the same issue. The BView is archiving a wrong penlocation. I've looked
a bit around for the actual problem, but until I can find it, this patch fixes
the replicant mode of ActivityMonitor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29757 a95241bf-73f2-0310-859d-f6bbb57e9c96
keyboard input server add-on. We should really have a common source for this
somewhere...
* Used that functionality to change the modifiers when using the mouse, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29756 a95241bf-73f2-0310-859d-f6bbb57e9c96
trigger a recalculation of the view clipping region (it will now include
children).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29755 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the bit in order not to clash with the tile options.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29754 a95241bf-73f2-0310-859d-f6bbb57e9c96
FreeBSD version (r188928). Note to JiSheng: I did have to fix fwcontrol.c line
111, looked like a last minute change to me.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29752 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added node monitoring support. For the changes we make at least. Changes made
by other peer in network file systems are not recognized.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29749 a95241bf-73f2-0310-859d-f6bbb57e9c96
sometimes the size isn't set in AttachedToWindow() yet, and the first
FrameResized() comes after the first Draw(). We now relayout in Draw()
in case the size changed since last time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29748 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Only trigger a redraw on B_MODIFIER_CHANGED if something actually changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29747 a95241bf-73f2-0310-859d-f6bbb57e9c96
can't implement that with the FUSE interface.
* We now mark nodes dirty after a write operation.
* Implemented Sync() by fsync()ing all dirty nodes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29746 a95241bf-73f2-0310-859d-f6bbb57e9c96
folders in /boot/beos/, but are real folders, with links to the respective
entries in the /boot/beos/preferences and demos folders. This allows third
party software to place links into the Preferences and Demos entries in the
Deskbar. Fixes ticket #3612.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29745 a95241bf-73f2-0310-859d-f6bbb57e9c96
Two notes by myself:
* I've changed the patch to remove code duplication. This is always preferable.
* GCC4 packages may break, because Haiku does not claim to keep binary
compatibility with itself until after the R1 release. Even then we may not
keep it for GCC4, since Haiku will most likely be GCC2, and there will be a
real GCC4 switch where we will try to make API changes that will be supported
in future releases. So GCC4 packages should be considered very carefully.
In the case of Pe, there may be the benefit of faster launch times, since
most libs will be already loaded (unlike if it's a GCC2 package on a GCC4
Haiku). I am just saying the benefits need to outweight the additional work
to maintain and test these packages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29744 a95241bf-73f2-0310-859d-f6bbb57e9c96
be unlocked.
* Fixed incorrect array indexing in _FindCommonAncestor().
* Fixed copy and paste bugs in _LockNodeChainsInternal().
* Added MultiNodeLocker class, a RAII frontend for _{Lock,Unlock}NodeChains().
* Implemented entry renaming and hard linking.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29741 a95241bf-73f2-0310-859d-f6bbb57e9c96
with locking.
* Implemented methods for locking two directories. It's a bit complex, since
we need to enforce a global locking order on the node tree to avoid
deadlocks. Untested yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29738 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed ticket #2330.
* Additionally, I fixed the bootman window popping up at some place and then
centering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29734 a95241bf-73f2-0310-859d-f6bbb57e9c96
spinlock for a long time. That should help to analyze system "freezes"
involving spinlocks. In VMware on a Core 2 Duo 2.2 GHz the panic() is
triggered after 20-30 seconds. The time will be shorter on faster machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29732 a95241bf-73f2-0310-859d-f6bbb57e9c96
more easy. It's not so nice that this code is replicated, there could be
refactoring to get a base-class which is used by both Tracker and Backgrounds
and the Tracker version extends it for the caching, while the Background
preflet extends it in other ways.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29730 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the drag detection less sensitive as most simple clicks would initiate an unwanted drag.
* Don't show the dragger's popup from its original parent window (not a shelf) for all buttons, as in R5.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29727 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fuse_fs_utimens(): Fall back to the utime() hook, if utimens() is not
available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29720 a95241bf-73f2-0310-859d-f6bbb57e9c96
newly created dir. The VFS really doesn't need it and for some file systems
it might not be easy to get by. Several file systems (e.g. rootfs and fat)
were ignoring the parameter anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29719 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add to build but not to the image since
- misses some configuration stuff
- does not look as good as it could be because of missing double buffering
- does crash screen_blanker on hide (as all GL screensaver did that i tested)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29718 a95241bf-73f2-0310-859d-f6bbb57e9c96