This is coming from but does not close#7967
Adds a new (currently unused) Menu key bitmap.
Instead of having a single AltAsCommandKey() method the menus now
show the correct bitmap when you switch between your control,
windows/option, and alt/command keys. This is really not flushed
out yet since it only works when you switch those keys and not
other combinations like say switching the control and caps lock
keys but it is a step in the right direction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43205 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also add equivalent methods to the layout builders in LayoutBuilder.h
* BSplitView now calls BControlLook::ComposeSpacing(), instead of BSplitLayout
* part of #7447
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42077 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rename BControlLook::ComposeItemSpacing() to ComposeSpacing(), and extend it to handle the new constants.
* Adjust users of BControlLook::ComposeItemSpacing() accordingly.
* part of #7447
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42025 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed ShowImage to use that function.
+alpha in case Ingo gives his okay :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41782 a95241bf-73f2-0310-859d-f6bbb57e9c96
layout API, we probably can just phase it out after a while.
* Introduced new constructors, and added missing flags to one of them to make
it more convenient to use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41350 a95241bf-73f2-0310-859d-f6bbb57e9c96
- context menu of the replicant dragger. Fixes#7363;
- default <empty> menu placeholder. Fixes#7072;
- other messages used in PrintJob, Dragger and ZombieReplicantView classes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40991 a95241bf-73f2-0310-859d-f6bbb57e9c96
virtual but only static methods, it is not so likely that binary compatibility issues may arrise
from using it in new apps. Adjusted all the Jamfiles that included the private libicon headers. Note
that it was never necessary to link against libicon.a, since it's part of libbe anyway. There was one
instance where that was done. Hopefully it does not break the build, but I did this change a while ago,
tested it and then the harddrive began failing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40679 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes#7022 and is mostly based on the patch attached to that ticket, with
these changes:
- The patch was adding this to the private _TextInput_ class, not BTextView.
- The patch had a Clear menu item too. I removed that due to the different
semantics between Clear in a BTextView and in a TextInput. The former just
clears the selection where the latter clears the whole view.
We could later add a virtual callback for adding menu items to this context
menu which could be used to add Clear with the two semantics in each class
(this is mainly needed for the enabling logic...each class could handle a clear
message in its own way.) This callback could also obviously be used for other
things, like a spell-check menu or whatever an application would want to add.
Since BTextView has 10 free virtual slots it seems reasonable to add.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40305 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the BSplitView class, related to getting and setting item weights
programatically.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40048 a95241bf-73f2-0310-859d-f6bbb57e9c96
count parameters for label and control view. Most likely when one doesn't want
to use the default value (1), the label and the view will cover a different
amount of columns.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39465 a95241bf-73f2-0310-859d-f6bbb57e9c96
to Invoke() in MouseUp() in the code path for keyboard control.
Should fix ticket #6792, but I have not actually tested it.
* Don't post notification values in KeyDown() when the value did
not change because it was constrained between min and max values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39323 a95241bf-73f2-0310-859d-f6bbb57e9c96
which triggers waiting on the retrace semaphore in app_server
just before drawing the bitmap. This potentially removes any
additional delay when doing this client side. Completely untested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39097 a95241bf-73f2-0310-859d-f6bbb57e9c96
* introduce B_USE_DEFAULT_SPACING, which works somewhat like B_SIZE_UNSET and B_ALIGN_HORIZONTAL_UNSET
* introduce static float BControlLook::ComposeItemSpacing(float spacing), which checks uses be_control_look->DefaultItemSpacing().
* modify layouts to use BControlLook::ComposeItemSpacing() in SetInsets and SetSpacing methods.
* default insets are still 0, 0, 0, 0, but can be set to default spacing by passing B_USE_DEFAULT_SPACING
* I've found two regressions, patches incoming, please report others on #5614.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38512 a95241bf-73f2-0310-859d-f6bbb57e9c96
a few highlights:
* BLayout now derives publicly from BLayoutItem
* Added BAbstractLayout class, which our layouts now derive from
* updated layout builders to avoid creating views when they don't need to
* updated layout classes
* updated AboutSystem to fix a little regression
* more details on #6407
* please tell me about any regressions, I've tried to find them all, but some
may have slipped by.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38207 a95241bf-73f2-0310-859d-f6bbb57e9c96