used the BRect version of HideSoftwareCursor() but then called
ShowSoftwareCursor() unconditionally.
* Renamed Hide/ShowSoftwareCursor() to Hide/ShowFloatingOverlays().
* Removed no longer needed FontLocker.
* Implemented AutoFloatingOverlaysHider and got rid of a lot of
code duplication this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24095 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BListItems now store the top offset of the frame within the parent BListView.
* This allows binary searching the clicked item.
* ItemFrame() is now a cheap call.
* Fixed several bugs in the sorting code of BOutlineListView which lead to
crashes of client applications.
* Implemented previously unimplemented functions in BOutlineListView.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24092 a95241bf-73f2-0310-859d-f6bbb57e9c96
workspaces view can now be any view in the hierarchy.
* Added private view flag kWorkspacesViewFlag that identifies such a
view - note though, that you must not remove a view before closing or
hiding its window for now (and that you still need to set the
kWorkspacesWindowFlag, too).
* Fixed Workspaces check for valid screen coordinates; after a crash, it
managed to open its window offscreen for me.
* Added a ViewLayer method FindView() that finds a view with the
specified flags set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24090 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add check whether directory to store settings exists. If not, create it.
* Use global constant (like in DefaultManager.cpp) for path/file names.
* Cleaned up a little bit and made debug output only appear in case
debugging is turned on (meaning printf->TRACE).
-> Fixes#1531.
(I added a few more error checks to the code, maybe there should be even
more...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24089 a95241bf-73f2-0310-859d-f6bbb57e9c96
Do not attempt to install optional 3rd party packages when building
a GCC4 version of Haiku. I think there has been some discussion on this
topic before, with a more advanced solution, but for the time being, this
should be ok.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24087 a95241bf-73f2-0310-859d-f6bbb57e9c96
was not used in case of 32 bit VESA modes. Gives a huge performance boost
for 32 bit VESA mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24084 a95241bf-73f2-0310-859d-f6bbb57e9c96
need to make sure that we never get that far with a negative timeout or
we'll wait forever.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24083 a95241bf-73f2-0310-859d-f6bbb57e9c96
timeout, not just -1. Paranoia only, since that should happen anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24082 a95241bf-73f2-0310-859d-f6bbb57e9c96
negative relative timeout would be converted to B_INFINITE_TIMEOUT.
For some reason the ScreenSaver preflet is snooze()ing with such
a value.
* Some more comments.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24080 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly in some cases inside HashEscapements(). Also, when looking for
a value in the hash, we checked the same position twice in some
cases (did not cause any problem, was just a bit slower).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24079 a95241bf-73f2-0310-859d-f6bbb57e9c96
Looks like the class has some problems (hangs while calculating width of
lines inside termcap, cf bug #1690
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24070 a95241bf-73f2-0310-859d-f6bbb57e9c96
out that buffer exchange would return more often than it actually exchanged
a buffer in hmulti_audio.
* Implemented setters for commands "format", and "channel".
* "play" now accepts a play mask to mute certain channels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24066 a95241bf-73f2-0310-859d-f6bbb57e9c96
interrupted early, i.e. when signals were already pending when we
started waiting. Fixes#1832.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24063 a95241bf-73f2-0310-859d-f6bbb57e9c96
* A bit of refactoring to let the driver more easily accept more devices.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24062 a95241bf-73f2-0310-859d-f6bbb57e9c96
directories. Note that you need an updated "sed" (from the Haiku
repository) if you want to use that rule.
* The "Development" optional package now installs the Haiku headers
needed to build stuff (ie. "os", "gnu", and "posix"). It also makes
a symlink "be" so that we can still use the BeOS compiler with its
builtin header paths.
* Fixed AddVariableToScript for older shells that do not support '+='.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24058 a95241bf-73f2-0310-859d-f6bbb57e9c96
AddSourceDirectoryToHaikuImage work there (it currently only works on Linux).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24057 a95241bf-73f2-0310-859d-f6bbb57e9c96
* made laplinkll module buildable, untested. Still requires a driver on the other box I need to port from zeta.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24056 a95241bf-73f2-0310-859d-f6bbb57e9c96
* laplink low level debug output I wrote for zeta, needs some work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24055 a95241bf-73f2-0310-859d-f6bbb57e9c96
lchown replacement was using rpl_chown too (could not understand how this works)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24053 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed ResEdit build.
* Small cleanups and simplifications.
* Removed reference to CapitalB resource in ReadyToRun().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24049 a95241bf-73f2-0310-859d-f6bbb57e9c96